Portal 2

Portal 2

Bombs Away
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33 Kommentare
Skyferret  [Autor] 13. Okt. 2016 um 16:28 Uhr 
G'night mate. Thanks for playing.
bullfrog 13. Okt. 2016 um 15:46 Uhr 
That was brilliant, I really enjoyed that. I’m amazed - having played many of your maps - how you manage to keep morphing from one concept to a totally new one, and still do it well.... sorry, I think I've said this all before... time for sleep. Goodnight and thank you
Skyferret  [Autor] 13. Aug. 2016 um 19:13 Uhr 
Yeah, I find that a lot with tubes in BEEmod. Thanks for playing.
Petutski 13. Aug. 2016 um 17:18 Uhr 
Beautiful job. Complex, logical, and lots of fun. I have BEEMOD2 and so the fireballs worked correctly. However, in the first chamber the junction points of the cube deliver tube showed "ERROR". Don't know what caused this, but it did not affect game play. Thanks!
ceejaysmith 3. Juni 2016 um 18:03 Uhr 
Great challenge,although the last chamber wasn't as tricky as it implied. I didn't need to put anything in the final cube-catcher by the turret -- after killing the turret with the bomb I just walked straight into the final room and put the companion cube on the button then out.
Skyferret  [Autor] 5. Mai 2016 um 2:22 Uhr 
:)
Malfaction 4. Mai 2016 um 19:28 Uhr 
Very nice and innovative! Thumbs up!!
Spaceminnow 11. Juni 2015 um 20:17 Uhr 
Fun bomb idea. It was fun :)
Bad_Aim 7. Juni 2015 um 23:23 Uhr 
Great use of the bomb! Never seen that used in any other chamber.
Chelliste 14. Dez. 2014 um 13:09 Uhr 
A year since the last rating! It deserves many more than 132 plays.
LordBeDe 23. Dez. 2013 um 9:26 Uhr 
Nice.
psn_markm1978 5. Nov. 2013 um 0:14 Uhr 
I enjoyed the challenge of surviving in the first chamber with two turrets, required some thinking to make it out of that one. Well done!

http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
commander2005 12. Okt. 2013 um 1:08 Uhr 
Cool made puzzle!
1980 11. Okt. 2013 um 3:50 Uhr 
It was very very fun to proceed D:
guy612006 9. Okt. 2013 um 4:52 Uhr 
awesome test
Skyferret  [Autor] 4. Okt. 2013 um 12:59 Uhr 
Do you mean "save point"?
jerryjrowe 4. Okt. 2013 um 12:51 Uhr 
Huge map, and it's fun, but no checkpoint? That's bad!
DinoDonut 4. Okt. 2013 um 2:53 Uhr 
great map
supergriggy 3. Okt. 2013 um 17:34 Uhr 
Nice map man, BOMBS AWAY!
big red foot 2. Okt. 2013 um 12:46 Uhr 
Great map. Best one of the day
Skyferret  [Autor] 1. Okt. 2013 um 12:08 Uhr 
thanks
Casual Gamer 1. Okt. 2013 um 11:55 Uhr 
This map deserves more likes for being #100 and for being a fun logic map! I wish i could rate it more than once!
gambilier 1. Okt. 2013 um 11:44 Uhr 
VERY nice chamber, keep up the good work
Skyferret  [Autor] 30. Sep. 2013 um 12:56 Uhr 
That's cool. And yes, they're costly.
martinbarrett 30. Sep. 2013 um 12:22 Uhr 
Yes, Just loaded a map with the max limit and added a few piston platform (as they cost the most) and it worked OK.
Skyferret  [Autor] 30. Sep. 2013 um 11:04 Uhr 
You're welcome. As for item limit, does the BEE2 Mod actually increase the limit? I've been wondering about that but not too sure.
martinbarrett 30. Sep. 2013 um 10:50 Uhr 
Thanks!
No more item limit.
Skyferret  [Autor] 30. Sep. 2013 um 7:15 Uhr 
@martinbarret: Try this link.

http://forums.thinkingwithportals.com/downloads.php?view=detail&df_id=2781

And thanks for playing.
h99pilot 30. Sep. 2013 um 5:56 Uhr 
That was fun! Thanks.
martinbarrett 30. Sep. 2013 um 5:02 Uhr 
Where did you download BEE2?
The link on steam go's to closed website?
martinbarrett 30. Sep. 2013 um 4:59 Uhr 
Great Map.
Someone who's been playing my Maps said they were as good as yours.
Going to take me some time to play them all.
Skyferret  [Autor] 28. Sep. 2013 um 2:26 Uhr 
Thanks. Glad you like it. I'm also enjoying the new elements with BEE2. Especially bombs, those are cool.
metadavid 27. Sep. 2013 um 22:57 Uhr 
Awesome map Skyferret. Congratulations on getting to 100 - that's a lot of work, much appreciated. I'm enjoying the different look and features, such as bombs and glass partitions.