The Elder Scrolls V: Skyrim

Ritual Steel - Reanimation Enchantment
54 kommentarer
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^5|^0EvolvE^5|Chance^2 22. dec 2014 kl. 7:08pm 
where is it located
Pybruh 17. jun 2014 kl. 11:55pm 
And what was that armor? :3
Pybruh 17. jun 2014 kl. 11:54pm 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
Pybruh 17. jun 2014 kl. 11:46pm 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
Pybruh 17. jun 2014 kl. 11:44pm 
I hope it'll still work now. that i just installed it ^_^
TheGreyLight  [ophavsmand] 17. jun 2014 kl. 4:51pm 
Yeah its defs solitude ;) Haha it helps if you have it installed!
Pybruh 17. jun 2014 kl. 1:23pm 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
Pybruh 17. jun 2014 kl. 9:16am 
Oh god i think i am wrong D:
Pybruh 17. jun 2014 kl. 9:14am 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Lord Lyght 13. jun 2014 kl. 5:32am 
Bring two bows instead of just one! :D
Pybruh 13. jun 2014 kl. 12:30am 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
TheGreyLight  [ophavsmand] 12. jun 2014 kl. 4:24pm 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
TheGreyLight  [ophavsmand] 12. jun 2014 kl. 4:23pm 
@I So Special Noooo! Not Grey! D:
Lord Lyght 12. jun 2014 kl. 5:37am 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
Pybruh 12. jun 2014 kl. 12:14am 
It's sounds like that sort of low level cave :3
Pybruh 12. jun 2014 kl. 12:14am 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
TheGreyLight  [ophavsmand] 11. jun 2014 kl. 3:01pm 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
TheGreyLight  [ophavsmand] 11. jun 2014 kl. 3:01pm 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
Pybruh 11. jun 2014 kl. 11:30am 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5. jun 2014 kl. 7:47am 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Scorpion 20. apr 2014 kl. 1:56pm 
were are warlock chests
-MoD- Agent Phaser Rave 20. mar 2014 kl. 3:19pm 
This is great.
orlando_pasqua 13. mar 2014 kl. 9:51pm 
where is it?
Michael Duggan 10. mar 2014 kl. 2:34pm 
Michael Duggan 10. mar 2014 kl. 2:33pm 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8. mar 2014 kl. 6:53pm 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15. feb 2014 kl. 1:45pm 
how long does the reanimate last??
Dovahkiin 30. sep 2013 kl. 10:25am 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
TheGreyLight  [ophavsmand] 29. sep 2013 kl. 3:22pm 
Yeah alright then. Some are non-compatible though.
Dovahkiin 29. sep 2013 kl. 1:54am 
Yeah so I can get them all
TheGreyLight  [ophavsmand] 28. sep 2013 kl. 5:18pm 
Like every single one?
Dovahkiin 28. sep 2013 kl. 12:22pm 
Can you put all your mods in a collection so I can download the whole collection plz
Unknown 23. sep 2013 kl. 5:46am 
by "a weapon like this" I meant it reanimates corpses.
Unknown 23. sep 2013 kl. 5:45am 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20. sep 2013 kl. 5:38pm 
It can not be emproved at a grinding stone ?
TheGreyLight  [ophavsmand] 16. sep 2013 kl. 4:49am 
I agree
Dovahkiin 16. sep 2013 kl. 3:54am 
it looks awesome
TheGreyLight  [ophavsmand] 16. sep 2013 kl. 12:56am 
You're very blunt.
pigtailsboy 15. sep 2013 kl. 6:13pm 
reskin it please. it looks terrible.
TheGreyLight  [ophavsmand] 14. sep 2013 kl. 8:11am 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
jimmi 14. sep 2013 kl. 7:47am 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Pizza Delivery 12. sep 2013 kl. 7:45pm 
Make a diff mod with same bow, just unenchanted?
TheGreyLight  [ophavsmand] 11. sep 2013 kl. 10:52pm 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11. sep 2013 kl. 3:56pm 
Great mod, I also like the the textures of the bow itself and the lore behind it.
TheGreyLight  [ophavsmand] 11. sep 2013 kl. 2:04pm 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11. sep 2013 kl. 12:35pm 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka1000 7. sep 2013 kl. 9:14am 
Nice Mod. :)
Dan13 7. sep 2013 kl. 7:09am 
TheGreyLight  [ophavsmand] 7. sep 2013 kl. 4:46am 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)
jeslyck 7. sep 2013 kl. 4:38am 
Sorry thought it worked as Nibelung in World of Warcraft