Detailed Mine Map Markers
237 commenti
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Flypaste 24 lug, ore 17:26 
I agree with Kumacuda, I would adore an NMM version. Even a mediafire/dropbox etc manual download would do just as fine.
(ATnT T)[KONA]Kumacuda 17 lug, ore 12:49 
I'm sure this has been asked before but any chance of seeing this out on Nexus? I just like having all of my mods run through NMM instead of a bunch of different places.
LilyNeurotic 16 lug, ore 0:23 
Helpful and honestly far more realistic. Since we are to assume our characters are keeping the map we see updated, why wouldn't it have notes on what the mines contain?
Jamez 1 lug, ore 7:32 
Very useful mod, thanks!
Kayla Silverfox 30 giu, ore 12:26 
Really helpful, thank you!
Dr. Shocks . DO 28 giu, ore 18:20 
Brilliant ! Thank you :)
M_shinoda 28 giu, ore 3:48 
Freaking awesome!
One O six 27 giu, ore 17:48 
@reptarssaurus, did you try equiping and swinging your pickaxe at it instead? Pressing E to mine is so dull.
Reptarsaurus 27 giu, ore 17:29 
This mod made it unable to me to mine anything at all. When I walked up to an ore vein, no action option-thing appeared. Nothing. I uninstalled it and I was able to mine again. Perhaps it was incompatable with some other mod I have. I'll try figuring it out, but I jut wanted to let you know. I really like this mod.
SirGrunt 23 giu, ore 21:57 
no they reset every ten days i think
Nicoredje 22 giu, ore 16:52 
little question does the ore veins reset after a couple of time or will they stay empty after mining?
Extinkt_Kremora 19 giu, ore 14:07 
Fucking briliant
Chapman 9 giu, ore 16:54 
Love it! Northwind Mine is mislabeled, though. It's an Ebony-only mine marked as Iron.
mc_rog46_sd1 2 giu, ore 11:05 
Great mod Boom, a real blessing.
Please enter a username. 1 giu, ore 17:20 
This is pretty cool
Boom  [autore] 29 mag, ore 13:56 
No DLC is required.
skyrimlord17 ratchet335 9 mag, ore 10:10 
does it need any DLC ?
Din Farore Nayru 3 mag, ore 14:14 
This mod seems really nice, I'm just wondering if it includes the date (In game) that you were last in the mine? This would save having to keep track of when the ore will be replenished. (I believe it's 1 month in-game time)

Could somebody please get back to me? Thanks.
coolspot069 24 apr, ore 12:15 
Pratique et simple, que demander de mieux^^
DarKmetiss 14 apr, ore 1:23 
Simple, good. thx
Jester 25 mar, ore 17:35 
Works great! Definitely helpful and a good replacement to physically writing everything down.
Darth Postal 15 mar, ore 8:10 
Shore's Stone Mine's marker is bugged. Whenever I fast travel there, my game becomes super-dark, super-distorted and load menu is disabled. Have to restart the game.

The rest seems to be fine.
Pennywise 3 mar, ore 14:51 
I can't see any map markers... could it be because I have Better Fast Travel mod installed? Or any other mod it conflicts with?
[HM]TREN 22 feb, ore 16:45 
This mod is very useful now I don't need a note pad to write down what I found in the mines thanks for saving some trees.
ᴺᴵᴻ-❄Aubri 13 gen, ore 7:17 
LOL vv
InitHello 4 gen, ore 6:25 
It yields quicksilver, Santalator.
Switzolator 2 gen, ore 9:27 
what about Quicksilver mine
ezeglace 1 gen, ore 11:38 
amazing mod, i was just wonderong if it was possible to tell if the ores in the mine were ready to be mined?
MacabreThirteen 27 dic 2013, ore 13:11 
It's great, but Shor's Stone and Northwind Mines are the wrong way round! Shor's stone is Iron, and Northwind is ebony, not the other way around! ^^
macgyverjack 25 dic 2013, ore 16:03 
Man, this is a life save in time and energy. Building a house you need loots of iron, with the mines labled, it was easy to make the rounds on the mines needed for raw mats. :)
Laptop65 16 dic 2013, ore 17:31 
There are some more mines in the Dragonborn DLC. Do you think you could add them in if you have Dragonborn?

If you don't have it, if it's possible I could help you with the names of the mines and materials so all you'd have to do is just add them on.
Morgaledh 28 nov 2013, ore 11:05 
Great mod
hebrux 23 nov 2013, ore 1:14 
Yes!
Timesplitter 3 nov 2013, ore 17:51 
This mod is included in the mod collection, "Skyrim Top Of The Line RPG Experience Guaranteed: Dragonborn (FULLY UPDATED)", and I wanted to thank you for the great work on your mod. This mod collection has been fully updated with the most stable and logically balanced mods to implement into the Skyrim game and has full instructions on how to assemble the best mod collection package of all time. Also looking for a video editor to make an amazing video featuring what this mod collection has to offer. Feel free to post in the Comments section of my mod collection about any questions regarding the video featuring this mod collection if you're interested.In doing so, I will give you full rights to my mod collection and place you as the video editor for this mod collection. Also, if you truly enjoy this collection, please rate it. Thank you.
Seewhyseeoh 31 ott 2013, ore 16:48 
ASimple & effective - like the best mods are. Thanks dude :)
Rated, Subbed & Fave'd
Gando 24 ott 2013, ore 8:31 
This is perfect for the minecraft mod!
Mutated 19 ago 2013, ore 13:19 
Was about to tell you that Northwind Mine has Ebony, not Iron, but I looked into it and it turns out that the unofficial patch changes that. No chance of a side-mod with this change (and other changes?), is there?
tybelle 12 ago 2013, ore 19:05 
Very good mod I think.
But how come I can't find this version on Nexus? - I just see the portuguese and russian versions. :/
tybelle 12 ago 2013, ore 19:05 
Very good mod I think.
But how come I can't find this version on Nexus? - I just see the portuguese and russian versions. :/
Scrub_King 2 ago 2013, ore 16:10 
If you said no name for the quicksliver mine why did you do it for the iron breaker mine?
Currawong 31 lug 2013, ore 5:54 
I subscribed to this mod and for some reason, my "current position" marker and my "quest" marker disappeared from the map1 It works perfectly in other ways - I suspect that it's having a conflict with another map mod. Unsubscribing for now.
Meow Chow (> ^ 3 ^ )> 22 lug 2013, ore 21:59 
*nor* not, not :P
Meow Chow (> ^ 3 ^ )> 22 lug 2013, ore 21:59 
Goldenrock: Corundum
Now that is what i DON'T expect not DID i expect :L
vonericson 16 lug 2013, ore 19:08 
Wonderful mod I would be lost without it lol
valmont 6 lug 2013, ore 11:11 
One of my favorite mods. Extremely useful and completely unobtrusive.
Quahnaarin 26 giu 2013, ore 3:27 
lol yesterday i thaught WHERE THE FUCK CAN I GET CORUNDUM??? thats the solution. thx
Boom  [autore] 20 giu 2013, ore 16:37 
Weird. I thought that the Creation Kit would recognize those redundancies.
SajBear 19 giu 2013, ore 2:16 
I used TES5EDIT to clean it too...it found about 37 instances of "identical to master records"
SajBear 19 giu 2013, ore 2:13 
You should add this to the Nexus! :)
Trigger 31 mag 2013, ore 18:21 
that would be awesome, it might even make top 25 mods if put to the community the right way.