Improved Sneak Detection
88개 댓글
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jimmythefoot 2014년 3월 23일 오후 5시 51분 
nice mod. well done vampaerr. thank you.
iNSaNiTYGaM3R 2014년 3월 23일 오후 12시 41분 
Where did you get that armor in the video?
rxbonmon 2014년 1월 18일 오후 8시 57분 
i could be the stalker
Lord Aerostitus 2014년 1월 10일 오후 11시 52분 
Thanks for this! :D
a friend 2014년 1월 1일 오후 4시 20분 
i read this mod description in a whispered voice.
Vampaerr  [제작자] 2013년 12월 29일 오전 8시 43분 
It uses the game lighting and sounds mechanincs for detection, so I believe anything that would affect those would also affect this mod's behaviour. Personally, I use RLO/RLFX for my realistic lighting mods and they work well along with this mod.
otakurebel 2013년 12월 29일 오전 7시 07분 
Does this work with any particular realistic lighting modifiers I wonder?
Pedigree-Addict 2013년 12월 18일 오후 4시 19분 
This would make my game worse. I have the first sneaking perk to 3/whatever the max is and somehow the enemies can hear and see me through stone walls.
Shorttdawg 2013년 11월 26일 오후 8시 06분 
Whats the mod with that bikini looking armour?
Raven 2013년 10월 24일 오전 9시 40분 
Sounds good, thanks. :)
Vampaerr  [제작자] 2013년 10월 24일 오전 9시 29분 
no, the enemy doesnt die.. that is all ))
Raven 2013년 10월 24일 오전 9시 18분 
The locational damage sounds like I would prefer it of the two, does it completely crash the game or just glitch a little when it doesn't work?
Vampaerr  [제작자] 2013년 10월 24일 오전 9시 13분 
there is a mod called locational damage that adds that feature.. it doesnt always work, but does work most of the time.. there is also another mod called sneak tools, that provides some interesting ideas to sneak play
Raven 2013년 10월 24일 오전 9시 08분 
Head shots? That's a whole new good idea, I figured that was only a Fallout thing. Thanks for the tip. :)
Vampaerr  [제작자] 2013년 10월 24일 오전 8시 23분 
well, to fix that you need to wait for Bethesda to make a new Elder Scrolls game.
and shooting a guy on the face and see him speak normally is even more funny.. download a mod that makes shots in the face deadly.
Raven 2013년 10월 24일 오전 1시 37분 
Ah, yes, I shoot a guy in the face from my hiding spot, he looks around for a while, muses for a bit and concludes... "Must have been the wind." Sadly, it's more funny to me because I'm *not* joking!
grooveking 2013년 10월 16일 오전 6시 53분 
Nice mod. but it's too hard for sneak :P
The texas man 2013년 6월 20일 오전 8시 04분 
I feel like this mod has potential and I'd like to see it a little bit better, not just more difficult. Like maybe let us turn off those fire bowls in dungeons and towns? It's cool, the lighting concept, but right now it's just too difficult and I don't feel sneaky. I just feel like a big fat hamburger rolling around guards and getting caught..
Medusa Zenovka 2013년 4월 28일 오전 3시 28분 
It reminds me on the the Thief series. Great job, just what I needed. Thanks! :D
MOVING FINGER 2013년 4월 1일 오전 9시 27분 
if your not gonna fix this mod, make mod that makes sneaking easier, it should fix this
Julius Caesar 2013년 3월 10일 오전 9시 03분 
Because of what the player below said I unsubscribed from your mod. FIX IT please.
MOVING FINGER 2013년 2월 28일 오전 6시 20분 
i think i have roblem, i tested this mod, and it worked, but then i got bored with it and disabled it, since then i havent been able to sneak. im so pissed now, i get out of whiteruns gates and soon i have like... 50 red s in my compas...so now practicly, everthting wants me dead,
Vampaerr  [제작자] 2013년 2월 16일 오후 9시 43분 
Idk, haven't tested it with Dragonborn DLC yet
Torinsoul 2013년 2월 16일 오후 9시 12분 
Crasshnbrun@Have you tested the dragonborn dlc with sneak ?I can stand right in front of some one wile sneak and they dont even see me just like vanilla skyrim.I don't have any problems with dawngraud or any where in skryrm.But how ever in dragonbron dlc it dosnt seem to be working form.So if you wouldnt mind looking into this if you all ready havn't it would really help thanks.
Stormbow 2013년 2월 16일 오후 7시 24분 
I had to completely uninstall and reinstall Skyrim to get rid of the effects of this mod, and even then I wasn't 100% sure the stealth detection in the game was back to normal. (I ended up scrapping that save entirely and going back to a save from almost a month prior, long before I installed this mod.) My character was regularly detected at long range and through walls, even though he had 100 Sneak and every perk in the Sneak tree maxed out.
Vampaerr  [제작자] 2013년 2월 16일 오후 7시 04분 
It's compatible with any DLC released and to be released unless they change the core values of sneaking which I doubt they will.
KILLALLROBOTS! 2013년 2월 16일 오후 4시 19분 
This isn't compatible with Dragonborn? Dammit! This is the only sneak mod I've found on steam and the nexus so far!
Torinsoul 2013년 2월 13일 오후 2시 04분 
I have had no problems with this mod but, Author can you please make this dragonbron compatible ?
Stormbow 2013년 2월 1일 오후 1시 45분 
I don't know what's up with this mod, but ever since I used it and completely uninstalled it (because of the 100% chance of being detected in pretty much every situation possible even with 100 Stealth), the game still does not let me sneak past damn near anything, even at long range.
Sp♠de 2012년 12월 23일 오전 9시 23분 
does it support the water arrow mod to stay in the dark?
Gord0n 2012년 12월 17일 오전 10시 27분 
I will try this out with my mage. Quiet Casting plus sneaking just feels like cheating atm. I tried out Duel which made my mage a 1-hit for everything, looked at Path of Shadows which seems to make it too hardcore for a mage character but seems awesome as a thief. Your mod seems to be what I'm looking for, for my purposes.
SKS 2012년 11월 20일 오전 12시 44분 
Here's a link to my mod in case you were curious...

http://skyrim.nexusmods.com/mods/27113
SKS 2012년 11월 20일 오전 12시 42분 
Ah, okay, cool, thanks.

Also, to solve the Falmer issue, search the Object window for AbFalmer and you will find in there that the magnitude of their blindness is set to 80. Upping it to 100 might solve the issue with them.

If you change that I might be better off using your mod than my own because you've probably worked on it longer and understand the sneak values better than me. I just made my mod because I thought there was no good sneak mods at the time until I found yours.
Vampaerr  [제작자] 2012년 11월 19일 오후 11시 51분 
I've changed several of those values, pretty sure the same ones you've found on your CK. I also gave a penalty to the use of torchs and light spells in your sneak values but I added a bonus to very dark areas aswell.
SKS 2012년 11월 19일 오후 4시 03분 
Hi Crashburn.

I've created a similar mod myself, just by tweaking some of the variables listed when you put 'sneak' as the search string in the CK Gameplay > Settings.

I compared your changes with the vanilla values, and the only change I could find was the fSneakLightMult had been changed from 0.33 to 2.05. Am I correct in my finding that it is the only change?

It is certainly an important change, since it makes light much more exposing, and thus sneak becomes more difficult and player's must employ more wit and care in their stealth movement. I had actually thought fSneakLightMult pertained to light armor (silly me).

I tweaked more than just the one variable in my sneak mod. But now I have learned the 'Light' variables pertain to visibility in a lit area, I will have to make some changes.

Please answer my above question. Thanks a lot!
Vampaerr  [제작자] 2012년 10월 15일 오후 8시 48분 
It's the light source level from the original game engine that matters, I also use RLwC and it's still fairly accurate. Corridors by themselves do not trigger anything, it's just the light sources in them such as torches, embers, lamps, etc pretty much any light counts, even equipped spells would give you away in the darkness. (depends on the distances aswell)
CurtisNewton 2012년 10월 14일 오전 8시 44분 
what exactly is meant with lit corridors? is the level of light menaingful or are there corridors that trigger detewction fast than others? what if one uses a Lighting Mod - like RLwC?
Mouthrot (Tame) 2012년 10월 10일 오전 8시 54분 
I really liked this one and it originally was a great and fun challenge! but once your sneak reaches 80 or so you can do the same bullshit you could before, like sneaking right in front of people in a lit room, haha. But I think that's a skyrim issue, not an issue with your mod.

Like I said, this was a fun challenge. Well done!
Doc 2012년 10월 7일 오전 10시 49분 
Falmer are blind but their other senses are acute.
jaenak 2012년 9월 1일 오후 9시 02분 
I love the concept of your mod however the execution of the idea has gone to the extreme in favor of realism. I agree that Bethesda's execution of sneaking is unrealistic but your mod on the other hand makes it next to impossible to do any sneaking outside a pitch black dungeon. There needs to be a happy medium between unrealistic but easy and realistic but almost impossible.
Ymir 2012년 8월 24일 오전 11시 51분 
That's strange, the Falmer seemed pretty blind to me. As long as you stay far enough away it seems they can't detect you.
The Aleks 2012년 8월 20일 오전 12시 02분 
While I agree that the Falmer issue should probably be a priority fix, I have always wondered about how utterly senseless (not just blind) they seem to be...I would have expected that in "real life" they'd be more dangerous and harder to elude, in many ways, than an enemy with standard sight. They'd have likely evolved a very keen sense of hearing (which is how I assume they can tell where you are at all), and a very keen sense of smell. And the thing about smell is that it's kinda hard to hide. Shadows don't really have a deodorant quality, do they? I've also been wondering about all the bows and arrows you find on them...I mean...seriously.
Socrathustra 2012년 7월 19일 오후 2시 43분 
I would've downloaded your mod except for Abdulaziz677's comment. If you address these two issues, consider me subscribed.
Agriphal 2012년 7월 13일 오전 5시 31분 
I liked your mod so much I added it to my permanent collection; http://steamcommunity.com/sharedfiles/filedetails/?id=72755638 ...to help spread the word of your good work.
anandamaypax 2012년 7월 10일 오전 4시 35분 
I must thank you for your excellent mod. It is a no-brainer for anyone playing Skyrim on PC and it really enhanced my Skyrim experience profoundly. I was so impressed with your mod that I decided to add it to my permanent collection: The Intrepid Skyrim. Please rate and fave if you like it (and even if you don’t). Here’s the link: http://steamcommunity.com/sharedfiles/filedetails/?id=75736622
Apple 2012년 7월 8일 오전 9시 16분 
This is good except for 2 problems. The Aura Whisper shout gets you Detected and Falmer are not blind.
frutti 2012년 6월 21일 오후 3시 13분 
Very well done! no more hack'n slash in donjons (with Duel and other enhanced difficulty mods fits very well)
MR. Team Player 2012년 6월 20일 오후 8시 36분 
Just an FYI to prospective downloaders- this mod makes falmer not blind- I assume a pretty unintended consequence as it goes against lore.
Auron D. Volgar 2012년 6월 19일 오후 1시 49분 
Subcribed very good work m8 :)
BrassAsteria 2012년 6월 5일 오전 9시 23분 
Sorry, I unsubscribed, I got a new sneaking improvement mod now, I've probably got enough now, got nearly 70 mods active.