Matrix of Three
56 Comments
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herbusmc Feb 14 @ 9:51pm 
Neat little puzzle. I liked it. Thanks!
asminahipi Dec 15, 2013 @ 8:12am 
buen trabajo,gracias
PsychoBR Nov 14, 2013 @ 8:41am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
p0rtalmaster Nov 10, 2013 @ 1:22am 
Excellent Hammer modifications, and an excellent test, too (though it could be even better if you had used the full, "expert" compile mode).
ghostyman719 Oct 23, 2013 @ 1:32pm 
Not too bad. I didn't like needing to crawl under the beam; what was the elevated laser dais doing for you?
Portλl Nerd Sep 22, 2013 @ 10:43am 
Very good level. Chamber had a good puzzle and looked good. My only complaint is some of the fizzlers did not have animations when they were diaabled, but it isn't really a big deal. Overall, I really enjoyed ths chamber
Kangus Sep 17, 2013 @ 12:03pm 
Very clever puzzle! I really enjoyed it.
shieldsy Sep 16, 2013 @ 10:04pm 
I concur with uggtoast.
The Entire Population of Canada Sep 16, 2013 @ 4:25pm 
Not too difficult, but not too easy either. I like it.
RausesX Sep 16, 2013 @ 3:33pm 
took me about 15minutes..
Arakim Sep 16, 2013 @ 12:15pm 
This was a simple map but it was funny. Good job.
Fireking Sep 16, 2013 @ 9:38am 
lol
fede_500 Sep 16, 2013 @ 9:20am 
lol
Motieman Sep 16, 2013 @ 6:53am 
quite well thought out medium challenge took me about 5 mins to pass
Daugmann Sep 15, 2013 @ 1:10pm 
hahaha
PenguinwithPie Sep 15, 2013 @ 12:13pm 
☻/ This is Bob. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
segus3088 Sep 15, 2013 @ 8:44am 
cool
ymri Sep 15, 2013 @ 7:45am 
i like tommatoes
machmanx Sep 14, 2013 @ 4:07pm 
This was pretty easy. Good job on the entryway design...more life has been injected...not really :\
.#SEKTION12 Sep 14, 2013 @ 3:47pm 
Nice :)
Kutchyc8 Sep 14, 2013 @ 1:59pm 
Looks ok :)
AD_79 Sep 14, 2013 @ 12:53pm 
While the aesthetics could use some work (Not much variation with the lighting, textures from multiple themes being used), the puzzle and design are... not bad, although the puzzle is way too easy. It only took about three minutes.
newsuperyoshi [PWNY] Sep 14, 2013 @ 12:00pm 
That was a nice little puzzle.
=|M|= Spectre [FMC] Sep 14, 2013 @ 11:26am 
This was nice, wasnt too complictated or to easy. And it was my FIRST chamber!! :D
JinxDoll Sep 14, 2013 @ 7:54am 
Nice chamber! Not hard but nice concept!
Do give my latest chamber a go if you're free, JD005 - Deception
[SoS] # FwGreG Sep 14, 2013 @ 7:35am 
Hard and nice map ;)
Kobe Sep 14, 2013 @ 2:15am 
:)
Colonel_Camel Sep 13, 2013 @ 11:14pm 
Pretty good. Excellant in concept, but there are some real problems with that part where you have to put the cube on the moving platform. Every time it aligns with the sensor and stops the platform, the sudden stop causes the cube to shift, knocking it out of alignment with the sensor. I figured out how to solve the puzzle quite quickly, but getting the solution to work took ages.
Dragonfish37 Sep 13, 2013 @ 8:24pm 
Amazing chamber
jachavez Sep 13, 2013 @ 8:14pm 
Gran juego me ha hecho quebrarme la cabeza muchas veces
I.R.A. shpaolin Sep 13, 2013 @ 7:53pm 
Nice!
Ravenscaur Sep 13, 2013 @ 6:47pm 
a bit of light fun. Good visuals, but not too hard.
rudyx2010 Sep 13, 2013 @ 6:24pm 
duuude such a great map i find a way to win realy fast but i try the way you want...
can you try my map he has 2 ways to solvit and the 2° one is really stupid...
http://steamcommunity.com/sharedfiles/filedetails/?id=174986215&tscn=1378429003
2thsavior Sep 13, 2013 @ 5:11pm 
Wow
I'm Batman Sep 13, 2013 @ 9:44am 
It was ok... Well thought out but no real challenge which is what I was looking for... Keep making though dude!
shane7218 Sep 13, 2013 @ 9:09am 
Really enjoyed it . Try mine if your interested http://steamcommunity.com/workshop/filedetails/?id=143032975
Lightmare =tgt= Sep 12, 2013 @ 12:58pm 
Nice. It was a bit shorter than I thought it was going to be but it was still fun.

Try my new map?
http://steamcommunity.com/sharedfiles/filedetails/?id=177381218
josepezdj Sep 12, 2013 @ 9:36am 
jajajajaja... me ha hecho gracia leer ese comentario en español :D He acabado en este mapa accidentalmente, no lo he jugado ni nada.... Y más abajo hay otro comentario en español también, y tampoco muy favorable....
-{gT}- $ Lauren Sep 12, 2013 @ 8:45am 
menudo monton de mierda
gotredonyou Sep 12, 2013 @ 7:28am 
Simple but very well done. Very attractive.
ZAEROS Sep 12, 2013 @ 3:56am 
Good map, nice variations. Enloyed a lot Thank you.
PKs | Doflamingo® Sep 12, 2013 @ 3:27am 
unA MERDA
AD_79 Sep 11, 2013 @ 5:39pm 
IMMEDIATELY I can see textures from the first Portal. Some people may not know that you should not use those textures along with Portal 2 textures.
SevenSilhouette Sep 11, 2013 @ 3:16pm 
Fairly easy, however very well designed.
Cocoricobis Sep 11, 2013 @ 1:31pm 
pas mal, mais on trouve comme même vite la solution
wildgoosespeeder Sep 11, 2013 @ 12:09pm 
raycelbelmond Sep 11, 2013 @ 10:14am 
Good job. Fun. try one of mine Maybe ''Mark'' or ''Katie'' or ''Denis'' or ''Gael'' Raycelbelmond
rft50 Sep 11, 2013 @ 7:40am 
cant wait!
Alyon Wolfie Sep 11, 2013 @ 6:51am 
I think it was a good balance of both portals and other test elements. A lot of map designers, at least that I've noticed, tend to not use portals as much for problem solving and use just test elements such as buttons and cubes; I felt like you had a good balance so well done on that :3