Wake Island 1944 Beta v5
Komentarzy: 314
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29 Cze - 7:34 
The map is a bit too big for me. That said, the detail is brilliant. The atmosphere is really impressive.
In The Dark 7 Cze - 20:20 
battlefield 1944 music made by dice
nice choice
DerBackfischZombie666 19 Maj - 12:44 
dat trailer music!
Platinum Squirrel 14 Maj - 17:52 
@YouKnowNotMyName because fuck history
Aki 17 Lut - 3:17 
This stage is not fair Axis spawn point is too far from but allies spawn point is too close to defend area.Also Radio is too far from Axis but Allies Radio is in every capture point.
YouKnowNotMyName 15 Lut - 20:26 
Wake island 1942, 1943, and 1944.
Why isn't there a Wake island for 1941? when the battle was ACTUALLY fought?
Farstabb 7 Lut - 9:18 
Interesting
|9.SS|Hstuf.Wolfe 12 Sty - 15:20 
wake island cool it must be fun
[Pongling-PC] 6 Sty - 20:32 
I play this map in battlefield1942 !!
Zyklon Deus 3 Sty - 20:41 
Anybody know what servers I can play this on???
<GM>UnitedAlienVirus 28 Lis, 2014 - 12:46 
THIS MUST BE ADDED FOR RISING STORM ALSO CULD YOU ADD TRANSPORTATION BOATS THE ONES THEY USE IN D-DAY (in CAPS so it grabs your attention)
truecolope 24 Lis, 2014 - 21:31 
Nice
HH-turtlenax 23 Lis, 2014 - 4:52 
thats because there is no servers for this map
Дядя Саша 19 Lis, 2014 - 7:43 
Battelfild map,cool
maps177 18 Lis, 2014 - 17:23 
so cool and i played war thunder on this map today
jszurpita 17 Lis, 2014 - 8:54 
love this map
DaRkMaStErKaOs 9 Lis, 2014 - 23:54 
omg i love tha map
Sonovabitch>XI< 8 Lis, 2014 - 2:33 
yes please add thisto the campaign game, there are lots of very good maps out there not getting a chance.
MasterionX 25 Paź, 2014 - 14:20 
TWI absolutely should add Wake Island map to Rising Storm, like there is Guadalcanal already (some of the few Japanese offensives).
sheepdog 25 Paź, 2014 - 13:47 
i dig this map the american troops are tough to fight
Kungfoocheese 17 Paź, 2014 - 22:19 
Terrible map, the planes nearly made me go insane I couldn't even think or communicate with my team members due to the volume of sound along with the ai not moving in to assist capturing the last point. Please for the love of god fix it.
Alice 14 Paź, 2014 - 2:46 
В баттле не наигрались?А так норм
0V3RKILL 4 Paź, 2014 - 15:24 
i hate that no1 is running this 24/7. all I want to play is this map. this is the best map ever I dont care what game is.
Webbzyjr2 25 Wrz, 2014 - 6:33 
thanks man, i miss battlefield 1942's wake island.
IchZockeHierNur 10 Wrz, 2014 - 5:56 
this maps looks like wiked wake from battlefield heroes ....
Zelousmarineinspace 10 Wrz, 2014 - 2:01 
Who needs a 1942 HD Battlefield, when you can get a BETTER version of the same game for FREE?
You, my friend are a shining example of the Good in the gaming industry, & I salute you in your brave endevours.

"GOOD JOB... & Good luck Marine!" _MSGt Kelly, D00M 3
Lord-Aldhanor 1 Wrz, 2014 - 13:04 
Yoyo
Pandorum 9 Sie, 2014 - 18:03 
Why don't servers play maps like these...
ReignOfaNewKing 6 Sie, 2014 - 7:46 
i can see machine gunners and snipers lining up and gunning poeple down from the other side of the bay, idk.
Master Chief Snake 5 Sie, 2014 - 1:16 
So this game is only for Red Orchestra 2: Rising Storm? If yes, are you going to design the map that inspired by WWII-era and well as modern-era of Battlefield series that took place in Wake Island? I like Battlefield series since Battlefield 1942 and I have a Red Orchestra 2 such as Heroes of Stalingard and Rising Storm, but I only have full version of Heroes of Stalingard. I've played the trial version of Rising Storm, but I need to purchase the full version. After you finish this map you made, I will download this map and this game is better than crappy EA did.
(FIN) kasmoi 30 Lip, 2014 - 1:57 
thats because there is no servers for this map
M@m@y 29 Lip, 2014 - 5:46 
awsome map :)
Emton 24 Lip, 2014 - 14:20 
Did the textures get fixed yet?
Naytone 16 Lip, 2014 - 12:20 
loved battlefield 1942
Rossonero 5 Lip, 2014 - 22:49 
good
Funny Broccoli 2 Lip, 2014 - 0:55 
No bad
kasamaistuvaakarkkia_FIN 1 Lip, 2014 - 11:47 
just love this map :3
Zubru 28 Cze, 2014 - 15:05 
this map looks awsome.. well done DJames.
Jarhead 20 Cze, 2014 - 10:31 
Digging in on Wake would be impossible unless they used tons of explosives to blast foxholes out of the ground.
Mcmurder11 19 Cze, 2014 - 23:26 
is kinda i dont know
2nd Lt Bicardi [2-26] 17 Cze, 2014 - 15:42 
thats what I was staying, whilst I was never there, I, as previously stated I study the Pacific Theater and there are accounts of the hardships ( removing some language of course I know of digging into coral in the sun. I am hoping some of my details get added. Since you were stationed there Jarhead, could you correct anything in my previous statement.
Jarhead 16 Cze, 2014 - 9:52 
What the hell is with this forest. I've been stationed on wake. You can see the entire island from one end to the other without moving.
Lord BaratheonBr 15 Cze, 2014 - 8:17 
very good
John SteemOS  [autor] 7 Cze, 2014 - 20:50 
Thanks for the comments, glad to see you're so interested.
Taking your input into consideration for the next patch.
We'll see what I can come up with :P
2nd Lt Bicardi [2-26] 30 Maj, 2014 - 19:56 
Hey DJames Woods, I Love the map, and Please take no offense to what I am going to say. I study WWII quite extensively, and more specifically Pacifc Theater. According to several Sources, Wake Island Consisted of an entirely Infantry defense with VMF 211 with 8 F4F Wildcats stationed. Also, There were bare few trees on the main Island and was made mainly of Coral, not grass. Again, I mean no offense and I love the map, but I am just giving my Input. Thank you for reading.
John SteemOS  [autor] 30 Maj, 2014 - 10:23 
Too impatient. Can't even wait for newest of updates. Unbelievable garbage.
Kasket007 29 Maj, 2014 - 16:43 
Too laggy. Can't even play on lowest of graphics. Unbelievable garbage.
John SteemOS  [autor] 25 Maj, 2014 - 18:53 
Contacted your server host to make sure all is well.
Will keep in contact with them as I want to see this map get some love on your server.
Korpisolttu 25 Maj, 2014 - 4:48 
Nice, thanks! Our hoster "Rivimies" has posted the specifics to: http://forums.tripwireinteractive.com/showthread.php?t=96547&page=4
John SteemOS  [autor] 24 Maj, 2014 - 18:01 
Late reply bud, sorry, been utlra busy.

This has happened before, so I should be able to fix it for you guys.
Catching up on work with other projects, so this has been on the backburner, but not forgotten.