Left 4 Dead 2

Left 4 Dead 2

Reorigined Viewmodels
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154 Yorum
Blash 21 Oca @ 10:22 
Man i wish you could do something with that damn deagle...
Hideo 21 Ara 2017 @ 19:29 
These are good, id say only make these veiwmodels only take effect on weapons we DONT have mods for since it conflicts.
(what im saying is if you already have a mod for a weapon, it shouldn't replace it, thus causing conflicting mods)
adventure thot time 28 Kas 2017 @ 7:01 
very gud for noob versus player
I need that money, I really do 28 Kas 2017 @ 6:41 
Thank you very much. Despite it being a "simple edit," it makes the game a lot more playable for me. I never realized how obstructing the weapons in first person games could actually be until I started using these. Bonus props for you for providing separate .VPK files too - I can use those and supplement the pistols and magnum with re-animated versions of the defaults instead. Same thing with the grenade launcher.

This is probably going to be my permanent weapons mod from this point on.
[22nd V.A.] Pvt. Jennelle C.S.A. 18 Kas 2017 @ 22:18 
Ok, this is good but please do something with the Deagle and fix the fingert problem with the hunting rifle *Ruger*. But please fix those things.
Blash 9 Kas 2017 @ 2:21 
I <3 You. That's what i was looking for. 1000x better than original. I can finally enjoy surv rouds! PS: Soooo... still no Deagle in the starter kit?
AxiomNachtFox™ 6 Eki 2017 @ 18:26 
XD
FriedSpats 6 Eki 2017 @ 17:28 
If you’re too lazy to even use the link below it, then you can go take your business elsewhere. You dont even have L4D2 to begin with
AxiomNachtFox™ 23 Eyl 2017 @ 3:27 
How did you do this? I want to try and reorigined/removed swing sway, make the weapons further away from the face and prehaps give them a more L4D1-ish walk animation or animations in general, because I use L4D1 animations and I'd love to be able to make some "L4D1-esque" mods for anyone who has a OCD problem I have XD Also I want to be able to start off in modding... not texture modding, this type of modding, animation stuff.
| MakȘ ☆ | 4 Eyl 2017 @ 23:33 
Thank you very much! Very useful addon! Nice job :)
iamanxious 28 Ağu 2017 @ 21:57 
Here is the working link if anyone wonder
{BAĞLANTI SİLİNDİ}
Marfyn 10 Ağu 2017 @ 11:06 
very nice
Dude Pivot 16 Tem 2017 @ 13:45 
About Deagle
AxiomNachtFox™ 11 Tem 2017 @ 1:25 
Now I'm just waiting for a Default pistol/deagle/defib animations fix...
Henryc 9 Tem 2017 @ 19:17 
Yeah... I think it's really impossible to fix that grotesque fov in left 4 dead 2 without causing bugs. It's really disgusting to see your arms and shoulder bugged while you're reloading. This mod has this same old problem like all the others, sad.
Harry 30 Haz 2017 @ 4:50 
Compatibility error with weapon addon. How can I fixe it ?
qSmantana 30 May 2017 @ 4:43 
very nice dude
STRIP CLUB TO CELEBRATE 26 Nis 2017 @ 17:59 
the link works, just change "dot" to "."
Sir Rebral Palsey 13 Mar 2017 @ 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 Şub 2017 @ 18:36 
the link doesnt work
SlayerTheFox115 29 Oca 2017 @ 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 Oca 2017 @ 15:38 
Will there be an addon like this for the CSS weapons?
jnkns 14 Oca 2017 @ 12:56 
The link is dead
kwubbs 30 Ara 2016 @ 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 Ara 2016 @ 4:00 
Perfectly!
™NinjaWaffles 26 Kas 2016 @ 13:37 
This looks dope tho
lolznoboz 2 Kas 2016 @ 13:32 
can you atleast try to do the desert eagle
Space Jam 18 Ağu 2016 @ 1:09 
perfect
Carlos Edward Esteban 3 Ağu 2016 @ 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 Tem 2016 @ 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Hedy 18 Tem 2016 @ 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 Haz 2016 @ 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 Haz 2016 @ 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 Haz 2016 @ 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 May 2016 @ 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 Nis 2016 @ 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 Nis 2016 @ 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 Nis 2016 @ 5:33 
*Deagle
Bill Nye the Russian Spy 28 Nis 2016 @ 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Hibakusha 13 Nis 2016 @ 17:41 
Really great
VincelukeII 29 Mar 2016 @ 14:34 
iam not forceing you to do this, its just an idea ;)
Pingas™ 28 Mar 2016 @ 17:47 
VincelukeII 28 Mar 2016 @ 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 Mar 2016 @ 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
VincelukeII 29 Şub 2016 @ 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 Şub 2016 @ 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
VincelukeII 10 Şub 2016 @ 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 Ara 2015 @ 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 Kas 2015 @ 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 Eki 2015 @ 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!