Left 4 Dead 2

Left 4 Dead 2

Reorigined Viewmodels
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129 commenti
Yo boy Gandalf 18 ago, ore 1:09 
perfect
Mackenzie 11 ago, ore 12:11 
so far he didn't fix dual pistols positions and m60 stock.
I do not own csgolotto 3 ago, ore 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 lug, ore 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Satan's Fetus Legs 18 lug, ore 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 giu, ore 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 giu, ore 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 giu, ore 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 mag, ore 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 apr, ore 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 apr, ore 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 apr, ore 5:33 
*Deagle
Bill Nye the Russian Spy 28 apr, ore 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Mr. Crate 13 apr, ore 17:41 
Really great
[L-I] VincelukeII 29 mar, ore 14:34 
iam not forceing you to do this, its just an idea ;)
[L-I] VincelukeII 28 mar, ore 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 mar, ore 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
[L-I] VincelukeII 29 feb, ore 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 feb, ore 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
[L-I] VincelukeII 10 feb, ore 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 dic 2015, ore 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 nov 2015, ore 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 ott 2015, ore 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!
TheGamingWölf 3 lug 2015, ore 22:26 
great mod, no bugs for me, works fine, and it makes it so i need no custom weapon models or weapon animations. 10/10 man ;)
Rapikol 18 giu 2015, ore 22:11 
Wish it would add pistols movement animations
Theuaredead` 2 mag 2015, ore 18:08 
Kinda hard to make the magnum when the files are missing from the starter kit.
Fine 1 mar 2015, ore 9:15 
I love this mod, but do you think you could do it for the SG552 hidden German weapon as well? it has a broken stock that's noticeable at higher FOVs.
Mrz.FranG00bYGAIBEN1337H4x0r$MLG 23 feb 2015, ore 16:04 
k
λ-Morgan Freeman-λ 7 feb 2015, ore 12:04 
what is this so called starter kit?
Davos 5 gen 2015, ore 20:58 
NNNNNOOOOOOOOOOOOOOOOOOOOO
tu stultus es 5 gen 2015, ore 20:55 
@Davos: both this and animation mods, or for that matter, any weapon mod, overrides the viewmodel, so logically, it would not work.
Davos 5 gen 2015, ore 20:34 
Does this work with animation mods?
Mysteriis 24 nov 2014, ore 15:14 
small bug smoke after firing weapon like m16,ak47,smg coming from middle not the end of the weapon not a major bug but it's annoying but this is valve fault i think,when looking up also weapon stretch or wider.
cohrt the convict 19 nov 2014, ore 7:36 
Does this fix the hunting rifle bug?
TheAmazingCat 16 nov 2014, ore 3:02 
Thanks for this awesome mod! Bring back the L4D1 atmosphere
Diva Dan 24 ott 2014, ore 5:29 
can you make a l4d1 weapon animation that doesn't requir players to get the mod
baby 9 ott 2014, ore 10:44 
EPIC GOOOOOOD!!!!!!!!!!!!!!!!!!!!!!!!!
HeadBoy 1 ott 2014, ore 19:10 
Can this work with skins that use default animations?
PSquiddy 23 set 2014, ore 19:04 
I love you.
BirdEnthusiast 11 set 2014, ore 17:56 
I really like these, they make the weapons feel more L4D1 like/less professional and so close to your face. I can't help but feel the Spas 12 is a little off though, like it doesn't point towards the crosshair properly, not too major of a bug, though.
HooChu_ 18 lug 2014, ore 18:00 
Not good;;;;;;;;;;;;; Error..................
DrunkTree 11 giu 2014, ore 22:30 
Hunting Rifle is like showing all the hidden/unused animations,Its so glitchy.Fix?
Fats Mcgee and The Retard Three 11 giu 2014, ore 12:13 
The hunting sniper rifle keeps glitching out for me, how do i fix this
Dan10254 12 apr 2014, ore 10:59 
Vey good. It's a Must have addon. Too bad it corrupts other weapons addons.
Good job!
DUDE 16 mar 2014, ore 23:56 
No visual changes I noticed. A lot of conflicts with other mods.
UberComicGamerX 14 feb 2014, ore 18:46 
*Poopypants117* he cant read the discription it say about the Magnum/Desert Eagle Thanx P.S Send me a reply just incase Thanx.
METALHEAD 23 gen 2014, ore 21:08 
does not work with some weapons skins
coolguy 5 gen 2014, ore 9:43 
this is literally a MUST HAVE addon to not get motion sickness while playing.

this addon + cl_viewmodelfovsurvivor 65 = awesome
Mint 4 gen 2014, ore 15:35 
THAAANKS!