Left 4 Dead 2
Reorigined Viewmodels
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Комментариев: 147
AxiomNachtFox™ 23 сен в 3:27 
How did you do this? I want to try and reorigined/removed swing sway, make the weapons further away from the face and prehaps give them a more L4D1-ish walk animation or animations in general, because I use L4D1 animations and I'd love to be able to make some "L4D1-esque" mods for anyone who has a OCD problem I have XD Also I want to be able to start off in modding... not texture modding, this type of modding, animation stuff.
l MakS ★ l 4 сен в 23:33 
Thank you very much! Very useful addon! Nice job :)
FunnyLame 28 авг в 21:57 
Here is the working link if anyone wonder
{ССЫЛКА УДАЛЕНА}
Marfyn 10 авг в 11:06 
very nice
Dude Pivot 16 июл в 13:45 
About Deagle
AxiomNachtFox™ 11 июл в 1:25 
Now I'm just waiting for a Default pistol/deagle/defib animations fix...
βahkes 9 июл в 19:17 
Yeah... I think it's really impossible to fix that grotesque fov in left 4 dead 2 without causing bugs. It's really disgusting to see your arms and shoulder bugged while you're reloading. This mod has this same old problem like all the others, sad.
Harry 30 июн в 4:50 
Compatibility error with weapon addon. How can I fixe it ?
qSmantana 30 мая в 4:43 
very nice dude
Typical Black Man 26 апр в 17:59 
the link works, just change "dot" to "."
Sir Rebral Palsey 13 мар в 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 фев в 18:36 
the link doesnt work
SlayerTheFox115 29 янв в 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 янв в 15:38 
Will there be an addon like this for the CSS weapons?
jnkns 14 янв в 12:56 
The link is dead
kwubbs 30 дек. 2016 в 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 дек. 2016 в 4:00 
Perfectly!
Waffles 26 ноя. 2016 в 13:37 
This looks dope tho
lolznoboz 2 ноя. 2016 в 13:32 
can you atleast try to do the desert eagle
Space Jam 18 авг. 2016 в 1:09 
perfect
Nate Higgers 3 авг. 2016 в 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 июл. 2016 в 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Hedy 18 июл. 2016 в 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 июн. 2016 в 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 июн. 2016 в 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 июн. 2016 в 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 мая. 2016 в 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 апр. 2016 в 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 апр. 2016 в 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 апр. 2016 в 5:33 
*Deagle
Bill Nye the Russian Spy 28 апр. 2016 в 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Г-н Крейтdot 13 апр. 2016 в 17:41 
Really great
Sephiroth 29 мар. 2016 в 14:34 
iam not forceing you to do this, its just an idea ;)
Pingas™ 28 мар. 2016 в 17:47 
Sephiroth 28 мар. 2016 в 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 мар. 2016 в 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
Sephiroth 29 фев. 2016 в 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 фев. 2016 в 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
Sephiroth 10 фев. 2016 в 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 дек. 2015 в 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 ноя. 2015 в 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 окт. 2015 в 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!
Wolfie Talkie 3 июл. 2015 в 22:26 
great mod, no bugs for me, works fine, and it makes it so i need no custom weapon models or weapon animations. 10/10 man ;)
Rapikol 18 июн. 2015 в 22:11 
Wish it would add pistols movement animations
Theuaredead` 2 мая. 2015 в 18:08 
Kinda hard to make the magnum when the files are missing from the starter kit.
Fine 1 мар. 2015 в 9:15 
I love this mod, but do you think you could do it for the SG552 hidden German weapon as well? it has a broken stock that's noticeable at higher FOVs.
A commie jockstrap hotdog cowboy 23 фев. 2015 в 16:04 
k
λ-Morgan Freeman-λ 7 фев. 2015 в 12:04 
what is this so called starter kit?
Dayvo 5 янв. 2015 в 20:58 
NNNNNOOOOOOOOOOOOOOOOOOOOO
Nebberkadnezzars 5 янв. 2015 в 20:55 
@Davos: both this and animation mods, or for that matter, any weapon mod, overrides the viewmodel, so logically, it would not work.