Ritual Steel - Reanimation Enchantment
53 条留言
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The Puhbru Behind The Despesnr 6月17日下午11:55 
And what was that armor? :3
The Puhbru Behind The Despesnr 6月17日下午11:54 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
The Puhbru Behind The Despesnr 6月17日下午11:46 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
The Puhbru Behind The Despesnr 6月17日下午11:44 
I hope it'll still work now. that i just installed it ^_^
TheGreyLight  [作者] 6月17日下午4:51 
Yeah its defs solitude ;) Haha it helps if you have it installed!
The Puhbru Behind The Despesnr 6月17日下午1:23 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
The Puhbru Behind The Despesnr 6月17日上午9:16 
Oh god i think i am wrong D:
The Puhbru Behind The Despesnr 6月17日上午9:14 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Light of Ontario 6月13日上午5:32 
Bring two bows instead of just one! :D
The Puhbru Behind The Despesnr 6月13日上午12:30 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
TheGreyLight  [作者] 6月12日下午4:24 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
TheGreyLight  [作者] 6月12日下午4:23 
@I So Special Noooo! Not Grey! D:
Light of Ontario 6月12日上午5:37 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
The Puhbru Behind The Despesnr 6月12日上午12:14 
It's sounds like that sort of low level cave :3
The Puhbru Behind The Despesnr 6月12日上午12:14 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
TheGreyLight  [作者] 6月11日下午3:01 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
TheGreyLight  [作者] 6月11日下午3:01 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
The Puhbru Behind The Despesnr 6月11日上午11:30 
Where is the cave? D:
ϟMangekyō Sharinganϟ 6月5日上午7:47 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Scorpion 4月20日下午1:56 
were are warlock chests
-MoD- Agent Phaser Rave 3月20日下午3:19 
This is great.
orlando_pasqua 3月13日下午9:51 
where is it?
Michael Duggan 3月10日下午2:34 
Michael Duggan 3月10日下午2:33 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 3月8日下午6:53 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 2月15日下午1:45 
how long does the reanimate last??
Dovahkiin 2013年9月30日上午10:25 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
U
TheGreyLight  [作者] 2013年9月29日下午3:22 
Yeah alright then. Some are non-compatible though.
Dovahkiin 2013年9月29日上午1:54 
Yeah so I can get them all
TheGreyLight  [作者] 2013年9月28日下午5:18 
Like every single one?
Dovahkiin 2013年9月28日下午12:22 
Can you put all your mods in a collection so I can download the whole collection plz
The Silent Gamer 2013年9月23日上午5:46 
by "a weapon like this" I meant it reanimates corpses.
The Silent Gamer 2013年9月23日上午5:45 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 2013年9月20日下午5:38 
It can not be emproved at a grinding stone ?
TheGreyLight  [作者] 2013年9月16日上午4:49 
I agree
Dovahkiin 2013年9月16日上午3:54 
it looks awesome
TheGreyLight  [作者] 2013年9月16日上午12:56 
You're very blunt.
pigtailsboy 2013年9月15日下午6:13 
reskin it please. it looks terrible.
TheGreyLight  [作者] 2013年9月14日上午8:11 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
jimmi 2013年9月14日上午7:47 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Pizza Delivery 2013年9月12日下午7:45 
Make a diff mod with same bow, just unenchanted?
TheGreyLight  [作者] 2013年9月11日下午10:52 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 2013年9月11日下午3:56 
Great mod, I also like the the textures of the bow itself and the lore behind it.
TheGreyLight  [作者] 2013年9月11日下午2:04 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 2013年9月11日下午12:35 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka1000 2013年9月7日上午9:14 
Nice Mod. :)
Dan13 2013年9月7日上午7:09 
Boop
TheGreyLight  [作者] 2013年9月7日上午4:46 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)
jeslyck 2013年9月7日上午4:38 
Sorry thought it worked as Nibelung in World of Warcraft
TheGreyLight  [作者] 2013年9月7日上午3:34 
But then you would keep reanimating things that you wouldn't want to. For example, you run into a room full of spiders and you kill and reanimate the biggest one to help you fight the others. You would have to switch to a different weapon or run the risk of killing and reanimating one of the small ones, this killing your big zombie.