The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Artifacts Of Ultima
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224 opmerkingen
Tuxedo Cat 30 mei om 9:23vm 
thank you :)
DEvasto  [auteur] 30 mei om 6:54vm 
It's in the College of Winterhold.
Tuxedo Cat 29 mei om 10:01nm 
is there a specific location of the magebane? I can't even find it
DEvasto  [auteur] 10 mei om 1:15nm 
Well, if you're starting totally from scratch, first and foremost you'll need a 3d modeling program. I use 3dsMAX, but apart from that there's Maya and Blender, among others. Blender's the only one that's free, but it's very capable. I'd also suggest looking into tutorials for Skyrim modding, and 3d modeling ones as well if you're new to that ballgame, to get on the right track.
Nastyman_Nilsen 10 mei om 3:40vm 
Hi, I'll get straight to the point.
I got a very specific shield I'd love to have in Skyrim, but I don't know the first thing about modding.
I see you've made a couple of mods, so I was hoping maybe you could help me out.

https://www.etsy.com/no-en/listing/266165322/10-gauntleted-buckler-in-black-and-old?ref=shop_home_active_30

https://img1.etsystatic.com/109/0/6129726/il_570xN.912826177_9lj4.jpg
https://img0.etsystatic.com/134/0/6129726/il_570xN.913077266_kz9p.jpg
https://img0.etsystatic.com/136/0/6129726/il_570xN.913077670_9e8m.jpg

It's a pretty small shield, so it would be classified as a Light shield.
The shield is supposed to be "designed" by my D&D character, a dwarf.
So I'd love for it to be craftable via Dwarven smithing.
I also have an idea for a 1-handed hammer (mace) but I'd love to get
the shield business done first.
Got any pointers?

You can find me at:
Twitter: @Nastyman_N
Steam: Nastyman_Nilsen
Skype: d.demoon
E-Mail: deminc@gmail.com
WoD $h@der 7 mei om 12:42vm 
i was in so many caves and dungeons and i have anything
DEvasto  [auteur] 6 mei om 8:26vm 
Because too many mods have it that some legendary weapon(s) can simply be farted out of a forge. All the weapons in the mod could be found in caves or what have you in Ultima, so I kept to the spirit of that. The only artifact that was actually forged was the Black Sword, but that's in a separate mod.
WoD $h@der 6 mei om 1:00vm 
why i cant smith the artifacts
DEvasto  [auteur] 30 apr om 9:36vm 
There's hint notes in several taverns to help point the way to the weapons located in-world. The other weapons are level-listed and should turn up occasionally in loot, though infrequently. Probably moreso if you have a lot of weapon mods that add to level-lists.
raouldamian11 30 apr om 8:17vm 
Nice mod, but i can't find them xD . Do you want to give us some hints? :)
Panda man 21 mrt om 1:19nm 
just asking
Panda man 21 mrt om 1:17nm 
i just downloaded all three swords infinity,that ice one, and the black blade can you possible make a version of both the ice sword and infinity swords less boom boom lighting and fire and frost clouds?
Panda man 20 mrt om 7:55vm 
thank you and maybe just add one more weapon to this one or another mod it doesnt matter i love this mod anyway ^-^
DEvasto  [auteur] 20 mrt om 7:33vm 
There's a fort southeast of Windhelm that might be of interest. Now as for your suggestion, are you asking that Flamesting be made into that, or a separate mod? I'd probably fold that into the Infinity Sword since I intend to make it able to shapeshift, essentially.
Panda man 19 mrt om 6:05nm 
and make it like the specials
Panda man 19 mrt om 6:02nm 
and i have a suggestion: why not a katana on fire?
Panda man 19 mrt om 6:00nm 
hints*
Panda man 19 mrt om 5:59nm 
so any hits on flamesting?
DEvasto  [auteur] 18 mrt om 1:44nm 
It's intentional. In the actual Ultima game it hails from, it drove you to attack and kill your party members before vanishing, but that would've been hard to script and not exactly worth seeking out. So, I conceived of what it does now. As it stands, it's a potent weapon, but that power is costly.
Panda man 18 mrt om 12:57nm 
um is it suppose to do what its doing when its held?!?!? or is it a bug?
DEvasto  [auteur] 18 mrt om 8:50vm 
No problem. :3
Panda man 18 mrt om 5:53vm 
thank you!
DEvasto  [auteur] 17 mrt om 5:52nm 
Give the Pelagius wing a pokeabout, I say, might find something interesting
Panda man 17 mrt om 5:40nm 
like can you point me in a bigger direction?
Panda man 17 mrt om 5:39nm 
what if i still cant find it (im not that smrt)
DEvasto  [auteur] 16 mrt om 3:09nm 
There's a hint note in the Solitude tavern that oughta point ya in the right direction as far as finding it goes.
Panda man 16 mrt om 12:46nm 
if i found out the name of said unkown weapon how would i find it
DEvasto  [auteur] 12 mrt om 8:50nm 
Yeah, that'd no doubt contribute, I have a couple myself (including this) that add a lot more weapons. Doing a bashed patch with Wrye Bash may help somewhat, but still.
gunman shepherd 12 mrt om 8:46nm 
oh well i do have over 100 mods most being weapons most weapons being swords
DEvasto  [auteur] 12 mrt om 8:13nm 
I might do some adjustment, lord knows I've done a lot already with the fire swords. To this day, out of my 3 mains, only one found a fire sword. How frequent they are probably is affected too by how many other mods you have that add swords to the level-lists.
gunman shepherd 12 mrt om 5:13nm 
could you by chanch make the normal items easier to find i habve the worst luck in the world i cant find even the sword of defense
DEvasto  [auteur] 12 mrt om 4:00nm 
Not yet at least. At some point I might add it, but I rightly have no idea what it'd look like, and it'd be silly to make it a literal triangle.
SuperBunnyBun 12 mrt om 3:20nm 
No triangle?
gunman shepherd 8 jan om 6:22nm 
nice keep up the good work man!
DEvasto  [auteur] 8 jan om 6:44vm 
Right you are. :D
gunman shepherd 7 jan om 8:55nm 
was it the 3 8 1 15 19 19 23 15 18 4? (match the number the letters of the alphabet come in)
DEvasto  [auteur] 7 jan om 8:49nm 
It's been in the mod for a while. It's the spiked mace shown in one of the older screenshots. That said though, I updated the mod not too long ago with some notes here and there (mainly in taverns) to help point the way to where the more unique weapons are located.
gunman shepherd 7 jan om 8:40nm 
what is slayer is it new or am i just being stupid?
DEvasto  [auteur] 7 jan om 12:59nm 
Well, it hides out in the same city as Slayer (assuming you've found Slayer).
gunman shepherd 6 jan om 8:16nm 
im not complaining but the one weapon where you said find me if you dare can you giva a small hint as to where it is ive searched all over skyrim aven underwater but ive not seen anything like whatever it might be for all i know i got it without knowing but still
DEvasto  [auteur] 12 sep 2015 om 5:05nm 
No problem. :D
gunman shepherd 12 sep 2015 om 5:05nm 
ok thanks man!
DEvasto  [auteur] 12 sep 2015 om 5:04nm 
The gold Ophidian Sword is located in front of a specific Standing Stone. I won't say which one in case other folk wanna find it themselves, but the serpentine nature of the sword should be a clue.

It's unlikely I'll make more of the weapons craftable, since a lot of them are unique and powerful artifacts (some a bit less so), plus I personally find it more rewarding to find things than to just chuck stuff in a forge.
gunman shepherd 12 sep 2015 om 4:49nm 
also can you make more of these craftable if no i completly understand
gunman shepherd 12 sep 2015 om 4:47nm 
where is the ophidian sword with the yellow handle?
DEvasto  [auteur] 13 jul 2015 om 2:39nm 
A number of the weapons are level-listed, as are the shields, so they have a chance to show up in loot or being used by bandits and such. The more unique weapons (like the Hoe of Destruction) are in the game world and require some exploration to find.
Kender 13 jul 2015 om 9:06vm 
ware are the weapines and shild
DEvasto  [auteur] 17 jun 2015 om 10:17vm 
Thanks! I'm glad to hear you enjoy it. :D
RX 480 Benchmarks 16 jun 2015 om 7:06nm 
I have over 200 mods installed on my skyrim and I have to say, this is easily one of the best. This mod is suuuper unique. There are other mods that have added content from other games, but Ultima is an incredible game. Not to mention that the way these items are implemented is very smooth. I have to say, I'm impressed. The artifacts here surpass Skyrim's regular artifacts in terms of creativity and usefulness. DEvasto, you sir, are a legend.
Draconis 15 jun 2015 om 8:55vm 
k thanks