Left 4 Dead 2

Left 4 Dead 2

Reorigined Viewmodels
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159 commenti
Waterlumber213 18 feb, ore 21:08 
Just like left 4 dead 1
Space Jam 29 gen, ore 3:33 
actual*
toasty toast 28 gen, ore 14:11 
thanks
Space Jam 27 gen, ore 21:17 
@Pancake- Just replace the word "DOT" with an atual dot and you'll be good.
toasty toast 27 gen, ore 19:15 
the seperate weapons link is broken can u fix?
Man i wish you could do something with that damn deagle...
Hideo 21 dic 2017, ore 19:29 
These are good, id say only make these veiwmodels only take effect on weapons we DONT have mods for since it conflicts.
(what im saying is if you already have a mod for a weapon, it shouldn't replace it, thus causing conflicting mods)
better dead than red 28 nov 2017, ore 7:01 
very gud for noob versus player
i don't know i just work here 28 nov 2017, ore 6:41 
Thank you very much. Despite it being a "simple edit," it makes the game a lot more playable for me. I never realized how obstructing the weapons in first person games could actually be until I started using these. Bonus props for you for providing separate .VPK files too - I can use those and supplement the pistols and magnum with re-animated versions of the defaults instead. Same thing with the grenade launcher.

This is probably going to be my permanent weapons mod from this point on.
[22nd V.A.] Sgt. Jennelle C.S.A. 18 nov 2017, ore 22:18 
Ok, this is good but please do something with the Deagle and fix the fingert problem with the hunting rifle *Ruger*. But please fix those things.
Blash (Unluckiest man on Earth) 9 nov 2017, ore 2:21 
I <3 You. That's what i was looking for. 1000x better than original. I can finally enjoy surv rouds! PS: Soooo... still no Deagle in the starter kit?
AxiomNachtFox™ 6 ott 2017, ore 18:26 
XD
FriedSpats 6 ott 2017, ore 17:28 
If you’re too lazy to even use the link below it, then you can go take your business elsewhere. You dont even have L4D2 to begin with
AxiomNachtFox™ 23 set 2017, ore 3:27 
How did you do this? I want to try and reorigined/removed swing sway, make the weapons further away from the face and prehaps give them a more L4D1-ish walk animation or animations in general, because I use L4D1 animations and I'd love to be able to make some "L4D1-esque" mods for anyone who has a OCD problem I have XD Also I want to be able to start off in modding... not texture modding, this type of modding, animation stuff.
| MakȘ ☆ | 4 set 2017, ore 23:33 
Thank you very much! Very useful addon! Nice job :)
iamanxious 28 ago 2017, ore 21:57 
Here is the working link if anyone wonder
{COLLEGAMENTO RIMOSSO}
Marfyn 10 ago 2017, ore 11:06 
very nice
Dude Pivot 16 lug 2017, ore 13:45 
About Deagle
AxiomNachtFox™ 11 lug 2017, ore 1:25 
Now I'm just waiting for a Default pistol/deagle/defib animations fix...
Henryc 9 lug 2017, ore 19:17 
Yeah... I think it's really impossible to fix that grotesque fov in left 4 dead 2 without causing bugs. It's really disgusting to see your arms and shoulder bugged while you're reloading. This mod has this same old problem like all the others, sad.
Harry 30 giu 2017, ore 4:50 
Compatibility error with weapon addon. How can I fixe it ?
DatBoiDanutz 30 mag 2017, ore 4:43 
very nice dude :steamhappy:
Chicken D E S T R O Y E D 26 apr 2017, ore 17:59 
the link works, just change "dot" to "."
Sir Rebral Palsey 13 mar 2017, ore 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 feb 2017, ore 18:36 
the link doesnt work
SlayerTheFox115 29 gen 2017, ore 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 gen 2017, ore 15:38 
Will there be an addon like this for the CSS weapons?
jay buffet 14 gen 2017, ore 12:56 
The link is dead :angry_creep:
syro 30 dic 2016, ore 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 dic 2016, ore 4:00 
Perfectly!
™NinjaWaffles 26 nov 2016, ore 13:37 
This looks dope tho
omgfh 2 nov 2016, ore 13:32 
can you atleast try to do the desert eagle
Space Jam 18 ago 2016, ore 1:09 
perfect
Baneek IMAK 3 ago 2016, ore 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Jake-( -_・) ︻デ==='-- 22 lug 2016, ore 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Hedy 18 lug 2016, ore 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 giu 2016, ore 2:14 
@Pingas™ This doesn't involve you
Robuttnick™ 29 giu 2016, ore 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 giu 2016, ore 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 mag 2016, ore 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 apr 2016, ore 16:01 
Maybe someone added the deagle somewhere and you can download it.
Robuttnick™ 28 apr 2016, ore 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 apr 2016, ore 5:33 
*Deagle
Bill Nye the Russian Spy 28 apr 2016, ore 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Hibakusha 13 apr 2016, ore 17:41 
Really great
VincelukeII 29 mar 2016, ore 14:34 
iam not forceing you to do this, its just an idea ;)
Robuttnick™ 28 mar 2016, ore 17:47 
VincelukeII 28 mar 2016, ore 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Robuttnick™ 27 mar 2016, ore 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
VincelukeII 29 feb 2016, ore 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons