Portal 2
Bombs Away
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34 коментара
jandlml 18 февруари в 7:42 следобед 
that was fun. i like the move with the exploding sphere,
Skyferret  [автор] 13 октомври 2016 в 4:28 следобед 
G'night mate. Thanks for playing.
bullfrog 13 октомври 2016 в 3:46 следобед 
That was brilliant, I really enjoyed that. I’m amazed - having played many of your maps - how you manage to keep morphing from one concept to a totally new one, and still do it well.... sorry, I think I've said this all before... time for sleep. Goodnight and thank you
Skyferret  [автор] 13 август 2016 в 7:13 следобед 
Yeah, I find that a lot with tubes in BEEmod. Thanks for playing.
Petutski 13 август 2016 в 5:18 следобед 
Beautiful job. Complex, logical, and lots of fun. I have BEEMOD2 and so the fireballs worked correctly. However, in the first chamber the junction points of the cube deliver tube showed "ERROR". Don't know what caused this, but it did not affect game play. Thanks!
ceejaysmith 3 юни 2016 в 6:03 следобед 
Great challenge,although the last chamber wasn't as tricky as it implied. I didn't need to put anything in the final cube-catcher by the turret -- after killing the turret with the bomb I just walked straight into the final room and put the companion cube on the button then out.
Skyferret  [автор] 5 май 2016 в 2:22 сутринта 
Malfaction 4 май 2016 в 7:28 следобед 
Very nice and innovative! Thumbs up!!
Spaceminnow 11 юни 2015 в 8:17 следобед 
Fun bomb idea. It was fun :)
Bad_Aim 7 юни 2015 в 11:23 следобед 
Great use of the bomb! Never seen that used in any other chamber.
Chelliste 14 декември 2014 в 1:09 следобед 
A year since the last rating! It deserves many more than 132 plays.
LordBeDe 23 декември 2013 в 9:26 сутринта 
psn_markm1978 5 ноември 2013 в 12:14 сутринта 
I enjoyed the challenge of surviving in the first chamber with two turrets, required some thinking to make it out of that one. Well done!

commander2005 12 октомври 2013 в 1:08 сутринта 
Cool made puzzle!
1980 11 октомври 2013 в 3:50 сутринта 
It was very very fun to proceed D:
guy612006 9 октомври 2013 в 4:52 сутринта 
awesome test
Skyferret  [автор] 4 октомври 2013 в 12:59 следобед 
Do you mean "save point"?
jerryjrowe 4 октомври 2013 в 12:51 следобед 
Huge map, and it's fun, but no checkpoint? That's bad!
DinoDonut 4 октомври 2013 в 2:53 сутринта 
great map
supergriggy 3 октомври 2013 в 5:34 следобед 
Nice map man, BOMBS AWAY!
big red foot 2 октомври 2013 в 12:46 следобед 
Great map. Best one of the day
Skyferret  [автор] 1 октомври 2013 в 12:08 следобед 
Casual Gamer 1 октомври 2013 в 11:55 сутринта 
This map deserves more likes for being #100 and for being a fun logic map! I wish i could rate it more than once!
gambilier 1 октомври 2013 в 11:44 сутринта 
VERY nice chamber, keep up the good work
Skyferret  [автор] 30 септември 2013 в 12:56 следобед 
That's cool. And yes, they're costly.
martinbarrett 30 септември 2013 в 12:22 следобед 
Yes, Just loaded a map with the max limit and added a few piston platform (as they cost the most) and it worked OK.
Skyferret  [автор] 30 септември 2013 в 11:04 сутринта 
You're welcome. As for item limit, does the BEE2 Mod actually increase the limit? I've been wondering about that but not too sure.
martinbarrett 30 септември 2013 в 10:50 сутринта 
No more item limit.
Skyferret  [автор] 30 септември 2013 в 7:15 сутринта 
@martinbarret: Try this link.


And thanks for playing.
h99pilot 30 септември 2013 в 5:56 сутринта 
That was fun! Thanks.
martinbarrett 30 септември 2013 в 5:02 сутринта 
Where did you download BEE2?
The link on steam go's to closed website?
martinbarrett 30 септември 2013 в 4:59 сутринта 
Great Map.
Someone who's been playing my Maps said they were as good as yours.
Going to take me some time to play them all.
Skyferret  [автор] 28 септември 2013 в 2:26 сутринта 
Thanks. Glad you like it. I'm also enjoying the new elements with BEE2. Especially bombs, those are cool.
metadavid 27 септември 2013 в 10:57 следобед 
Awesome map Skyferret. Congratulations on getting to 100 - that's a lot of work, much appreciated. I'm enjoying the different look and features, such as bombs and glass partitions.