The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Oblivion Gates in Cities
< >
127 Comments
Loreknight Feb 5 @ 9:33pm 
do you know any mods that add oblivion gates that do things, because i remember seeing one in a video a few years back?
Firenova197 Jan 12 @ 10:51am 
is there a mod that makes some of these in the wild? and what does open cities do to this mod?
NINE Dec 23, 2015 @ 2:58pm 
ill try it
WNxWarring Rose Nov 29, 2015 @ 8:30am 
Interesting mod! Though I would imagine that the moment the threat of Daedra was defeated, the denizens of Skyrim would smash the Oblivian gates to pieces and throw them into the ocean.
Arthmoor  [author] Nov 10, 2015 @ 1:22pm 
No, it's not. You'd need to stick with the Open Cities method.
reichertstephen Nov 10, 2015 @ 5:06am 
Is this compatiple with Open Cities? If it is does the Open city toggle for gates control both?
InuYasha! And Korosensei Oct 20, 2015 @ 11:42am 
Oh! duh sorry I am using Open Cities
Arthmoor  [author] Oct 20, 2015 @ 11:27am 
In cities? Are you using Open Cities by chance? Cause that's the only other mod I'm aware of that would have done this.
InuYasha! And Korosensei Oct 20, 2015 @ 10:58am 
I have these even without your mod....
Ganbear/Vulonaas Oct 14, 2015 @ 9:28pm 
arthmoor your a fucking badass okay i just saw i have/had atleast 90% of your mods... you fucking badass take my luck and also you should join arse
kominskygirl Sep 24, 2015 @ 5:01pm 
going through the oblivion gates s still my favorite and takes me less than 3 minutes to close a gate. I go through the gates to get the stones I'm totally will try this mod and go through the gates in skyrim .
Jackdaw50 Jun 28, 2015 @ 12:04pm 
yes, its more lore-friendly than the game was before this mod
chrisselsor Jun 19, 2015 @ 11:17pm 
is this lore friendly ?
James Lichton Jun 4, 2015 @ 4:30pm 
I somewhat like them, but did you add them to Open Cities Skyrim?
225o1Sam Apr 6, 2015 @ 4:14pm 
In TES Oblivion all the gates are outside the citys yet near the gates. It took a Mythic Dawn member in Nirn to set up the portal then the daedra could spill out of it. Therefor guards would kill mythic dawn members who entered the cities so most likely all old portals would be located outside.
bold0727 Nov 26, 2014 @ 9:49pm 
Thanks. I don't really mind them, I just downloaded the Oblivion Gates mod and moved on. But thanks, I really like all your mods :D
Arthmoor  [author] Nov 26, 2014 @ 7:28pm 
Cause Open Cities has them too. You can turn them off in the MCM menu for that though if you don't want to see them.
bold0727 Nov 25, 2014 @ 8:27pm 
I reinstalled my Skyrim. Deleted everything. Reinstalled it, and unsubscribed to most every mod, other than Open Cities, SOS, etc. This mod is not listed underneath the tech files nor in the root itself, but a giant Oblivion gate appears behind Heimskr. So, why is this happening if this mod isn't even downloaded?
P-21 Oct 17, 2014 @ 10:43pm 
*power in skyrim
P-21 Oct 17, 2014 @ 10:43pm 
200 years ago winterhold was a major poper in skyrim, i think you should add a gate there to
Logic + TF2 + {λ³} = HL3 Aug 22, 2014 @ 7:20pm 
I never daowloaded mod but gates are in cites
Logic + TF2 + {λ³} = HL3 Aug 22, 2014 @ 7:20pm 
@bruins SAME THING
Molag Bal Aug 5, 2014 @ 10:40am 
In the novel Infernal City, it mentions the colapsed gates and described them as two Horns of an Ox jutting from the groun. The Earth still scorched around it.
bruins3721 Jul 30, 2014 @ 8:20pm 
um i never downloaded this mod but the are in the same spots in the screenshots
SpaceGeek Jul 24, 2014 @ 7:29pm 
Another one of your awesome mods, I have quite a few of your mods, and I especially like the Alternate Start Live Another Life mod. Thanks again!
Knickerbocker Jun 28, 2014 @ 10:27pm 
I like the mod. I too was expecting some evidence of the Oblivion Crisis when I got the game so many years ago on the 360. I had heard through the citizens in Oblivion that Skyrim was being hit hard, yet no evidence was found in Skyrim when I played.
Helljumper ADB Jun 18, 2014 @ 9:23am 
need to put one outside of the vigilents HQ, drive them insane.
Antarctica's Kitten Mar 17, 2014 @ 3:25pm 
Arthmoor,do you think you could make a mod like this but that adds a different questline(like WyrmsTooth & Faalskar)that adds the gates functional after some time from some type of Daedra Lord,making you need to defeat him but to gain some items first(like Aria-Els Bow from dawnguard)and do some other things,and when you eliminate him,you gain some type of Tome that lets you go in and out of Oblivion(or whatever it is called)anytime you want...hopefully you understand this.
wraith Mar 16, 2014 @ 6:42pm 
also the guy from the mythic dawn was a deserter of his ideals because he sought to oppose mehrunes when he told dovahkiin to kill the guy and the mythic dawn were supposed to be loyal to mehrunes dagon
wraith Mar 16, 2014 @ 6:40pm 
also im gonna put a good song here http://www.youtube.com/watch?v=2-lGevvO2vw
wraith Mar 16, 2014 @ 6:39pm 
its morrowind
Arthmoor  [author] Mar 16, 2014 @ 3:51pm 
The guy in the museum is wrong then. Play Oblivion. Listen to the various accounts of the Daedric invasion taking place in Morrowin, Skyrim, and Summerset. Read the two Keyes books which verify these accounts as actually having taken place.

Then realize who is RUNNING the museum. A Mythic Dawn fanboi. Quite possibly still a devotee. Take what he says with a grain of salt because his position is horribly biased at best.
imkain Mar 16, 2014 @ 2:19pm 
The npc's in skyrim only helped organize the event as the guy with the muesum says the event happened only in cryodill
Arthmoor  [author] Mar 16, 2014 @ 12:27pm 
Except the NPCs in Oblivion (the game) will tell you otherwise. It was known to be at least a continent wide event on Tamriel, and very likely the rest of Nirn too. Which I bet the Akaviri didn't see coming.
imkain Mar 16, 2014 @ 3:04am 
If youo go by the story the mythic dawn were only after cryodill and was the only place hit by the oblivion gates
Dresden Mar 9, 2014 @ 3:52am 
This also helps give more background to the vigilants, since they mostly hunt daedra, and there really aren't a lot of daedra in skyrim. It could be because of them...but as we see with dawnguard, and through the mass killing of them by players (don't hide it, everyone does), they are rather weak, only using novice gear and steel armor. Now, if there was a mod on workshop for stronger vigilants, that would be nice. Make them more realistic daedra hunters.
wraith Mar 5, 2014 @ 4:23pm 
huh interesting
Arthmoor  [author] Mar 5, 2014 @ 4:04pm 
The "rings" in ESO (as I understand it) are Molag Bal's "dark anchors". They're not the same thing as Dagon's gates. Molag Bal's anchors are intended to drag Nirn into Coldharbour, whereas Dagon's gates were merely intended to allow his forces to invade Nirn.
wraith Mar 5, 2014 @ 1:18pm 
most likely mehrunes because he caused the oblivion crisis
wraith Mar 5, 2014 @ 1:17pm 
plus why does cyrodiil tend to be the target of the daedra im shure it wasn't merdia she dispises the undead so its kind of leaning on molag bal of mehrunes dagon (i don't know which im not looking into it until i try the game if i get it)
wraith Mar 5, 2014 @ 1:07pm 
just in case you didn't know what i was talking about
wraith Mar 5, 2014 @ 1:05pm 
quick question since this has to do with the oblivion crisis are the floating rings in the elder scrolls online oblivion gates or something else
hammerfest451 Mar 5, 2014 @ 9:02am 
very tastefully done. much appreciated.
Jack Feb 5, 2014 @ 3:31am 
Another great immersion mod, thanks!
James Mapping Jan 15, 2014 @ 7:27pm 
you can use this mod and replace the jarls to make skyrim 200 years ago right after martins sacarfice
dragonmaj Jan 7, 2014 @ 11:49am 
very nice mod.
The One Tap Jap Jan 5, 2014 @ 11:19pm 
When a gate is closed it is reduced to nothing, and it leaves ash of some sort on the ground.
rhs Dec 23, 2013 @ 4:16pm 
cool idea but they should connect to the others
Arthmoor  [author] Nov 22, 2013 @ 1:13pm 
It was pretty close to one of the first, yes.