Star Trek Part 1: The Enterprise
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Zoraya  [author] May 30 @ 1:17am 
johndaggett May 29 @ 5:43pm 
Zoraya - where can I find the video you mentioned earlier?
Stuntmanmyke Apr 18 @ 12:25pm 
Fun puzzles and nice construction !
Oz Wizard Apr 5 @ 3:09pm 
Funny :)
Auftragskiller Mar 9 @ 1:56pm 
Wirklich excellente Rätsel und ne suuper Atmosphäre! Danke!
Mitch McWiggins Feb 18 @ 8:12pm 
Awesome, thanks.
CrossBread Jan 18 @ 3:25pm 
This is a great idea! My mind is already realing with ways to blend content from "shows/games/sci-fi" with the portal style puzzles and problem solving.
Zoraya  [author] Dec 23, 2013 @ 12:29pm 
Thank you for playing, Yavie, I appreciate it and am glad that you enjoyed the challenges!
Yavie Dec 21, 2013 @ 9:56pm 
WOWOW... that was fantastic!! Took my brain way too long on some of those puzzles, and had lots of "oh duuuh" moments. Wish I could have explored the ship, though (;
Zoraya  [author] Nov 14, 2013 @ 12:02pm 
Thank you dale_exterminator1, I hope you had fun playing!
dalek_exterminator1 Nov 13, 2013 @ 5:52pm 
This looks like one big chamber. Trying it out now
Zoraya  [author] Oct 19, 2013 @ 1:04pm 
[~EBCR] Staccato, yes, so do I! Thanks for your visit and I hope you enjoyed playing.
Zoraya  [author] Oct 19, 2013 @ 1:01pm 
Thanks, BUG, I´m glad that you enjoyed it!
Michael Bae Oct 19, 2013 @ 7:03am 
I love watching Next Generation so much this should be fun.
BUG Oct 18, 2013 @ 5:20pm 
Nice fun challenge,thanks.
Zoraya  [author] Oct 15, 2013 @ 1:13pm 
Thank you, metadavid!
metadavid Oct 14, 2013 @ 12:31am 
Very very good map. Takes some thought to work out solutions. Thanks. I just don't get tired of playing this game!!
Zoraya  [author] Sep 20, 2013 @ 12:21pm 

Thanks, machmanx, I´m glad you enjoyed playing!
Zoraya  [author] Sep 20, 2013 @ 12:18pm 
Really hate working, I had another concept for the part outside including travelling around and finding a way to get into the enterprise, but it wasn´t viable because of the item limitation.
Ohterwise, I would have to reduce the puzzle elements, so I decided to leave the entry part with the faith plates.
Thanks for playing!
machmanx Sep 19, 2013 @ 10:27pm 
*sigh* This is EXACTLY why I told Geordi that he needs to upgrade the antivirus software from Ferengi Anti-crap Basic to Ferengi Anti-crap Latinum version. The basic one doesn't account for hostile AIs. And now look at the Enterprise: It's all blocky and sh!+

This was a decent chamber. It had some challenge but I got through. Would've loved to see more but that would require a lot more work and much bigger chamber. Great job on this!
1980 Sep 18, 2013 @ 4:43pm 
This was very fun to proceed. But one thing that I'm not satisfied with is that players do not have enough time to travel around the entire map even though you constituted a lot of huge things to enjoy. From very the moment players tread the first faith jump plate, they're subject to solving the puzzles you put in. Isn't there any way to travel round the outter parts?
Zoraya  [author] Sep 16, 2013 @ 12:29pm 
@sjm28 @gambilier, thanks for playing!
Zoraya  [author] Sep 16, 2013 @ 12:28pm 
Fatso, thanks again for your feedback!
gambilier Sep 15, 2013 @ 8:44am 
Nice chamber, I liked it
Fatso Sep 14, 2013 @ 12:28am 
I just watched your video on this chamber and I see you made some changes. I wish i knew you fix the chamber so I could have did another run though. Wont be fair now that i seen the video. Glad you made the fixes though cause i'm sure you put alot of hard work into this one.
sjm28 Sep 13, 2013 @ 7:45pm 
This is an outstanding chamber Zoraya. I solved the first room quite a bit differently than you did in the video, and in the second room I used the faith plate to jump up onto the light bridge with the cube.
Tony Sep 13, 2013 @ 4:02pm 
That isn't how I did it.

Your way works, 100% of the time

I tried to use the funnel to move the box to the high point, and then change the position of the box so it fell and hopefully bounced to the slanted surface, didnt occur to me to use the free fall of the cube to get it, like your video shows. Goos stuff indeed!
Zoraya  [author] Sep 13, 2013 @ 3:49pm 
Tony, the 2nd room is a bit tricky indeed.
I´ve just added a video with a complete walkthrough, maybe you take a look at it and try again.
Thanks for playing and I hope you enjoyed it.
Zoraya  [author] Sep 13, 2013 @ 3:48pm 
Thanks to all for playing and commenting!
kimist108 Sep 13, 2013 @ 3:38pm 
Nice. Tony, while you are in the funnel, look very closely at surfaces. You are missing a very important portable surface.
Tony Sep 13, 2013 @ 2:48pm 
Not sure how to solve the last room. Ended up sitting in the blue funnel to get an angle to try to drop the box onto the slanted surface so it hits the button. Took too long. Not sure if this is the way - if it is, shit puzzle. If it isn't advise me the correct way and ill do it again :)

First bit was good!
SvS Sep 13, 2013 @ 1:47pm 
Very Tricky
Stryker Sep 13, 2013 @ 12:33pm 
Very cool, very challenging as well... Great work! Millenium Falcon next maybe? :P
Bob Esponja Sep 13, 2013 @ 9:58am 
Really really cool & clever. The best by the moment i've played
raycelbelmond Sep 13, 2013 @ 2:50am 
Very good design. Fun and clever. Raycelbelmond
wildgoosespeeder Sep 12, 2013 @ 5:34pm 
Two very good tests in the Enterprise (confused to why Star Trek is the theme). Also drop all symbols in favor of antlines. Change the laser field (x symbol) to a fizzler, disconnect the laser field to the laser catcher, put an angled panel below it (create a door), and hook up the angled panel to the laser catcher that originally connected to the laser field.

Try my map?
Phrendon Sep 12, 2013 @ 7:15am 
Fatso, neat way of finishing the 2nd room. Why didnt I think of that? I think I used the Riker, brute force approach.
Stagger Lee Sep 11, 2013 @ 5:36pm 
Great design and clever puzzles. I didn't utilize the faithplates though. I just used angles with the lasers. It looked like you possibly provided several ways to solve the last part. The first puzzle was extremely pleasing.
Fatso Sep 11, 2013 @ 4:49pm 
Hi Zoraya, this is my video of how I solved the puzzles without useing a few things
Zoraya  [author] Sep 11, 2013 @ 1:54pm 
Phrendon, glad to hear! Sounds interesting :-)
Zoraya  [author] Sep 11, 2013 @ 1:51pm 
Thank you for playing, Fatso.
Yes, post a video if you like. It´s always interesting for me to see how people solve my puzzles and if they found an alternate way to solve with less items.
Thanks for your feedback!
Phrendon Sep 11, 2013 @ 12:12pm 
Finally beat it with some creative faith plate maneuvering.
Fatso Sep 10, 2013 @ 5:10pm 
Great Design Zoraya, must have took you a long time to create. The puzzles I could exploit rather easy though I never used the cube catcher for the flip panel or the light bridge to the left. If you would like I can make a video to show you how I was able to solve it without useing those things, that way you can make any corrections.
Brave Sep 10, 2013 @ 12:32pm 
She fixed it, my first run through i had 3 cubes in the second puzzle area, but she put in a fizzler going up the tractor beam so i had to worked with 2.
This time i had to used the lightbridge, and now i know the reason for the faith plates.
Now I can say 2nd puzzle area was real good, also good job with caging in the exit.
Phrendon Sep 10, 2013 @ 12:25pm 
Oh do we need 3 cubes to complete the puzzle? cause I only have 2, thats why I didnt solve it I guess. Cant figure out how to turn off the light field right at the end.
Zoraya  [author] Sep 10, 2013 @ 12:23pm 
Brave, my Update fixed that already (getting the cube to the upper area isn´t possible anymore), you must have played the old version.
Brave Sep 10, 2013 @ 11:44am 
I beat the 2nd part already, instead of jumping on the side of the laser.
In the 2nd part i didn't use or deactivate the light bridges to get my cube, and i had 3 cubes to solved the puzzle.
Unless you've fix the 2nd puzzle other than fixing the laser issue?
Zoraya  [author] Sep 10, 2013 @ 11:42am 
Brave, thanks again for your feedback!
I briefly thought of that jump, but didn´t tested it.
If you skipped the second part of the puzzle, I would appreciate your testing and feedback on the updated version.
Zoraya  [author] Sep 10, 2013 @ 11:35am 
Thanks for playing, Phrendon. Please let me know, if and on which part you need a hint.
Brave Sep 10, 2013 @ 10:03am 
You could glass or fence the sides off at the exit to keep a player from jumping to the sides pass the laser.