Ritual Steel - Reanimation Enchantment
53 σχόλια
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The Puhbru Behind The Despesnr 17 Ιουν @ 11:55μμ 
And what was that armor? :3
The Puhbru Behind The Despesnr 17 Ιουν @ 11:54μμ 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
The Puhbru Behind The Despesnr 17 Ιουν @ 11:46μμ 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
The Puhbru Behind The Despesnr 17 Ιουν @ 11:44μμ 
I hope it'll still work now. that i just installed it ^_^
TheGreyLight  [Δημιουργός] 17 Ιουν @ 4:51μμ 
Yeah its defs solitude ;) Haha it helps if you have it installed!
The Puhbru Behind The Despesnr 17 Ιουν @ 1:23μμ 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
The Puhbru Behind The Despesnr 17 Ιουν @ 9:16πμ 
Oh god i think i am wrong D:
The Puhbru Behind The Despesnr 17 Ιουν @ 9:14πμ 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Light of Ontario 13 Ιουν @ 5:32πμ 
Bring two bows instead of just one! :D
The Puhbru Behind The Despesnr 13 Ιουν @ 12:30πμ 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
TheGreyLight  [Δημιουργός] 12 Ιουν @ 4:24μμ 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
TheGreyLight  [Δημιουργός] 12 Ιουν @ 4:23μμ 
@I So Special Noooo! Not Grey! D:
Light of Ontario 12 Ιουν @ 5:37πμ 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
The Puhbru Behind The Despesnr 12 Ιουν @ 12:14πμ 
It's sounds like that sort of low level cave :3
The Puhbru Behind The Despesnr 12 Ιουν @ 12:14πμ 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
TheGreyLight  [Δημιουργός] 11 Ιουν @ 3:01μμ 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
TheGreyLight  [Δημιουργός] 11 Ιουν @ 3:01μμ 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
The Puhbru Behind The Despesnr 11 Ιουν @ 11:30πμ 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5 Ιουν @ 7:47πμ 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Scorpion 20 Απρ @ 1:56μμ 
were are warlock chests
-MoD- Agent Phaser Rave 20 Μαρ @ 3:19μμ 
This is great.
orlando_pasqua 13 Μαρ @ 9:51μμ 
where is it?
Michael Duggan 10 Μαρ @ 2:34μμ 
Michael Duggan 10 Μαρ @ 2:33μμ 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8 Μαρ @ 6:53μμ 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15 Φεβ @ 1:45μμ 
how long does the reanimate last??
Dovahkiin 30 Σεπ, 2013 @ 10:25πμ 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
U
TheGreyLight  [Δημιουργός] 29 Σεπ, 2013 @ 3:22μμ 
Yeah alright then. Some are non-compatible though.
Dovahkiin 29 Σεπ, 2013 @ 1:54πμ 
Yeah so I can get them all
TheGreyLight  [Δημιουργός] 28 Σεπ, 2013 @ 5:18μμ 
Like every single one?
Dovahkiin 28 Σεπ, 2013 @ 12:22μμ 
Can you put all your mods in a collection so I can download the whole collection plz
The Silent Gamer 23 Σεπ, 2013 @ 5:46πμ 
by "a weapon like this" I meant it reanimates corpses.
The Silent Gamer 23 Σεπ, 2013 @ 5:45πμ 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20 Σεπ, 2013 @ 5:38μμ 
It can not be emproved at a grinding stone ?
TheGreyLight  [Δημιουργός] 16 Σεπ, 2013 @ 4:49πμ 
I agree
Dovahkiin 16 Σεπ, 2013 @ 3:54πμ 
it looks awesome
TheGreyLight  [Δημιουργός] 16 Σεπ, 2013 @ 12:56πμ 
You're very blunt.
pigtailsboy 15 Σεπ, 2013 @ 6:13μμ 
reskin it please. it looks terrible.
TheGreyLight  [Δημιουργός] 14 Σεπ, 2013 @ 8:11πμ 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
jimmi 14 Σεπ, 2013 @ 7:47πμ 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Pizza Delivery 12 Σεπ, 2013 @ 7:45μμ 
Make a diff mod with same bow, just unenchanted?
TheGreyLight  [Δημιουργός] 11 Σεπ, 2013 @ 10:52μμ 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11 Σεπ, 2013 @ 3:56μμ 
Great mod, I also like the the textures of the bow itself and the lore behind it.
TheGreyLight  [Δημιουργός] 11 Σεπ, 2013 @ 2:04μμ 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11 Σεπ, 2013 @ 12:35μμ 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka1000 7 Σεπ, 2013 @ 9:14πμ 
Nice Mod. :)
Dan13 7 Σεπ, 2013 @ 7:09πμ 
Boop
TheGreyLight  [Δημιουργός] 7 Σεπ, 2013 @ 4:46πμ 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)
jeslyck 7 Σεπ, 2013 @ 4:38πμ 
Sorry thought it worked as Nibelung in World of Warcraft
TheGreyLight  [Δημιουργός] 7 Σεπ, 2013 @ 3:34πμ 
But then you would keep reanimating things that you wouldn't want to. For example, you run into a room full of spiders and you kill and reanimate the biggest one to help you fight the others. You would have to switch to a different weapon or run the risk of killing and reanimating one of the small ones, this killing your big zombie.