Portal 2
Bombs Away
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Komentarzy: 33
Skyferret  [autor] 13 października, 2016 - 16:28 
G'night mate. Thanks for playing.
bullfrog 13 października, 2016 - 15:46 
That was brilliant, I really enjoyed that. I’m amazed - having played many of your maps - how you manage to keep morphing from one concept to a totally new one, and still do it well.... sorry, I think I've said this all before... time for sleep. Goodnight and thank you
Skyferret  [autor] 13 sierpnia, 2016 - 19:13 
Yeah, I find that a lot with tubes in BEEmod. Thanks for playing.
Petutski 13 sierpnia, 2016 - 17:18 
Beautiful job. Complex, logical, and lots of fun. I have BEEMOD2 and so the fireballs worked correctly. However, in the first chamber the junction points of the cube deliver tube showed "ERROR". Don't know what caused this, but it did not affect game play. Thanks!
ceejaysmith 3 czerwca, 2016 - 18:03 
Great challenge,although the last chamber wasn't as tricky as it implied. I didn't need to put anything in the final cube-catcher by the turret -- after killing the turret with the bomb I just walked straight into the final room and put the companion cube on the button then out.
Skyferret  [autor] 5 maja, 2016 - 2:22 
:)
Malfaction 4 maja, 2016 - 19:28 
Very nice and innovative! Thumbs up!!
Spaceminnow 11 czerwca, 2015 - 20:17 
Fun bomb idea. It was fun :)
Bad_Aim 7 czerwca, 2015 - 23:23 
Great use of the bomb! Never seen that used in any other chamber.
Chelliste 14 grudnia, 2014 - 13:09 
A year since the last rating! It deserves many more than 132 plays.
LordBeDe 23 grudnia, 2013 - 9:26 
Nice.
psn_markm1978 5 listopada, 2013 - 0:14 
I enjoyed the challenge of surviving in the first chamber with two turrets, required some thinking to make it out of that one. Well done!

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
commander2005 12 października, 2013 - 1:08 
Cool made puzzle!
1980 11 października, 2013 - 3:50 
It was very very fun to proceed D:
guy612006 9 października, 2013 - 4:52 
awesome test
Skyferret  [autor] 4 października, 2013 - 12:59 
Do you mean "save point"?
jerryjrowe 4 października, 2013 - 12:51 
Huge map, and it's fun, but no checkpoint? That's bad!
DinoDonut 4 października, 2013 - 2:53 
great map
supergriggy 3 października, 2013 - 17:34 
Nice map man, BOMBS AWAY!
big red foot 2 października, 2013 - 12:46 
Great map. Best one of the day
Skyferret  [autor] 1 października, 2013 - 12:08 
thanks
Casual Gamer 1 października, 2013 - 11:55 
This map deserves more likes for being #100 and for being a fun logic map! I wish i could rate it more than once!
gambilier 1 października, 2013 - 11:44 
VERY nice chamber, keep up the good work
Skyferret  [autor] 30 września, 2013 - 12:56 
That's cool. And yes, they're costly.
martinbarrett 30 września, 2013 - 12:22 
Yes, Just loaded a map with the max limit and added a few piston platform (as they cost the most) and it worked OK.
Skyferret  [autor] 30 września, 2013 - 11:04 
You're welcome. As for item limit, does the BEE2 Mod actually increase the limit? I've been wondering about that but not too sure.
martinbarrett 30 września, 2013 - 10:50 
Thanks!
No more item limit.
Skyferret  [autor] 30 września, 2013 - 7:15 
@martinbarret: Try this link.

http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2781

And thanks for playing.
h99pilot 30 września, 2013 - 5:56 
That was fun! Thanks.
martinbarrett 30 września, 2013 - 5:02 
Where did you download BEE2?
The link on steam go's to closed website?
martinbarrett 30 września, 2013 - 4:59 
Great Map.
Someone who's been playing my Maps said they were as good as yours.
Going to take me some time to play them all.
Skyferret  [autor] 28 września, 2013 - 2:26 
Thanks. Glad you like it. I'm also enjoying the new elements with BEE2. Especially bombs, those are cool.
metadavid 27 września, 2013 - 22:57 
Awesome map Skyferret. Congratulations on getting to 100 - that's a lot of work, much appreciated. I'm enjoying the different look and features, such as bombs and glass partitions.