Left 4 Dead 2
Reorigined Viewmodels
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147 comentarios
AxiomNachtFox™ 23 SEP a las 3:27 
How did you do this? I want to try and reorigined/removed swing sway, make the weapons further away from the face and prehaps give them a more L4D1-ish walk animation or animations in general, because I use L4D1 animations and I'd love to be able to make some "L4D1-esque" mods for anyone who has a OCD problem I have XD Also I want to be able to start off in modding... not texture modding, this type of modding, animation stuff.
l MakS ★ l 4 SEP a las 23:33 
Thank you very much! Very useful addon! Nice job :)
Bionic™ 28 AGO a las 21:57 
Here is the working link if anyone wonder
{ENLACE ELIMINADO}
Marfyn 10 AGO a las 11:06 
very nice
Dude Pivot 16 JUL a las 13:45 
About Deagle
AxiomNachtFox™ 11 JUL a las 1:25 
Now I'm just waiting for a Default pistol/deagle/defib animations fix...
βahkes 9 JUL a las 19:17 
Yeah... I think it's really impossible to fix that grotesque fov in left 4 dead 2 without causing bugs. It's really disgusting to see your arms and shoulder bugged while you're reloading. This mod has this same old problem like all the others, sad.
Harry 30 JUN a las 4:50 
Compatibility error with weapon addon. How can I fixe it ?
qSmantana 30 MAY a las 4:43 
very nice dude
Typical Black Man 26 ABR a las 17:59 
the link works, just change "dot" to "."
Sir Rebral Palsey 13 MAR a las 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 FEB a las 18:36 
the link doesnt work
SlayerTheFox115 29 ENE a las 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 ENE a las 15:38 
Will there be an addon like this for the CSS weapons?
jnkns 14 ENE a las 12:56 
The link is dead
kwubbs 30 DIC 2016 a las 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 DIC 2016 a las 4:00 
Perfectly!
Waffles 26 NOV 2016 a las 13:37 
This looks dope tho
lolznoboz 2 NOV 2016 a las 13:32 
can you atleast try to do the desert eagle
Space Jam 18 AGO 2016 a las 1:09 
perfect
Nate Higgers 3 AGO 2016 a las 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 JUL 2016 a las 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Hedy 18 JUL 2016 a las 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 JUN 2016 a las 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 JUN 2016 a las 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 JUN 2016 a las 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 MAY 2016 a las 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 ABR 2016 a las 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 ABR 2016 a las 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 ABR 2016 a las 5:33 
*Deagle
Bill Nye the Russian Spy 28 ABR 2016 a las 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Г-н Крейтdot 13 ABR 2016 a las 17:41 
Really great
Sephiroth 29 MAR 2016 a las 14:34 
iam not forceing you to do this, its just an idea ;)
Pingas™ 28 MAR 2016 a las 17:47 
Sephiroth 28 MAR 2016 a las 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 MAR 2016 a las 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
Sephiroth 29 FEB 2016 a las 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 FEB 2016 a las 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
Sephiroth 10 FEB 2016 a las 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 DIC 2015 a las 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 NOV 2015 a las 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 OCT 2015 a las 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!
Wolfie Talkie 3 JUL 2015 a las 22:26 
great mod, no bugs for me, works fine, and it makes it so i need no custom weapon models or weapon animations. 10/10 man ;)
Rapikol 18 JUN 2015 a las 22:11 
Wish it would add pistols movement animations
Theuaredead` 2 MAY 2015 a las 18:08 
Kinda hard to make the magnum when the files are missing from the starter kit.
Fine 1 MAR 2015 a las 9:15 
I love this mod, but do you think you could do it for the SG552 hidden German weapon as well? it has a broken stock that's noticeable at higher FOVs.
A commie jockstrap hotdog cowboy 23 FEB 2015 a las 16:04 
k
λ-Morgan Freeman-λ 7 FEB 2015 a las 12:04 
what is this so called starter kit?
Dayvo 5 ENE 2015 a las 20:58 
NNNNNOOOOOOOOOOOOOOOOOOOOO
Nebberkadnezzars 5 ENE 2015 a las 20:55 
@Davos: both this and animation mods, or for that matter, any weapon mod, overrides the viewmodel, so logically, it would not work.