Elements Of Destruction
56 Comments
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TS_Mind_Swept Oct 5 @ 6:54pm 
That was an interesting map, though i watched the first like, 2/3 of it b4 i played, i still liked it. Tons of visuals and a few interesting puzzles to go with it, I was thinking there was going to be one more thing after the final door, but oh well. I would have liked to see you do a little more with momentum though, i like momentum puzzles. :D 9/10
TS_Mind_Swept Sep 20 @ 10:54pm 
you seem to be a pro at hammer, well I need help with it, would you be willint to help me learn things about hammer?
LuckyRJ  [author] May 20 @ 8:29am 
@sunsnake, thanks :)
susnake May 20 @ 8:25am 
It's crazy map! :)
LuckyRJ  [author] Feb 7 @ 1:36am 
@ken.roberts - This map is a co-op map, not single player one :P
ken.roberts Feb 7 @ 12:57am 
This will NOT show up in my list of Subscribed Maps. It shows that I am subscribed but doe not list in - so I cannot play it. I tried unsubscribing and then re-subscribing . . but to no avail.
Emily Bones Jan 26 @ 8:31am 
Found a huge bug in your map. Played it with friend and in the third room I got stuck in textures behind the "danger" sign.
Here is one of the screenshots:
http://store.steampowered.com
LuckyRJ  [author] Dec 7, 2013 @ 6:37am 
Playthrough videos is useless without voice, but thanks anyway, couldnt watch it without voice sorry
RectorRocks Dec 7, 2013 @ 4:40am 
Nice map with good puzzles, but the exterior part is a little messy (and laggy for me).
Here's my playthrough:
https://www.youtube.com/watch?v=buHde94lk1g

Thumbs up! Thanks for mapping!
Cheers! :)
LuckyRJ  [author] Oct 5, 2013 @ 1:06pm 
@Tom K - ok
[Tom K] Oct 5, 2013 @ 1:04pm 
@LuckyRJ. I actually followed your advice and read myself a bit into optimization. Seems like you did what you could. I guess, the map is just too big and too detailed for me recording. I'm not sure what I mentioned about boxes, could be I meant something like enlcosing the full map with a skybox, or was referring to visleafs as boxes - don't know. Anyway, I was saying I have no clue about optimization :P

Don't take my feedback as offense. I saw no other map dropping in fps that bad, so I was assuming there was no optimization done.

About the music fact: I'm aware of this, but I just started making videos to give mappers feedback, so as long as they can watch it I'm happy. And if Youtube doesn't like the vid, I just upload it on my server. I see that it may not be wanted by all mappers, but it's just too boring for me to play x hours and again and again hearing the same portal music. So I sometimes have it on.
LuckyRJ  [author] Oct 5, 2013 @ 8:40am 
@Tom K - The comment about optimization is wrong, my map is 100% optimized, and what you say about boxes makes no sense, there is no such a thing, so before you comment about optimization i reccomend that you watch some youtube videos about how hammer and optimizing maps in hammer actually work - i will also tell you how it works a little, all the brushes in the outside area are all func_detail, i am also using area portals, and hint skip too, i can not do any more to optimize the map, Lpfreaky90 was the same, and she is the best at optimizing, she couldnt find anything else to make it be optimized any better than what it is

but thanks for the playthrough

oh and i reccomend dont use songs in your videos youtube wont allow them for copyright reasons and i really dont want to hear them i prefer to hear you talk,not music.
LuckyRJ  [author] Oct 5, 2013 @ 7:17am 
@Tom K - thanks for the download link :)
[Tom K] Oct 5, 2013 @ 7:11am 
Hello. Today me and Skhar had a look at your map. It's very cool, but I had some issues that kinda destroyed the full experience. Hope you enjoy watching.
{LINK REMOVED - Please don't spam, and be wary of scams.}http://bit.ly/GEMfSp

Please note that the download link is only available for a limited amount of time. The file has finished uplaoding in about one hour, so you may wait this one hour until you download it (size is 566MB)
LuckyRJ  [author] Oct 5, 2013 @ 6:50am 
@Tom K - the video has no sound, can you fix it please, thanks
LuckyRJ  [author] Oct 5, 2013 @ 6:34am 
Thanks for the playthrough :)
LuckyRJ  [author] Oct 4, 2013 @ 4:36pm 
Thanks for playing, and thanks for playing :), its ok about that, i will keep it in :)
мєѕтґє ѕнrєwd ¹ Oct 4, 2013 @ 4:34pm 
I could do the parts of the cube with the laser easily throwing the cube (this is the right way?), but we think that this could'nt be the correct way and we did it again doing another way.

Anyway, amazing map, everything is well detailed. Thanks for the fun :)
LuckyRJ  [author] Oct 4, 2013 @ 10:48am 
Thanks Ace Ryder for the reply
Ace Ryder Oct 4, 2013 @ 10:45am 
[ToT] I saw your video, and what you needed to do, was go upstairs, have both cubes float at the same height using the funnel, and then go down, and drop them both so they fall up and hit the lasers at the same time. They stay disabled forever.
[ToT]Krutor Oct 4, 2013 @ 9:37am 
we stucked in this Map in our LetsPlay :-( http://youtu.be/YrxnXB-2yrM , what did we wrong?
LuckyRJ  [author] Oct 2, 2013 @ 1:54pm 
@DC - Thanks for feedback :) glad you liked it :)
DC Oct 2, 2013 @ 1:52pm 
Great map, lift needs a call lift button, in case you get stuck without the lift by using portals (like we did)
Neurotoxin101 Oct 1, 2013 @ 6:35pm 
thats cool
LuckyRJ  [author] Sep 30, 2013 @ 3:30am 
Thanks for the comments :)
Neurotoxin101 Sep 30, 2013 @ 2:47am 
need to play
Brave Sep 28, 2013 @ 9:24pm 
Nice map, we had fun solving this chamber.
LuckyRJ  [author] Sep 28, 2013 @ 4:13pm 
@Really hate working - no worrys, and sorry to hear that, just join some steam portal groups and ask in there
1980 Sep 28, 2013 @ 4:05pm 
LuckyRJ// Oh! yes.. I may not like reading info as you point, either. lol Anyway, I don't have any coop partner to go with. It's been several months since I played workshop coop maps with someone.
LuckyRJ  [author] Sep 28, 2013 @ 2:18am 
@Really Hate Working - Do you hate reading messages too, Pacman 47 did the same, did u not read the message below your message, this map is a coop map so it is in the coop map section in community test chambers, it clearly states it is coop in the info at top left :)
1980 Sep 27, 2013 @ 10:58pm 
This map won't be downloaded lol. I pressed the "subscribe button" many times, but my community single masp list doesn't show this however long I wait for all map lists are shown.
LuckyRJ  [author] Sep 27, 2013 @ 4:56pm 
@Pacman 47 - because it is a coop map
Teabag Crew #346 Sep 27, 2013 @ 4:53pm 
For some reason I can't download it in my library andfind it. I even relaunched Portal 2 and it's still not appearing.
LuckyRJ  [author] Sep 27, 2013 @ 4:29pm 
@Pacman 47, what do you mean :P
LuckyRJ  [author] Sep 27, 2013 @ 2:49am 
@Ace Ryder - thanks for the spoiler tag - as for your solution, very good find - i will think if i will keep that in or edit that puzzle a bit :P i will probly keep it in, i like a few combinations in my puzzles sometimes :)

Thanks again for rhe feedback
Ace Ryder Sep 27, 2013 @ 2:47am 
That part where u have to block the two lasers to open the gate, after you go down in the elevator: the only way i could do it, was to funnel a cube up and physically throw the other one to block the other laser. i still dont know what the intended solution is. otherwise really good. there u go. :) is there another better solution though?
LuckyRJ  [author] Sep 27, 2013 @ 2:41am 
@♫RADELI†E♫ - i dont make single player maps sorry.

@Ace Ryder - can you redo the message and use the spoiler tags please, because people can see this. i will give you a few hours to repost before i delete. i just dont want people to see a solution in the comments
ƦɅƉ∑LIƬE Sep 26, 2013 @ 6:35pm 
can you make some single player maps now please :)
LuckyRJ  [author] Sep 26, 2013 @ 2:24pm 
:) thanks for the feedback
Zorxon Sep 26, 2013 @ 2:14pm 
Well done LuckyRJ, well done! Amazing visuals, good puzzles - not too hard and not too easy, though we were kinda trying to rescue the cubes instead of us ;P I recorded my gameplay, gonna send it to you soon. Cheers
Smac Sep 26, 2013 @ 2:03pm 
Thank you :)
LuckyRJ  [author] Sep 26, 2013 @ 2:01pm 
@Smac -I have fog start at 1 and fog end at 10000 and fog density at 0.8

Primary color is 255 255 255 second color is 185 185 185
Smac Sep 26, 2013 @ 1:55pm 
Very good :)
can you tell me the proprieties of the fog_controller?
LuckyRJ  [author] Sep 26, 2013 @ 12:24pm 
@Lord_Of_Sabers - Translation = Good work friend and by the way this is in german just to piss you off any way thumbs up favorited and subscribed!
Lord_Of_Sabers Sep 26, 2013 @ 12:22pm 
Gute Arbeit Freund und übrigens das ist in Deutsch, nur um dich verpissen jede mögliche Weise, Daumen nach oben gefällt und abonniert!
LuckyRJ  [author] Sep 26, 2013 @ 9:16am 
sorry i misspelled :) i have a rubbish keyboard
Turret Cube Sep 26, 2013 @ 9:15am 
Oh ok Thanks! its not cybe it cube
LuckyRJ  [author] Sep 26, 2013 @ 9:02am 
@Turret Cybe - i used hammer - got some custom models from lfd2 authoring tools too :) and some models Lpfreaky90 gave me :)
Turret Cube Sep 26, 2013 @ 8:54am 
Did you use a mod or hammer to make the test?
LuckyRJ  [author] Sep 26, 2013 @ 8:49am 
Thanks :)