Motorcycle for SFM (A quick throw together)
24 Comments
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GuyPagani Jul 11, 2014 @ 8:05am 
Nice!! :D
[ICE] Jun 4, 2014 @ 9:03am 
ty ^ ^
Walter Nichols Jun 2, 2014 @ 12:32pm 
Thanks, that really helps
Pte Jack  [author] May 19, 2014 @ 7:53pm 
The other thing you'll want to do is lock the front wheel to the fork bone. (Expand the unknown bones of the fork and drag the fork bone onto the wft bone) this will allow you to turn the front tire with the forks.
Pte Jack  [author] May 19, 2014 @ 7:50pm 
You spawn all three items (cycle\frames, cycle\forks and cycle\engine.) Once all three items are in SFM, select them all then slide the default slider, the bike will piece together. Once they are together, lock the forks and the engine to the frame. (drag the frame onto the other 2 to lock them up.) Now when you move the frame, the other 2 will follow.
Walter Nichols May 19, 2014 @ 6:14pm 
how do i "meld" them together?
Opal Apr 7, 2014 @ 3:57pm 
This is amazing.
CODAC Apr 7, 2014 @ 9:03am 
Очень круто. Very Awesome dude.
Brodc Feb 10, 2014 @ 9:19am 
I don't trust whoever thinks these are for different games in animating, such idiots. :\
Pte Jack  [author] Nov 30, 2013 @ 1:47pm 
It's not for game, it is a SFM model
Schnitzel Nov 30, 2013 @ 12:40pm 
WHAT GAME IS IT FOR
PalmliX Nov 24, 2013 @ 8:53pm 
Very nice Jack! Pay no attention to Trevor Phillips, high poly and multiple parts is better!
Wang Xi The Flying Chinese Guy Nov 23, 2013 @ 10:23am 
WHY DID YOU MAKE IT HIGH POLY? Idiot...
Ultimo Nov 15, 2013 @ 7:14am 
Awesome! Just what I need
Yakuza Merkitzi (At Dentist) Nov 10, 2013 @ 9:35am 
I could use these in gmod (Ragdolled wheels or Joint tooled Wheels)
Psi Oct 27, 2013 @ 8:38am 
Yeah at first i thought the 3 different parts would be a problem, but i locked them together just as you instructed and it's fine. Heck, the fact that the pieces can separate might even prove useful if someone wanted to animate it getting destroyed. As for the textures, i'm getting pretty good at working with VMT's and VTF's... i will likely alter them myself. Speaking of which, it seems like there might be some kind of grain problem that needs to be fixed in the VMT... but that could just be my camera settings in SFM. Not sure yet.
Pte Jack  [author] Oct 27, 2013 @ 6:16am 
Because of the poly count, I could not thow the entire model into one body, which is why you have to assemble the 3 parts. I think it may be because of some sort of limitation that was set long ago for the tools I use.
Pte Jack  [author] Oct 27, 2013 @ 6:14am 
Thanks Psi, I wish the skins were a bit better. As I said, it was a quick throw together. (I am getting better at this... lol)
Psi Oct 27, 2013 @ 6:08am 
Using this for a film to test a city map... working out pretty awesome so far! In fact, i think it might be the only rigged motorcycle available for Source that has movable wheels and movable fork. So definitely mad respect to you, PTe Jack! Thank you.
Derwen_Llewelyn Oct 10, 2013 @ 6:58am 
BADASS. Thank you!
alien2007 Oct 7, 2013 @ 9:52pm 
awesome !
look damn long for someting like that ;)
GreenArrow - The Hood Oct 7, 2013 @ 4:45pm 
A.W.E.S.O.M.E
Scoot Oct 6, 2013 @ 2:14am 
Just what I need!
The Walking Dead Oct 5, 2013 @ 1:19pm 
You just did great deed to hoovy biker army. TY