The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Artifacts Of Ultima
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221 kommentarer
DEvasto  [skaper] 10. mai @ 1:15pm 
Well, if you're starting totally from scratch, first and foremost you'll need a 3d modeling program. I use 3dsMAX, but apart from that there's Maya and Blender, among others. Blender's the only one that's free, but it's very capable. I'd also suggest looking into tutorials for Skyrim modding, and 3d modeling ones as well if you're new to that ballgame, to get on the right track.
Nastyman_Nilsen 10. mai @ 3:40am 
Hi, I'll get straight to the point.
I got a very specific shield I'd love to have in Skyrim, but I don't know the first thing about modding.
I see you've made a couple of mods, so I was hoping maybe you could help me out.

It's a pretty small shield, so it would be classified as a Light shield.
The shield is supposed to be "designed" by my D&D character, a dwarf.
So I'd love for it to be craftable via Dwarven smithing.
I also have an idea for a 1-handed hammer (mace) but I'd love to get
the shield business done first.
Got any pointers?

You can find me at:
Twitter: @Nastyman_N
Steam: Nastyman_Nilsen
Skype: d.demoon
WoD $h@der 7. mai @ 12:42am 
i was in so many caves and dungeons and i have anything
DEvasto  [skaper] 6. mai @ 8:26am 
Because too many mods have it that some legendary weapon(s) can simply be farted out of a forge. All the weapons in the mod could be found in caves or what have you in Ultima, so I kept to the spirit of that. The only artifact that was actually forged was the Black Sword, but that's in a separate mod.
WoD $h@der 6. mai @ 1:00am 
why i cant smith the artifacts
DEvasto  [skaper] 30. apr @ 9:36am 
There's hint notes in several taverns to help point the way to the weapons located in-world. The other weapons are level-listed and should turn up occasionally in loot, though infrequently. Probably moreso if you have a lot of weapon mods that add to level-lists.
raouldamian11 30. apr @ 8:17am 
Nice mod, but i can't find them xD . Do you want to give us some hints? :)
Panda man 21. mar @ 1:19pm 
just asking
Panda man 21. mar @ 1:17pm 
i just downloaded all three swords infinity,that ice one, and the black blade can you possible make a version of both the ice sword and infinity swords less boom boom lighting and fire and frost clouds?
Panda man 20. mar @ 7:55am 
thank you and maybe just add one more weapon to this one or another mod it doesnt matter i love this mod anyway ^-^
DEvasto  [skaper] 20. mar @ 7:33am 
There's a fort southeast of Windhelm that might be of interest. Now as for your suggestion, are you asking that Flamesting be made into that, or a separate mod? I'd probably fold that into the Infinity Sword since I intend to make it able to shapeshift, essentially.
Panda man 19. mar @ 6:05pm 
and make it like the specials
Panda man 19. mar @ 6:02pm 
and i have a suggestion: why not a katana on fire?
Panda man 19. mar @ 6:00pm 
Panda man 19. mar @ 5:59pm 
so any hits on flamesting?
DEvasto  [skaper] 18. mar @ 1:44pm 
It's intentional. In the actual Ultima game it hails from, it drove you to attack and kill your party members before vanishing, but that would've been hard to script and not exactly worth seeking out. So, I conceived of what it does now. As it stands, it's a potent weapon, but that power is costly.
Panda man 18. mar @ 12:57pm 
um is it suppose to do what its doing when its held?!?!? or is it a bug?
DEvasto  [skaper] 18. mar @ 8:50am 
No problem. :3
Panda man 18. mar @ 5:53am 
thank you!
DEvasto  [skaper] 17. mar @ 5:52pm 
Give the Pelagius wing a pokeabout, I say, might find something interesting
Panda man 17. mar @ 5:40pm 
like can you point me in a bigger direction?
Panda man 17. mar @ 5:39pm 
what if i still cant find it (im not that smrt)
DEvasto  [skaper] 16. mar @ 3:09pm 
There's a hint note in the Solitude tavern that oughta point ya in the right direction as far as finding it goes.
Panda man 16. mar @ 12:46pm 
if i found out the name of said unkown weapon how would i find it
DEvasto  [skaper] 12. mar @ 8:50pm 
Yeah, that'd no doubt contribute, I have a couple myself (including this) that add a lot more weapons. Doing a bashed patch with Wrye Bash may help somewhat, but still.
gunman admin 12. mar @ 8:46pm 
oh well i do have over 100 mods most being weapons most weapons being swords
DEvasto  [skaper] 12. mar @ 8:13pm 
I might do some adjustment, lord knows I've done a lot already with the fire swords. To this day, out of my 3 mains, only one found a fire sword. How frequent they are probably is affected too by how many other mods you have that add swords to the level-lists.
gunman admin 12. mar @ 5:13pm 
could you by chanch make the normal items easier to find i habve the worst luck in the world i cant find even the sword of defense
DEvasto  [skaper] 12. mar @ 4:00pm 
Not yet at least. At some point I might add it, but I rightly have no idea what it'd look like, and it'd be silly to make it a literal triangle.
SuperBunnyBun 12. mar @ 3:20pm 
No triangle?
gunman admin 8. jan @ 6:22pm 
nice keep up the good work man!
DEvasto  [skaper] 8. jan @ 6:44am 
Right you are. :D
gunman admin 7. jan @ 8:55pm 
was it the 3 8 1 15 19 19 23 15 18 4? (match the number the letters of the alphabet come in)
DEvasto  [skaper] 7. jan @ 8:49pm 
It's been in the mod for a while. It's the spiked mace shown in one of the older screenshots. That said though, I updated the mod not too long ago with some notes here and there (mainly in taverns) to help point the way to where the more unique weapons are located.
gunman admin 7. jan @ 8:40pm 
what is slayer is it new or am i just being stupid?
DEvasto  [skaper] 7. jan @ 12:59pm 
Well, it hides out in the same city as Slayer (assuming you've found Slayer).
gunman admin 6. jan @ 8:16pm 
im not complaining but the one weapon where you said find me if you dare can you giva a small hint as to where it is ive searched all over skyrim aven underwater but ive not seen anything like whatever it might be for all i know i got it without knowing but still
DEvasto  [skaper] 12. sep, 2015 @ 5:05pm 
No problem. :D
gunman admin 12. sep, 2015 @ 5:05pm 
ok thanks man!
DEvasto  [skaper] 12. sep, 2015 @ 5:04pm 
The gold Ophidian Sword is located in front of a specific Standing Stone. I won't say which one in case other folk wanna find it themselves, but the serpentine nature of the sword should be a clue.

It's unlikely I'll make more of the weapons craftable, since a lot of them are unique and powerful artifacts (some a bit less so), plus I personally find it more rewarding to find things than to just chuck stuff in a forge.
gunman admin 12. sep, 2015 @ 4:49pm 
also can you make more of these craftable if no i completly understand
gunman admin 12. sep, 2015 @ 4:47pm 
where is the ophidian sword with the yellow handle?
DEvasto  [skaper] 13. jul, 2015 @ 2:39pm 
A number of the weapons are level-listed, as are the shields, so they have a chance to show up in loot or being used by bandits and such. The more unique weapons (like the Hoe of Destruction) are in the game world and require some exploration to find.
Kender 13. jul, 2015 @ 9:06am 
ware are the weapines and shild
DEvasto  [skaper] 17. jun, 2015 @ 10:17am 
Thanks! I'm glad to hear you enjoy it. :D
Espritt 16. jun, 2015 @ 7:06pm 
I have over 200 mods installed on my skyrim and I have to say, this is easily one of the best. This mod is suuuper unique. There are other mods that have added content from other games, but Ultima is an incredible game. Not to mention that the way these items are implemented is very smooth. I have to say, I'm impressed. The artifacts here surpass Skyrim's regular artifacts in terms of creativity and usefulness. DEvasto, you sir, are a legend.
Draconis 15. jun, 2015 @ 8:55am 
k thanks
DEvasto  [skaper] 15. jun, 2015 @ 8:00am 
It's Erinon's Axe. I would've described it in the description, but A). I forgot and B). there's a character limit to descriptions, so I ultimately wouldn't be able to go over *everything* in the mod.
Draconis 15. jun, 2015 @ 5:48am 
what is the name of the gold axe?
DEvasto  [skaper] 14. jun, 2015 @ 11:56am 
Hah, yeah, me too. As a kid I didn't have the patience to try and actually play the game proper, I mostly just screwed around.

Now, I would definitely like to make armor, but it's a fair bit more complex to do than weapons, so I can't say for sure when proper armor would come around. I am glad though you're enjoying the mod. :3 I will say, there's gonna be an update to the mod fairly soon.