Left 4 Dead 2

Left 4 Dead 2

Reorigined Viewmodels
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143 kommentarer
Dude Pivot 16 jul @ 13:45 
About Deagle
AxiomNachtFox™ 11 jul @ 1:25 
Now I'm just waiting for a Default pistol/deagle/defib animations fix...
PeteHC 9 jul @ 19:17 
Yeah... I think it's really impossible to fix that grotesque fov in left 4 dead 2 without causing bugs. It's really disgusting to see your arms and shoulder bugged while you're reloading. This mod has this same old problem like all the others, sad.
Harry 30 jun @ 4:50 
Compatibility error with weapon addon. How can I fixe it ?
qSmantana 30 maj @ 4:43 
very nice dude
Typical Black Man 26 apr @ 17:59 
the link works, just change "dot" to "."
Sir Rebral Palsey 13 mar @ 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 feb @ 18:36 
the link doesnt work
SlayerTheFox115 29 jan @ 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 jan @ 15:38 
Will there be an addon like this for the CSS weapons?
jnkns 14 jan @ 12:56 
The link is dead
a kwubby patty 30 dec, 2016 @ 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 dec, 2016 @ 4:00 
Perfectly!
Waffles 26 nov, 2016 @ 13:37 
This looks dope tho
lolznoboz 2 nov, 2016 @ 13:32 
can you atleast try to do the desert eagle
Space Jam 18 aug, 2016 @ 1:09 
perfect
The Cook 3 aug, 2016 @ 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 jul, 2016 @ 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Hedy 18 jul, 2016 @ 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 jun, 2016 @ 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 jun, 2016 @ 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 jun, 2016 @ 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 maj, 2016 @ 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 apr, 2016 @ 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 apr, 2016 @ 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 apr, 2016 @ 5:33 
*Deagle
Bill Nye the Russian Spy 28 apr, 2016 @ 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Mr. Crate 13 apr, 2016 @ 17:41 
Really great
Sephiroth 29 mar, 2016 @ 14:34 
iam not forceing you to do this, its just an idea ;)
Pingas™ 28 mar, 2016 @ 17:47 
Sephiroth 28 mar, 2016 @ 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 mar, 2016 @ 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
Sephiroth 29 feb, 2016 @ 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 feb, 2016 @ 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
Sephiroth 10 feb, 2016 @ 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 dec, 2015 @ 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 nov, 2015 @ 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 okt, 2015 @ 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!
[FS] CyberWolf 3 jul, 2015 @ 22:26 
great mod, no bugs for me, works fine, and it makes it so i need no custom weapon models or weapon animations. 10/10 man ;)
Rapikol 18 jun, 2015 @ 22:11 
Wish it would add pistols movement animations
Theuaredead` 2 maj, 2015 @ 18:08 
Kinda hard to make the magnum when the files are missing from the starter kit.
Fine 1 mar, 2015 @ 9:15 
I love this mod, but do you think you could do it for the SG552 hidden German weapon as well? it has a broken stock that's noticeable at higher FOVs.
A commie jockstrap hotdog cowboy 23 feb, 2015 @ 16:04 
k
λ-Morgan Freeman-λ 7 feb, 2015 @ 12:04 
what is this so called starter kit?
Dayvo 5 jan, 2015 @ 20:58 
NNNNNOOOOOOOOOOOOOOOOOOOOO
Nebberkadnezzars 5 jan, 2015 @ 20:55 
@Davos: both this and animation mods, or for that matter, any weapon mod, overrides the viewmodel, so logically, it would not work.
Dayvo 5 jan, 2015 @ 20:34 
Does this work with animation mods?
Mysteriis 24 nov, 2014 @ 15:14 
small bug smoke after firing weapon like m16,ak47,smg coming from middle not the end of the weapon not a major bug but it's annoying but this is valve fault i think,when looking up also weapon stretch or wider.
sad gene 19 nov, 2014 @ 7:36 
Does this fix the hunting rifle bug?
TheAmazingCat 16 nov, 2014 @ 3:02 
Thanks for this awesome mod! Bring back the L4D1 atmosphere