Portal 2
Bombs Away
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Komentarzy: 36
qrioso 7 marca o 12:28 
Good job
kot16ru 3 marca o 5:02 
fun map
jandlml 18 lutego o 19:42 
that was fun. i like the move with the exploding sphere,
Skyferret  [autor] 13 października 2016 o 16:28 
G'night mate. Thanks for playing.
bullfrog 13 października 2016 o 15:46 
That was brilliant, I really enjoyed that. I’m amazed - having played many of your maps - how you manage to keep morphing from one concept to a totally new one, and still do it well.... sorry, I think I've said this all before... time for sleep. Goodnight and thank you
Skyferret  [autor] 13 sierpnia 2016 o 19:13 
Yeah, I find that a lot with tubes in BEEmod. Thanks for playing.
Petutski 13 sierpnia 2016 o 17:18 
Beautiful job. Complex, logical, and lots of fun. I have BEEMOD2 and so the fireballs worked correctly. However, in the first chamber the junction points of the cube deliver tube showed "ERROR". Don't know what caused this, but it did not affect game play. Thanks!
ceejaysmith 3 czerwca 2016 o 18:03 
Great challenge,although the last chamber wasn't as tricky as it implied. I didn't need to put anything in the final cube-catcher by the turret -- after killing the turret with the bomb I just walked straight into the final room and put the companion cube on the button then out.
Skyferret  [autor] 5 maja 2016 o 2:22 
:)
Malfaction 4 maja 2016 o 19:28 
Very nice and innovative! Thumbs up!!
Spaceminnow 11 czerwca 2015 o 20:17 
Fun bomb idea. It was fun :)
Bad_Aim 7 czerwca 2015 o 23:23 
Great use of the bomb! Never seen that used in any other chamber.
Chelliste 14 grudnia 2014 o 13:09 
A year since the last rating! It deserves many more than 132 plays.
LordBeDe 23 grudnia 2013 o 9:26 
Nice.
psn_markm1978 5 listopada 2013 o 0:14 
I enjoyed the challenge of surviving in the first chamber with two turrets, required some thinking to make it out of that one. Well done!

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
commander2005 12 października 2013 o 1:08 
Cool made puzzle!
1980 11 października 2013 o 3:50 
It was very very fun to proceed D:
guy612006 9 października 2013 o 4:52 
awesome test
Skyferret  [autor] 4 października 2013 o 12:59 
Do you mean "save point"?
jerryjrowe 4 października 2013 o 12:51 
Huge map, and it's fun, but no checkpoint? That's bad!
DinoDonut 4 października 2013 o 2:53 
great map
supergriggy 3 października 2013 o 17:34 
Nice map man, BOMBS AWAY!
big red foot 2 października 2013 o 12:46 
Great map. Best one of the day
Skyferret  [autor] 1 października 2013 o 12:08 
thanks
Casual Gamer 1 października 2013 o 11:55 
This map deserves more likes for being #100 and for being a fun logic map! I wish i could rate it more than once!
gambilier 1 października 2013 o 11:44 
VERY nice chamber, keep up the good work
Skyferret  [autor] 30 września 2013 o 12:56 
That's cool. And yes, they're costly.
martinbarrett 30 września 2013 o 12:22 
Yes, Just loaded a map with the max limit and added a few piston platform (as they cost the most) and it worked OK.
Skyferret  [autor] 30 września 2013 o 11:04 
You're welcome. As for item limit, does the BEE2 Mod actually increase the limit? I've been wondering about that but not too sure.
martinbarrett 30 września 2013 o 10:50 
Thanks!
No more item limit.
Skyferret  [autor] 30 września 2013 o 7:15 
@martinbarret: Try this link.

http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2781

And thanks for playing.
h99pilot 30 września 2013 o 5:56 
That was fun! Thanks.
martinbarrett 30 września 2013 o 5:02 
Where did you download BEE2?
The link on steam go's to closed website?
martinbarrett 30 września 2013 o 4:59 
Great Map.
Someone who's been playing my Maps said they were as good as yours.
Going to take me some time to play them all.
Skyferret  [autor] 28 września 2013 o 2:26 
Thanks. Glad you like it. I'm also enjoying the new elements with BEE2. Especially bombs, those are cool.
metadavid 27 września 2013 o 22:57 
Awesome map Skyferret. Congratulations on getting to 100 - that's a lot of work, much appreciated. I'm enjoying the different look and features, such as bombs and glass partitions.