SIG SG 550S(Military Sniper Rifle)
65 Kommentare
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kaiserrenzo 28. Nov. 2013 um 8:12 Uhr 
this is swiss maid im proud
BrainEater 28. Nov. 2013 um 4:54 Uhr 
Krycek спасибо за мод! Будет вообще идеально, если поправишь отображение лазерного прицела на w модели (чтобы лазер выходил по центру из фонаря) и если можешь, сделай анимацию ходьбы более плавной.
Kittens Go Moof 20. Nov. 2013 um 13:01 Uhr 
How do you get the map your playing on fegget?
Dracosphinx 20. Nov. 2013 um 11:23 Uhr 
Look. I get it. You're tired of telling people that the map is not prepared for public use. However, it could be a really useful tool for other modders. Just saying.
Techno 2 17. Nov. 2013 um 16:36 Uhr 
(I tried to make a discussion page but it's not working correctly for some reason, so I say it here) As always, good material coming from your work! Shine on the scope if perfect, as is the gun position change. Now the survivor's arms arn't clipped like they are for me on FOV 60. Good update but just one thing... I don't really want it to sound like I'm playing the hopelessly subjetive critic, but I do want to say one negative thing on the update: I just don't like the reload. Not to say its bad. It's just a different take from what I've gotten used to. So, I ask is there any chance to get this mod, perhaps in a separate upload, with the previous reload anims? keep up the good work!
MunkeyThrust 17. Nov. 2013 um 11:22 Uhr 
Can you say Sniperlicious? YES!
LEADS.XxHeckenschützezZ 13. Nov. 2013 um 16:25 Uhr 
or go
LEADS.XxHeckenschützezZ 13. Nov. 2013 um 16:24 Uhr 
make this for cs source plsssssssssss
Mr.Jabba 3. Nov. 2013 um 15:58 Uhr 
:3 good job man
Mr.Jabba 3. Nov. 2013 um 15:57 Uhr 
ola k ase
The Peelz Man 21. Okt. 2013 um 12:44 Uhr 
thanks dude
Krycek  [Autor] 21. Okt. 2013 um 12:41 Uhr 
RE6 Survivors.
The Peelz Man 21. Okt. 2013 um 12:09 Uhr 
can you tell me the player model in the last picture?
Krycek  [Autor] 19. Okt. 2013 um 13:32 Uhr 
@-|V|- RoflCakesInUrFace
Can`t say something about "failed to lock vertex buffer in::cmeshdx8" because after firing a lot of time on the test map and online I didn`t spotted that message.
-|V|- RoflCakesInUrFace 19. Okt. 2013 um 13:00 Uhr 
Recoil anim is a little buggy at full fire rate. Also seems to be causing the annyoing "failed to lock vertex buffer in::cmeshdx8" at some times, could not figure out why. only happens when this is loaded.
Strippin 18. Okt. 2013 um 11:16 Uhr 
Good Rifle with good textures and sound :D
[GERONIMO!!!] 18. Okt. 2013 um 6:09 Uhr 
классно
Krycek  [Autor] 18. Okt. 2013 um 4:37 Uhr 
Есть немного.
[GERONIMO!!!] 18. Okt. 2013 um 4:02 Uhr 
Такты русс?
Ronjackson 18. Okt. 2013 um 0:52 Uhr 
Awesome gun
Krycek  [Autor] 17. Okt. 2013 um 11:40 Uhr 
@BL00DY MESS
Making hunting rifle mods is difficult, making mods for other guns is much easier, maybe some day I will...
BL00DY MESS 17. Okt. 2013 um 10:41 Uhr 
Could you make this one for the hunting rifle???
Krycek  [Autor] 16. Okt. 2013 um 14:11 Uhr 
If camera moves in other directions accuracy becomes much less.
Techno 2 16. Okt. 2013 um 13:05 Uhr 
Awesome! Great weapon fits in with L4D universe perfectly. Liking the camera movements too, especially on reload. Can't say I'm not too much of a fan of the camera twist on the fireing animation. The momentary twisted perspective is a bit jarring to me every time I shoot. Maybe if more vertical? Just a suggestion. keep it up!
Krycek  [Autor] 16. Okt. 2013 um 7:36 Uhr 
New deploy animation in last update! Now should I keep camera movements?
pwnedgod 16. Okt. 2013 um 3:04 Uhr 
Good skin! One thing i notice on the third person that the magazine doesn't move when reloading. Also the poking at the deploy is really not good. It should really hold the safety instead of poking it.
Krycek  [Autor] 16. Okt. 2013 um 2:39 Uhr 
@Techno 2 Look up-down animations added, in first times they was disabled because they cause bugs on reload animation, now it`s fixed and works correctly.

Also, gun has camera movements (like in CoD\PAYDAY 2).
CheekiBreekiIvDamke 15. Okt. 2013 um 20:08 Uhr 
You'd probably benefit from deselecting "No Mipmap" in the texture file settings in VTFEdit-- the textures are high enough resolution that disabling mipmaps is making them more pixeled/grainy rather than less. Test it out maybe?

Animations are pretty nice. The sniper rifle's been really lacking in alternate animations (compared to other guns) until lately. Nifty.
Techno 2 15. Okt. 2013 um 16:26 Uhr 
Only one complaint - it is missing the look up-down animation. Many custom weapon makers overlook this because it is as sublte as the helping hand animations, but they really do count!
sierra025 14. Okt. 2013 um 17:23 Uhr 
SIG YES NOW ALL I NEED IS AN UPOTTE!!! MOD
DarthInvader1 14. Okt. 2013 um 15:45 Uhr 
Can you make a Solid Black one
Doctor Parker "Dess" 14. Okt. 2013 um 15:42 Uhr 
What map is in the preview video?
Sander7897[-STW-] 14. Okt. 2013 um 13:08 Uhr 
it looks great
ʕ·ᴥ·ʔ蚱 Bruce F'N Lee 14. Okt. 2013 um 12:44 Uhr 
this mod looks and sounds really great. keep it up =)
MaskPhantom 14. Okt. 2013 um 7:37 Uhr 
whats the map called
Krycek  [Autor] 14. Okt. 2013 um 3:27 Uhr 
Didnt played that mod, but I think it cannot be identical, just similar.
lbertolotti 14. Okt. 2013 um 2:57 Uhr 
Is it just me, or this is identical to the sig in firearms source?
AIMAN 14. Okt. 2013 um 1:44 Uhr 
good jobe
JV-Man 13. Okt. 2013 um 21:38 Uhr 
I thought it was a sniper rifle. Don't see a demo of the scope in action.
Mason 13. Okt. 2013 um 21:24 Uhr 
hey krycek can you make the M16 Look like a Thompson M1A1 w/ drum magazine?
★Mobius 13. Okt. 2013 um 15:50 Uhr 
I really like the animations, but the walking animations are kinda wonky.
A Phonograph 13. Okt. 2013 um 11:09 Uhr 
I really like this mod. Keep up the great work!!!
Krycek  [Autor] 13. Okt. 2013 um 10:05 Uhr 
@Sithious
That was only one guy, and that was another mod, my first release of SG 551.
Sithious 13. Okt. 2013 um 9:05 Uhr 
Sorry, I didnt take a screenshot and ive already taken the mod off, just wanted to tell you, im aware thats not all that helpful but if anyone else says its a problem then yea its a big problem. I have alot of mods on tho yes, and player model mods, but it dosent effect any other mods in that weird way.
♣_ ן๏кєг™_♠ 13. Okt. 2013 um 8:21 Uhr 
Wirklich gut gelungen. Weiter so.
Krycek  [Autor] 13. Okt. 2013 um 7:54 Uhr 
Can you make a screenshot? I remember that somebody wrote same problem, try to disable custom player models or custom arms models.
Sithious 13. Okt. 2013 um 7:44 Uhr 
Broken, weapon has odd shapes over it and there is this weird black texture on the left side of my screen that makes the game hard to play when I equip the weapon.
CaptainWolf 13. Okt. 2013 um 4:58 Uhr 
Not really creative, so no..
(kor)A 13. Okt. 2013 um 2:39 Uhr 
올ㅋ
[DFS]Defensiveguy121 12. Okt. 2013 um 21:29 Uhr 
why is it seperate?