Ritual Steel - Reanimation Enchantment
53 Kommentare
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The Pybro Behind The Dispenser™ 17. Juni um 23:55 Uhr 
And what was that armor? :3
The Pybro Behind The Dispenser™ 17. Juni um 23:54 Uhr 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
The Pybro Behind The Dispenser™ 17. Juni um 23:46 Uhr 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
The Pybro Behind The Dispenser™ 17. Juni um 23:44 Uhr 
I hope it'll still work now. that i just installed it ^_^
TheGreyLight  [Autor] 17. Juni um 16:51 Uhr 
Yeah its defs solitude ;) Haha it helps if you have it installed!
The Pybro Behind The Dispenser™ 17. Juni um 13:23 Uhr 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
The Pybro Behind The Dispenser™ 17. Juni um 9:16 Uhr 
Oh god i think i am wrong D:
The Pybro Behind The Dispenser™ 17. Juni um 9:14 Uhr 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Ontario 13. Juni um 5:32 Uhr 
Bring two bows instead of just one! :D
The Pybro Behind The Dispenser™ 13. Juni um 0:30 Uhr 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
TheGreyLight  [Autor] 12. Juni um 16:24 Uhr 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
TheGreyLight  [Autor] 12. Juni um 16:23 Uhr 
@I So Special Noooo! Not Grey! D:
Ontario 12. Juni um 5:37 Uhr 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
The Pybro Behind The Dispenser™ 12. Juni um 0:14 Uhr 
It's sounds like that sort of low level cave :3
The Pybro Behind The Dispenser™ 12. Juni um 0:14 Uhr 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
TheGreyLight  [Autor] 11. Juni um 15:01 Uhr 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
TheGreyLight  [Autor] 11. Juni um 15:01 Uhr 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
The Pybro Behind The Dispenser™ 11. Juni um 11:30 Uhr 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5. Juni um 7:47 Uhr 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Scorpion 20. Apr. um 13:56 Uhr 
were are warlock chests
Agent Phaser Rave 20. März um 15:19 Uhr 
This is great.
orlando_pasqua 13. März um 21:51 Uhr 
where is it?
Michael Duggan 10. März um 14:34 Uhr 
Michael Duggan 10. März um 14:33 Uhr 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8. März um 18:53 Uhr 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15. Feb. um 13:45 Uhr 
how long does the reanimate last??
Dovahkiin 30. Sep. 2013 um 10:25 Uhr 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
U
TheGreyLight  [Autor] 29. Sep. 2013 um 15:22 Uhr 
Yeah alright then. Some are non-compatible though.
Dovahkiin 29. Sep. 2013 um 1:54 Uhr 
Yeah so I can get them all
TheGreyLight  [Autor] 28. Sep. 2013 um 17:18 Uhr 
Like every single one?
Dovahkiin 28. Sep. 2013 um 12:22 Uhr 
Can you put all your mods in a collection so I can download the whole collection plz
The Silent Gamer 23. Sep. 2013 um 5:46 Uhr 
by "a weapon like this" I meant it reanimates corpses.
The Silent Gamer 23. Sep. 2013 um 5:45 Uhr 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20. Sep. 2013 um 17:38 Uhr 
It can not be emproved at a grinding stone ?
TheGreyLight  [Autor] 16. Sep. 2013 um 4:49 Uhr 
I agree
Dovahkiin 16. Sep. 2013 um 3:54 Uhr 
it looks awesome
TheGreyLight  [Autor] 16. Sep. 2013 um 0:56 Uhr 
You're very blunt.
pigtailsboy 15. Sep. 2013 um 18:13 Uhr 
reskin it please. it looks terrible.
TheGreyLight  [Autor] 14. Sep. 2013 um 8:11 Uhr 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
jimmi 14. Sep. 2013 um 7:47 Uhr 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Pizza Delivery 12. Sep. 2013 um 19:45 Uhr 
Make a diff mod with same bow, just unenchanted?
TheGreyLight  [Autor] 11. Sep. 2013 um 22:52 Uhr 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11. Sep. 2013 um 15:56 Uhr 
Great mod, I also like the the textures of the bow itself and the lore behind it.
TheGreyLight  [Autor] 11. Sep. 2013 um 14:04 Uhr 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11. Sep. 2013 um 12:35 Uhr 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka1000 7. Sep. 2013 um 9:14 Uhr 
Nice Mod. :)
Dan12 (all luck no skill) 7. Sep. 2013 um 7:09 Uhr 
Boop
TheGreyLight  [Autor] 7. Sep. 2013 um 4:46 Uhr 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)
jeslyck 7. Sep. 2013 um 4:38 Uhr 
Sorry thought it worked as Nibelung in World of Warcraft
TheGreyLight  [Autor] 7. Sep. 2013 um 3:34 Uhr 
But then you would keep reanimating things that you wouldn't want to. For example, you run into a room full of spiders and you kill and reanimate the biggest one to help you fight the others. You would have to switch to a different weapon or run the risk of killing and reanimating one of the small ones, this killing your big zombie.