mono sideswipe
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Irice May 22, 2014 @ 11:15pm 
As far as ive tested this mode, i cant really "sideswipe" blocks. I still have to be just across the border of the lane to hit them, so idk what this is supposed to mean.
Definitely Not Arnout Dec 28, 2013 @ 2:37am 
Hey, what's the theme you used in the screenshot ? thanks :D
Nintendork64 Nov 21, 2013 @ 4:55pm 
The description that shows when you hover over it on the menu still mentions the power pellets from Mono Midway, even though there's no such feature.
#NoBigPicture_Anchor Nov 2, 2013 @ 10:55pm 
For me, minion is no difference than the spread feature in AS1.
Besides, this should be a scoring factor for all modes, similar to iron-mode in AS1.
Amida Oct 30, 2013 @ 4:02am 
Have to agree with the others. I enjoy the mode, but after using the minion once I doubt I will ever use it again. Creates far more trouble than help.
Nintendork64 Oct 27, 2013 @ 9:43pm 
I love the fact it encorperates both corkscrews and a loop! However, I don't like the left click function, since there's rarely a point where you can actually clear your greys without picking up more. Also, the in-game description is copy/pasted from mono midway.
Lady Zoner Oct 27, 2013 @ 8:29pm 
I really think that wider hit box should apply to all game modes, not just this mod.
SeriousComedy Oct 25, 2013 @ 4:23pm 
The mod is quite interesting. There's a greater emphasis on manual pickup, and the corkscrews are certainly enjoyable.

However, the penalty is a little unfair. The minion stays too long, that a player who wanted to clear just a few greys, ends up picking even more grey blocks with the minion. Thus, there's little point using the ability.

It might be better to decrease the time the minion stays active, so that a player may choose when to strategically use it.

In leaderboards though, I'm quite certain no one would ever use the ability in the first place, since Stealth bonus is the norm, unless the song had greys that widely spaced out.