Portal 2
Bombs Away
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33 Yorum
Skyferret  [yaratıcı] 13 Eki @ 4:28pm 
G'night mate. Thanks for playing.
bullfrog 13 Eki @ 3:46pm 
That was brilliant, I really enjoyed that. I’m amazed - having played many of your maps - how you manage to keep morphing from one concept to a totally new one, and still do it well.... sorry, I think I've said this all before... time for sleep. Goodnight and thank you
Skyferret  [yaratıcı] 13 Ağu @ 7:13pm 
Yeah, I find that a lot with tubes in BEEmod. Thanks for playing.
Petutski 13 Ağu @ 5:18pm 
Beautiful job. Complex, logical, and lots of fun. I have BEEMOD2 and so the fireballs worked correctly. However, in the first chamber the junction points of the cube deliver tube showed "ERROR". Don't know what caused this, but it did not affect game play. Thanks!
ceejaysmith 3 Haz @ 6:03pm 
Great challenge,although the last chamber wasn't as tricky as it implied. I didn't need to put anything in the final cube-catcher by the turret -- after killing the turret with the bomb I just walked straight into the final room and put the companion cube on the button then out.
Skyferret  [yaratıcı] 5 May @ 2:22am 
:)
Malfaction 4 May @ 7:28pm 
Very nice and innovative! Thumbs up!!
Spaceminnow 11 Haz 2015 @ 8:17pm 
Fun bomb idea. It was fun :)
Bad_Aim 7 Haz 2015 @ 11:23pm 
Great use of the bomb! Never seen that used in any other chamber.
Chelliste 14 Ara 2014 @ 1:09pm 
A year since the last rating! It deserves many more than 132 plays.
LordBeDe 23 Ara 2013 @ 9:26am 
Nice.
psn_markm1978 5 Kas 2013 @ 12:14am 
I enjoyed the challenge of surviving in the first chamber with two turrets, required some thinking to make it out of that one. Well done!

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
commander2005 12 Eki 2013 @ 1:08am 
Cool made puzzle!
1980 11 Eki 2013 @ 3:50am 
It was very very fun to proceed D:
guy612006 9 Eki 2013 @ 4:52am 
awesome test
Skyferret  [yaratıcı] 4 Eki 2013 @ 12:59pm 
Do you mean "save point"?
jerryjrowe 4 Eki 2013 @ 12:51pm 
Huge map, and it's fun, but no checkpoint? That's bad!
DinoDonut 4 Eki 2013 @ 2:53am 
great map
supergriggy 3 Eki 2013 @ 5:34pm 
Nice map man, BOMBS AWAY!
big red foot 2 Eki 2013 @ 12:46pm 
Great map. Best one of the day
Skyferret  [yaratıcı] 1 Eki 2013 @ 12:08pm 
thanks
Casual Gamer 1 Eki 2013 @ 11:55am 
This map deserves more likes for being #100 and for being a fun logic map! I wish i could rate it more than once!
gambilier 1 Eki 2013 @ 11:44am 
VERY nice chamber, keep up the good work
Skyferret  [yaratıcı] 30 Eyl 2013 @ 12:56pm 
That's cool. And yes, they're costly.
martinbarrett 30 Eyl 2013 @ 12:22pm 
Yes, Just loaded a map with the max limit and added a few piston platform (as they cost the most) and it worked OK.
Skyferret  [yaratıcı] 30 Eyl 2013 @ 11:04am 
You're welcome. As for item limit, does the BEE2 Mod actually increase the limit? I've been wondering about that but not too sure.
martinbarrett 30 Eyl 2013 @ 10:50am 
Thanks!
No more item limit.
Skyferret  [yaratıcı] 30 Eyl 2013 @ 7:15am 
@martinbarret: Try this link.

http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2781

And thanks for playing.
h99pilot 30 Eyl 2013 @ 5:56am 
That was fun! Thanks.
martinbarrett 30 Eyl 2013 @ 5:02am 
Where did you download BEE2?
The link on steam go's to closed website?
martinbarrett 30 Eyl 2013 @ 4:59am 
Great Map.
Someone who's been playing my Maps said they were as good as yours.
Going to take me some time to play them all.
Skyferret  [yaratıcı] 28 Eyl 2013 @ 2:26am 
Thanks. Glad you like it. I'm also enjoying the new elements with BEE2. Especially bombs, those are cool.
metadavid 27 Eyl 2013 @ 10:57pm 
Awesome map Skyferret. Congratulations on getting to 100 - that's a lot of work, much appreciated. I'm enjoying the different look and features, such as bombs and glass partitions.