Stage Light
5 Comments
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finalverse20 Feb 18 @ 12:38am 
I'll assume that you are a beginner, just in case...

Try loading the new model into the map and copying the values of the old model from in the motion editor to the new model.

To do this select the entire old light model in the animation set editor, (make sure to deselect root transform while you do this as it can place the model anywhere in or outside the map if you overwrite the root transform) now shift/left click drag on the transforms within the motion editor that you wish to copy, then right click on the floating modification layer and hit copy samples (remember to have deselected 'root transform' from the model, we don't want it flying off on us)

next select the new light in the 'animation set editor' and deselect 'root transform' (THIS IS IMPORTANT! Now finally you can shift/left click drag on the 'motion editor' to create a 'floating modification layer', right click on the 'floating modification layer' and select paste samples.

That's it, you should be done.
Contron  [author] May 3, 2014 @ 1:15am 
No problem! Hope you can find a way that works.
.:|c|u|:. (Old Fart) Crusty JR. May 2, 2014 @ 4:37pm 
I never thought of that, thanks for the help! I think I'll try it, althrough I'm happy with what I have as of now, so we'll see.
Contron  [author] May 2, 2014 @ 9:42am 
As far as I know, the only way you'd be able to do that is via showing each of the models in the Element Viewer, and manually changing the model's path to the newer model.
.:|c|u|:. (Old Fart) Crusty JR. May 2, 2014 @ 9:26am 
I have a question. I am using you're old model currently in a SFM movie, how would I go about replacing them without it disapearing?