The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Ritual Steel - Reanimation Enchantment
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55 kommentarer
SparklyRaven 2. nov 2015 kl. 0:58 
are all nichtingale by this mod green ??/
Unknown Jewish Vasectomy 22. dec 2014 kl. 19:08 
where is it located
Pybromancer 17. jun 2014 kl. 23:55 
And what was that armor? :3
Pybromancer 17. jun 2014 kl. 23:54 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
Pybromancer 17. jun 2014 kl. 23:46 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
Pybromancer 17. jun 2014 kl. 23:44 
I hope it'll still work now. that i just installed it ^_^
4KINGS - Mance  [ophavsmand] 17. jun 2014 kl. 16:51 
Yeah its defs solitude ;) Haha it helps if you have it installed!
Pybromancer 17. jun 2014 kl. 13:23 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
Pybromancer 17. jun 2014 kl. 9:16 
Oh god i think i am wrong D:
Pybromancer 17. jun 2014 kl. 9:14 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Lyght 13. jun 2014 kl. 5:32 
Bring two bows instead of just one! :D
Pybromancer 13. jun 2014 kl. 0:30 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
4KINGS - Mance  [ophavsmand] 12. jun 2014 kl. 16:24 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
4KINGS - Mance  [ophavsmand] 12. jun 2014 kl. 16:23 
@I So Special Noooo! Not Grey! D:
Lyght 12. jun 2014 kl. 5:37 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
Pybromancer 12. jun 2014 kl. 0:14 
It's sounds like that sort of low level cave :3
Pybromancer 12. jun 2014 kl. 0:14 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
4KINGS - Mance  [ophavsmand] 11. jun 2014 kl. 15:01 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
4KINGS - Mance  [ophavsmand] 11. jun 2014 kl. 15:01 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
Pybromancer 11. jun 2014 kl. 11:30 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5. jun 2014 kl. 7:47 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Snake 20. apr 2014 kl. 13:56 
were are warlock chests
Phaser Rave 20. mar 2014 kl. 15:19 
This is great.
orlando_pasqua 13. mar 2014 kl. 21:51 
where is it?
meekzombie 10. mar 2014 kl. 14:34 
meekzombie 10. mar 2014 kl. 14:33 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8. mar 2014 kl. 18:53 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15. feb 2014 kl. 13:45 
how long does the reanimate last??
JAMMAC1 30. sep 2013 kl. 10:25 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
U
4KINGS - Mance  [ophavsmand] 29. sep 2013 kl. 15:22 
Yeah alright then. Some are non-compatible though.
JAMMAC1 29. sep 2013 kl. 1:54 
Yeah so I can get them all
4KINGS - Mance  [ophavsmand] 28. sep 2013 kl. 17:18 
Like every single one?
JAMMAC1 28. sep 2013 kl. 12:22 
Can you put all your mods in a collection so I can download the whole collection plz
Unknown 23. sep 2013 kl. 5:46 
by "a weapon like this" I meant it reanimates corpses.
Unknown 23. sep 2013 kl. 5:45 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20. sep 2013 kl. 17:38 
It can not be emproved at a grinding stone ?
4KINGS - Mance  [ophavsmand] 16. sep 2013 kl. 4:49 
I agree
Christian 16. sep 2013 kl. 3:54 
it looks awesome
4KINGS - Mance  [ophavsmand] 16. sep 2013 kl. 0:56 
You're very blunt.
pigtailsboy 15. sep 2013 kl. 18:13 
reskin it please. it looks terrible.
4KINGS - Mance  [ophavsmand] 14. sep 2013 kl. 8:11 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
Admiral Clover 14. sep 2013 kl. 7:47 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Leeroy Valentine 12. sep 2013 kl. 19:45 
Make a diff mod with same bow, just unenchanted?
4KINGS - Mance  [ophavsmand] 11. sep 2013 kl. 22:52 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11. sep 2013 kl. 15:56 
Great mod, I also like the the textures of the bow itself and the lore behind it.
4KINGS - Mance  [ophavsmand] 11. sep 2013 kl. 14:04 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11. sep 2013 kl. 12:35 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka0707 7. sep 2013 kl. 9:14 
Nice Mod. :)
Dankaro 7. sep 2013 kl. 7:09 
Boop
4KINGS - Mance  [ophavsmand] 7. sep 2013 kl. 4:46 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)