Left 4 Dead 2

Left 4 Dead 2

Reorigined Viewmodels
< >
137 opmerkingen
Mr. Kys 13 mrt om 11:31 
Is it that hard to see that you need to replace "DOT" with a "."
N8 19 feb om 18:36 
the link doesnt work
SlayerTheFox115 29 jan om 11:27 
the thing you put in the description isn't a link
MechaNecromancer 23 jan om 15:38 
Will there be an addon like this for the CSS weapons?
SirJakeJenkins 14 jan om 12:56 
The link is dead
a kwubby patty 30 dec 2016 om 5:06 
this isn't even for every weaponthe viewmodels make verry little differanc i would recommend this mod instead : http://steamcommunity.com/sharedfiles/filedetails/?id=782616059
DespressedJupiter6 19 dec 2016 om 4:00 
Perfectly!
Waffles 26 nov 2016 om 13:37 
This looks dope tho
lolznoboz 2 nov 2016 om 13:32 
can you atleast try to do the desert eagle
Moustachio 18 aug 2016 om 1:09 
perfect
Carlos Esteban 3 aug 2016 om 13:29 
can you make the single pistol look a little bit further on cl_viewmodelfovsurvivor 51
Military Brutality 22 jul 2016 om 7:26 
with this, my friend. I dont think that Im ever gonna need any other reanimation mods. And yes, very satisfying so far, thank you author T~T ( happy tears)
Satan's Fetus Legs 18 jul 2016 om 5:28 
looks more like how the l4d1 animations are. I wonder if someone will reorigin those for l4d1..
Bill Nye the Russian Spy 30 jun 2016 om 2:14 
@Pingas™ This doesn't involve you
Pingas™ 29 jun 2016 om 8:29 
Oh my fucking god. Shut up Bill Nye.
Bill Nye the Russian Spy 26 jun 2016 om 20:58 
@SinisterSpud did you see my idea? Are you there.
Bill Nye the Russian Spy 8 mei 2016 om 19:06 
@SinisterSpud Can you add one for Deagle, maybe someone made the Deagle component for the the starter kit some where to download.
Bill Nye the Russian Spy 28 apr 2016 om 16:01 
Maybe someone added the deagle somewhere and you can download it.
Pingas™ 28 apr 2016 om 14:33 
He can't add the Desert Eagle. The starter pack doesn't have animations for it.
Bill Nye the Russian Spy 28 apr 2016 om 5:33 
*Deagle
Bill Nye the Russian Spy 28 apr 2016 om 5:33 
@SinisterSpud for my sanity please add one for the Deale.
Mr. Crate 13 apr 2016 om 17:41 
Really great
[L-I] VincelukeII 29 mrt 2016 om 14:34 
iam not forceing you to do this, its just an idea ;)
Pingas™ 28 mrt 2016 om 17:47 
[L-I] VincelukeII 28 mrt 2016 om 13:53 
no, i am saying is to edit the melee weapons to "less in your face" like you did with the guns
Pingas™ 27 mrt 2016 om 19:17 
Somehow this makes the default animations a lot more tolerable. Not sure if I prefer this or the L4D1 animations. Both are a huge improvement over the stock viewmodels.
[L-I] VincelukeII 29 feb 2016 om 14:32 
that's is not what i ment, i mean reorganize the position of the default melee weapons
AxiomNachtFox™ 29 feb 2016 om 14:11 
Can you have custom models that use the Valve Anims? Cos I really want to use the L4D1 Pistols on L4D2 Anims.
[L-I] VincelukeII 10 feb 2016 om 17:50 
Do you know what other weapon needs this type of fix? Melee weapons! they too are "More in your Face"
Mysteriis 5 dec 2015 om 6:29 
can you make one without a pistol so i can use other mods for the pistol because even the orignal pistol walking animation is missing
Dune Jumper 24 nov 2015 om 8:47 
You can see through Nick's arm while reloading the autoshotguns.
Drag0n 7 okt 2015 om 7:10 
Fantastic. Its amazing how such a simple mod can make such a huge difference; suddenly the "awful" valve animations now look pretty damn good. Thumbs up!
[FS] CyberWolf 3 jul 2015 om 22:26 
great mod, no bugs for me, works fine, and it makes it so i need no custom weapon models or weapon animations. 10/10 man ;)
Rapikol 18 jun 2015 om 22:11 
Wish it would add pistols movement animations
Theuaredead` 2 mei 2015 om 18:08 
Kinda hard to make the magnum when the files are missing from the starter kit.
Fine 1 mrt 2015 om 9:15 
I love this mod, but do you think you could do it for the SG552 hidden German weapon as well? it has a broken stock that's noticeable at higher FOVs.
Mrz.FranG00bYGAIBEN1337H4x0r$MLG 23 feb 2015 om 16:04 
k
λ-Morgan Freeman-λ 7 feb 2015 om 12:04 
what is this so called starter kit?
Dayvo 5 jan 2015 om 20:58 
NNNNNOOOOOOOOOOOOOOOOOOOOO
Nebbers 5 jan 2015 om 20:55 
@Davos: both this and animation mods, or for that matter, any weapon mod, overrides the viewmodel, so logically, it would not work.
Dayvo 5 jan 2015 om 20:34 
Does this work with animation mods?
Mysteriis 24 nov 2014 om 15:14 
small bug smoke after firing weapon like m16,ak47,smg coming from middle not the end of the weapon not a major bug but it's annoying but this is valve fault i think,when looking up also weapon stretch or wider.
orange connection 19 nov 2014 om 7:36 
Does this fix the hunting rifle bug?
TheAmazingCat 16 nov 2014 om 3:02 
Thanks for this awesome mod! Bring back the L4D1 atmosphere
Diva Dan 24 okt 2014 om 5:29 
can you make a l4d1 weapon animation that doesn't requir players to get the mod
baby 9 okt 2014 om 10:44 
EPIC GOOOOOOD!!!!!!!!!!!!!!!!!!!!!!!!!
FaceAche 1 okt 2014 om 19:10 
Can this work with skins that use default animations?
PSquiddy 23 sep 2014 om 19:04 
I love you.
LuckyBirdEnthusiast 11 sep 2014 om 17:56 
I really like these, they make the weapons feel more L4D1 like/less professional and so close to your face. I can't help but feel the Spas 12 is a little off though, like it doesn't point towards the crosshair properly, not too major of a bug, though.
Teras_ 18 jul 2014 om 18:00 
Not good;;;;;;;;;;;;; Error..................