The Elder Scrolls V: Skyrim

Ritual Steel - Reanimation Enchantment
54 коментара
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^5|^0EvolvE^5|Chance^2 22 декември 2014 в 7:08 следобед 
where is it located
Pybruh 17 юни 2014 в 11:55 следобед 
And what was that armor? :3
Pybruh 17 юни 2014 в 11:54 следобед 
My skyrim CTDs when i get past the bethesda thing, i think it's this mod, because i'm still in the cave :P But i do have the necrobow one :D
Pybruh 17 юни 2014 в 11:46 следобед 
Is the bow's skin Just a recoloured nightingale bow? I do think it might be, i recognise it
Pybruh 17 юни 2014 в 11:44 следобед 
I hope it'll still work now. that i just installed it ^_^
TheGreyLight  [автор] 17 юни 2014 в 4:51 следобед 
Yeah its defs solitude ;) Haha it helps if you have it installed!
Pybruh 17 юни 2014 в 1:23 следобед 
Omg, i did the quest, I'm in the place, then i found out i wasn't subscibed to the mod GOD DAMNIT
Pybruh 17 юни 2014 в 9:16 сутринта 
Oh god i think i am wrong D:
Pybruh 17 юни 2014 в 9:14 сутринта 
@TheGreyLight I don't see a blue palace in solitude, i think you meant windhelm, i think that's where it is Heheh :3
Lord Lyght 13 юни 2014 в 5:32 сутринта 
Bring two bows instead of just one! :D
Pybruh 13 юни 2014 в 12:30 сутринта 
@Ontario Haha think about it, if you summoned every time you shot an arrow, or if it wasn't completely overpowered, you would summon everytime you killed, so it would be the exact same as this one
TheGreyLight  [автор] 12 юни 2014 в 4:24 следобед 
@Ontario Haha thaat could get a bit inconvinient dont you think? If you summoned a creature every time you fired an arrow :)
TheGreyLight  [автор] 12 юни 2014 в 4:23 следобед 
@I So Special Noooo! Not Grey! D:
Lord Lyght 12 юни 2014 в 5:37 сутринта 
What about a Summoning Bow? You know to summon a Fire or Ice elemental thing.
Pybruh 12 юни 2014 в 12:14 сутринта 
It's sounds like that sort of low level cave :3
Pybruh 12 юни 2014 в 12:14 сутринта 
To be honest, it's wolfskull cave, and with my experience through the game, i can just bring one of my lvl 50 chars or something into the cave with grey and storm through the dungeon :P then i would have a fun bow to play with,,, (Whispers) Maybe I'll Use It On Grey >:D
TheGreyLight  [автор] 11 юни 2014 в 3:01 следобед 
@ϟMangekyō Sharinganϟ You probbably didnt load the mod up in the CK. It was set to 60 because you can continually reanimate the same coprse.
TheGreyLight  [автор] 11 юни 2014 в 3:01 следобед 
@I So Special Its wolfskull cave. Its near the statue of meridia. You can only acess the bow throught the 'Man who cried wolf' quest though. To start the quest, talk to falk firebeard in the blue palace in sollitude. :)
Pybruh 11 юни 2014 в 11:30 сутринта 
Where is the cave? D:
ϟMangekyō Sharinganϟ 5 юни 2014 в 7:47 сутринта 
Why necromancers bow isn't visible in CK for some reason? Also, how to edit the duration of the ench, because 60 secs is lame imho
Scorpion 20 април 2014 в 1:56 следобед 
were are warlock chests
-MoD- Agent Phaser Rave 20 март 2014 в 3:19 следобед 
This is great.
orlando_pasqua 13 март 2014 в 9:51 следобед 
where is it?
Michael Duggan 10 март 2014 в 2:34 следобед 
Michael Duggan 10 март 2014 в 2:33 следобед 
I love zombies, in films and games, and I typically play as a necromancer/thief/assassin/archer when playing Skyrim. So this combines multiple aspects of game play that I like into one enchantment. Thank you!
Asgards Finest 8 март 2014 в 6:53 следобед 
How does one get that Dark Brotherhood Thieve's Guildmaster armor?
maeilertsen2003 15 февруари 2014 в 1:45 следобед 
how long does the reanimate last??
Dovahkiin 30 септември 2013 в 10:25 сутринта 
Could you make a collection of all compatible ones and one of non-compatible if thats not asking too much 0 0
TheGreyLight  [автор] 29 септември 2013 в 3:22 следобед 
Yeah alright then. Some are non-compatible though.
Dovahkiin 29 септември 2013 в 1:54 сутринта 
Yeah so I can get them all
TheGreyLight  [автор] 28 септември 2013 в 5:18 следобед 
Like every single one?
Dovahkiin 28 септември 2013 в 12:22 следобед 
Can you put all your mods in a collection so I can download the whole collection plz
Unknown 23 септември 2013 в 5:46 сутринта 
by "a weapon like this" I meant it reanimates corpses.
Unknown 23 септември 2013 в 5:45 сутринта 
Already a weapon like that in Wrymstooth mod and you can take it after completing the main quest of the mod
arneholm1110 20 септември 2013 в 5:38 следобед 
It can not be emproved at a grinding stone ?
TheGreyLight  [автор] 16 септември 2013 в 4:49 сутринта 
I agree
Dovahkiin 16 септември 2013 в 3:54 сутринта 
it looks awesome
TheGreyLight  [автор] 16 септември 2013 в 12:56 сутринта 
You're very blunt.
pigtailsboy 15 септември 2013 в 6:13 следобед 
reskin it please. it looks terrible.
TheGreyLight  [автор] 14 септември 2013 в 8:11 сутринта 
Yeah they have to be dead. If that were the case you would be reanimating everyone you kill!
jimmi 14 септември 2013 в 7:47 сутринта 
do they have to be dead? because it would be cool to use an enchanted sword to stike down an enemy to so him rise again emediatly after to kill his friends
Pizza Delivery 12 септември 2013 в 7:45 следобед 
Make a diff mod with same bow, just unenchanted?
TheGreyLight  [автор] 11 септември 2013 в 10:52 следобед 
Awesome :) The textures and lore were both done by Rylog9
Arrow Albert 11 септември 2013 в 3:56 следобед 
Great mod, I also like the the textures of the bow itself and the lore behind it.
TheGreyLight  [автор] 11 септември 2013 в 2:04 следобед 
Nah sorry. The only thing that affects the reanimation time is the zombie related perks and potion effects.
Arrow Albert 11 септември 2013 в 12:35 следобед 
Does having higher enchantinglevel affect the time of the reanimation? (if you enchant the weapon yourself)
Aka1000 7 септември 2013 в 9:14 сутринта 
Nice Mod. :)
Dan13 7 септември 2013 в 7:09 сутринта 
TheGreyLight  [автор] 7 септември 2013 в 4:46 сутринта 
Not familiar with that, never played WoW. If the effect was one that neanimated on kill then I agree with you that a chance for the effect to occur would be a good idea. I would probbably even make it happen on critical hits. But the idea behind this mod is that you use the weapons on corpses to raise them, and i think that gives you more control and versatility :)
jeslyck 7 септември 2013 в 4:38 сутринта 
Sorry thought it worked as Nibelung in World of Warcraft