New Weapon Artifacts: Blooddread
78 kommentarer
< >
Demlier 27. aug @ 11:20am 
thanks a lot
CoNiGMa  [skaper] 26. aug @ 9:21pm 
@Demlier, I just updated this mod to remove the knockback effect and instead have a 30% chance to stagger the target due to that issue. Several have complained about it. I also buffed the damage by 5 points.
Demlier 18. aug @ 2:40am 
i can't kill anybody with finisher beacous of this knockback... -.-
N0$C0P3 G0D™ 18. aug @ 12:16am 
@CoNiGMa Are you making an epic adventure that involves all the wepeons and as you go on you get them all? <<<< geeeeeneeeeeussssss
CoNiGMa  [skaper] 17. aug @ 9:27pm 
@Helljumper ADB, No. It isn't craftable. This is just a standalone mod to allow people to get a feel of the weapons. I plan to add all of this series to a larger mod in the works. It is an artifact. So, it will not be craftable.
N0$C0P3 G0D™ 16. aug @ 8:30pm 
@Below read the description, if you dont want to [Update 10-18-13]: Added sword to the Whiterun Hall of the Dead Catacombs on top of one of the coffins. This is only temporary until the questline is completed.
Demlier 14. aug @ 6:38am 
where i can get this sword?
Golden Boi Made of Iron Steel 13. aug @ 7:53pm 
The anti-Dawnbreaker...

That sword looks amazing! Good job.
Helljumper ADB 27. jul @ 6:24am 
is it craftable? if not it would be a great addition to the mod, optionally after the player obtains the sword then he/she unlocks the crafting recipe.
CoNiGMa  [skaper] 8. jun @ 10:57pm 
={[Mjs132002_]}= 30. mai @ 9:57pm 
what is that awesome blue sword?
Luciara 27. feb @ 10:49am 
Thanks :)
CoNiGMa  [skaper] 11. feb @ 7:47am 
@stelioskandias, That was only temporary. I am getting back into modding, but it won't be as frequent of submissions.
@Tweedz, I may end up removing the knockback effect and adding something else as I have noticed the same issue and other have pointed it out as well.
@Luciara, @BECKY&CHRIS, this is due to a bug with the knockback effect. As mentioned, I may end up removing it altogether.
@JOP1996, Try changing the load order of your mods to put this one last and see if you find it then. If not, you can add it throught the console or reload a save before you entered the catacombs as it may have fallen through the coffin.
@facecream, it is in the Whiterun Hall of the Dead Catacombs
@YoshiMadness, No. It is 1H
EquesCarbo 31. jan @ 8:48pm 
Sword is BEAUTY , ELEGANCE blade (+) . Speel ... hmmm , bad working (-) . My SUB for You .
TyGaLi 24. jan @ 10:09am 
Is it two Handed
beckyboo20 23. jan @ 11:06am 
Im having an issue using mine...sometimes when i go to kill a bandit or something all they do is just get launched and none of their health is taken away. and after that they wont die if i use a different weapon... :( how to fix it?
-Sako- 15. jan @ 11:47pm 
@Luciara usually on my game the body can be moved from the looting spot. Like the option to loot might be where you killed the enemy and if the body moves/flies away from that spot it might leave the looting spot behind.
Luciara 13. jan @ 1:37pm 
thanks for this beautiful sword wich has a great effect ( boiling blood :D) but there´s a little problem: sometimes after I killed an enemy with blooddread, I cannot look into his inventory. Can you help?
SeventhTrumpet 5. jan @ 12:54pm 
Your mods are amazing! Keep 'em comin'!
[FS]๖Paul Frank 3. jan @ 7:28am 
in the hall of the dead in whitrun

LaNgzZ 14. des, 2013 @ 12:34pm 
where do i find it ? i cant seem to find any information on where this sword is located..
stelioskandias 14. des, 2013 @ 5:49am 
For those of who are waiting for the quest to subscribe to the mod don't. The modder said in another post that because of hardware problems he has postponed modding indefinitely
stelioskandias 12. des, 2013 @ 3:39am 
A stunning sword congrats!
caplanepourmoix5 30. nov, 2013 @ 6:28am 
Nice mod!
Petite Giraffe 28. nov, 2013 @ 7:22am 
the catacomb location dosnt work for me only three canlde is showing up where it should be but else all the other ones work :)
Horrim 23. nov, 2013 @ 12:52am 
The knockback is making killscreen moves bug and causing enemies to be temporarily invunerable.
CoNiGMa  [skaper] 14. nov, 2013 @ 5:18am 
@jlrmanjoe237, [Update 10-18-13]: Added sword to the Whiterun Hall of the Dead Catacombs on top of one of the coffins. This is only temporary until the questline is completed.
K. #Jazz 13. nov, 2013 @ 10:08pm 
Omg thanks for the hard work your so good that I subscribed to ALL of your mods
jlrmanjoe237 13. nov, 2013 @ 3:56pm 
I CANT FIND IT u need to put the location in which it is found but for now can someone tell me where to find it
CoNiGMa  [skaper] 12. nov, 2013 @ 10:30am 
@boizrule523 Thanks for bringing that to my attention. I inadvertantly left off a zero on the enchantment. I have updated it to allow 30 swings before the enchant wears off.
CoNiGMa  [skaper] 12. nov, 2013 @ 10:27am 
@[FG] MadMexican This is a completely new mesh and texture.
[FG] MadMexican the Cannibal 11. nov, 2013 @ 3:05pm 
Is this weapon made from scratch or is it a new version of an existing weapon?
OCD_Goth_Cowboy 10. nov, 2013 @ 7:01pm 
i noticed it runs out of charge very quickly.
CoNiGMa  [skaper] 5. nov, 2013 @ 6:07am 
Also, @twinkler, I'm not sure what you mean by "codes". If you mean the console command, just type in "help blooddread", "help shiverstrike", etc and then when it comes up, put in player.additem "......" 1 where the ..... is whatever item code comes up for the weapon.
CoNiGMa  [skaper] 5. nov, 2013 @ 6:05am 
@twinkler, Being that these are artifacts and the fact that some of them have scripts attached to them to make them work, they will not be disenchantable.
twinkler 4. nov, 2013 @ 7:18pm 
and could you make these unchantable to whrere we can put all enchants from these weapons to some other weapons but keep all enchants like these weapons.
twinkler 4. nov, 2013 @ 7:04pm 
hello do you have codes to blooddread, silverstrike, broken dreams, and emberscorch and cinderblaze. i accidently lost them somehow.
michael789 3. nov, 2013 @ 9:02am 
@Pepe możesz go znależć w Komnacie Umarłych w Białej Grani :) .
Pepe 3. nov, 2013 @ 4:15am 
Gdzie go znależć?
DragonFire 1. nov, 2013 @ 10:57pm 
If that's the case, you should add a line thanking him for providing the basis of your mod, just saying. It makes it seem more official that he supports your use of it.
Go home, your drunk. 1. nov, 2013 @ 8:50pm 
can you make it do more damage?
CoNiGMa  [skaper] 1. nov, 2013 @ 8:38pm 
Yes.
Wezel 1. nov, 2013 @ 8:17pm 
As Dragonfire said, did you get permission?
DragonFire 1. nov, 2013 @ 8:08pm 
Did you get permission to put this up here from Gizmodian?
Shadow0510 1. nov, 2013 @ 5:43pm 
Awesome. My favorite build is sneak/1h so that's great to hear.
CoNiGMa  [skaper] 1. nov, 2013 @ 5:02pm 
@Shadow0510 Actually, a pair of daggers is the next in my series followed by a custom set of weapons, a bow or a pair of maces. ;-)
Shadow0510 1. nov, 2013 @ 4:40pm 
Do you by any chance have plans to add other items such as a dagger, or pair of daggers?Even if not, really cool items, and I enjoy using them.
Jeteagle12 1. nov, 2013 @ 12:37pm 
@CoNiGMa okay, thank you.
CoNiGMa  [skaper] 1. nov, 2013 @ 12:36pm 
@Jeteagle12 That's all. When you load Skyrim, it will download the file automatically and will then be ingame.
Jeteagle12 1. nov, 2013 @ 12:34pm 
okay, so im new to computer gaming and all of this stuff, so i was wondering if yall could help me out. i subscribed to the item, i have the workshop downloaded, what do i need to do to make this item appear in game?