Easy Simple Tests, Part 2
14 коментара
< >
twolegmike  [автор] 17 октомври 2013 в 5:07след. 
thanks
Bayram 13 октомври 2013 в 3:10след. 
The first puzzle was waste-of-time easy, but I'll give you thumbs up for the second room. I pressed a pedestal button just because it was there and didn't figure out what it did, so a small improvement would be to separate this from getting the cube and place it where its effect can be seen by the player. Just completely re-do the first room, though.
Old Man JPEG 13 октомври 2013 в 7:02сут. 
This was a really good test chamber man!
CLERIC 11 октомври 2013 в 2:33сут. 
очень даже и неплохо
dalbozofgurth 9 октомври 2013 в 10:09след. 
Fun and Easy !:D
PsychoBR 9 октомври 2013 в 12:16след. 
Nice puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
danielcebrian 9 октомври 2013 в 5:12сут. 
DeathWish808 8 октомври 2013 в 2:20след. 
No real issues on this one. Very simple and not much puzzle though. Great map for beginners.

Spoiler video: http://youtu.be/-7VkZ28_xKk
Your map is listed in the description in the order it was played to find it easier.
lavalamp360 7 октомври 2013 в 7:54след. 
Nice simple map. Good brain warm-up excersise.
martinbarrett 7 октомври 2013 в 4:45след. 
Easy.
But Fun.
I have a new map that needs testing. http://steamcommunity.com/sharedfiles/filedetails/?id=183262540
Phrendon 7 октомври 2013 в 7:35сут. 
At first I thought the button was to summon another cube, so I didn't click it. I had to go back to click it.
Big BOSS 7 октомври 2013 в 6:25сут. 
nice map though it was not very challenging
check out my map too: Resupply
Caparzo-FIN 6 октомври 2013 в 12:12сут. 
Good puzzle, nothing too challenging here, so it didn't get me frustrated. I don't know what the pedestal button did.
Technowalrus 5 октомври 2013 в 2:51след. 
i figured ir out 3 mins into the second chamber but it took me at least 10 mins to beat it because of the anglling this is more of a parkour than a puzzle ):