The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ritual Steel - Reanimation Enchantment
< >
Komentarzy: 55
SparklyRaven 2 listopada 2015 o 0:58 
are all nichtingale by this mod green ??/
Unknown Jewish Vasectomy 22 grudnia 2014 o 19:08 
where is it located
Pybromancer 17 czerwca 2014 o 23:55 
And what was that armor? :3
Pybromancer 17 czerwca 2014 o 23:54 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
Pybromancer 17 czerwca 2014 o 23:46 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
Pybromancer 17 czerwca 2014 o 23:44 
I hope it'll still work now. that i just installed it ^_^
4KINGS - Mance  [autor] 17 czerwca 2014 o 16:51 
Yeah its defs solitude ;) Haha it helps if you have it installed!
Pybromancer 17 czerwca 2014 o 13:23 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
Pybromancer 17 czerwca 2014 o 9:16 
Oh god i think i am wrong D:
Pybromancer 17 czerwca 2014 o 9:14 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Lyght 13 czerwca 2014 o 5:32 
Bring two bows instead of just one! :D
Pybromancer 13 czerwca 2014 o 0:30 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
4KINGS - Mance  [autor] 12 czerwca 2014 o 16:24 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
4KINGS - Mance  [autor] 12 czerwca 2014 o 16:23 
@I So Special Noooo! Not Grey! D:
Lyght 12 czerwca 2014 o 5:37 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
Pybromancer 12 czerwca 2014 o 0:14 
It's sounds like that sort of low level cave :3
Pybromancer 12 czerwca 2014 o 0:14 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
4KINGS - Mance  [autor] 11 czerwca 2014 o 15:01 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
4KINGS - Mance  [autor] 11 czerwca 2014 o 15:01 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
Pybromancer 11 czerwca 2014 o 11:30 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5 czerwca 2014 o 7:47 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Snake 20 kwietnia 2014 o 13:56 
were are warlock chests
Phaser Rave 20 marca 2014 o 15:19 
This is great.
orlando_pasqua 13 marca 2014 o 21:51 
where is it?
meekzombie 10 marca 2014 o 14:34 
meekzombie 10 marca 2014 o 14:33 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8 marca 2014 o 18:53 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15 lutego 2014 o 13:45 
how long does the reanimate last??
JAMMAC1 30 września 2013 o 10:25 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
U
4KINGS - Mance  [autor] 29 września 2013 o 15:22 
Yeah alright then. Some are non-compatible though.
JAMMAC1 29 września 2013 o 1:54 
Yeah so I can get them all
4KINGS - Mance  [autor] 28 września 2013 o 17:18 
Like every single one?
JAMMAC1 28 września 2013 o 12:22 
Can you put all your mods in a collection so I can download the whole collection plz
Unknown 23 września 2013 o 5:46 
by "a weapon like this" I meant it reanimates corpses.
Unknown 23 września 2013 o 5:45 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20 września 2013 o 17:38 
It can not be emproved at a grinding stone ?
4KINGS - Mance  [autor] 16 września 2013 o 4:49 
I agree
Christian | Chief 8 16 września 2013 o 3:54 
it looks awesome
4KINGS - Mance  [autor] 16 września 2013 o 0:56 
You're very blunt.
pigtailsboy 15 września 2013 o 18:13 
reskin it please. it looks terrible.
4KINGS - Mance  [autor] 14 września 2013 o 8:11 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
Admiral Clover 14 września 2013 o 7:47 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Leeroy Valentine 12 września 2013 o 19:45 
Make a diff mod with same bow, just unenchanted?
4KINGS - Mance  [autor] 11 września 2013 o 22:52 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11 września 2013 o 15:56 
Great mod, I also like the the textures of the bow itself and the lore behind it.
4KINGS - Mance  [autor] 11 września 2013 o 14:04 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11 września 2013 o 12:35 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka0707 7 września 2013 o 9:14 
Nice Mod. :)
Dankaro 7 września 2013 o 7:09 
Boop
4KINGS - Mance  [autor] 7 września 2013 o 4:46 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)