Rising Storm/Red Orchestra 2 Multiplayer

Wake Island 1944 Beta v5
314 commenti
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29 giu, ore 7:34 
The map is a bit too big for me. That said, the detail is brilliant. The atmosphere is really impressive.
In The Dark 7 giu, ore 20:20 
battlefield 1944 music made by dice
nice choice
DerBackfischZombie666 19 mag, ore 12:44 
dat trailer music!
Platinum Squirrel 14 mag, ore 17:52 
@YouKnowNotMyName because fuck history
Aki 17 feb, ore 3:17 
This stage is not fair Axis spawn point is too far from but allies spawn point is too close to defend area.Also Radio is too far from Axis but Allies Radio is in every capture point.
YouKnowNotMyName 15 feb, ore 20:26 
Wake island 1942, 1943, and 1944.
Why isn't there a Wake island for 1941? when the battle was ACTUALLY fought?
Farstabb [NEW PC] 7 feb, ore 9:18 
|9.SS|Hstuf.Wolfe 12 gen, ore 15:20 
wake island cool it must be fun
[Pongling-PC] 6 gen, ore 20:32 
I play this map in battlefield1942 !!
Zyklon Deus 3 gen, ore 20:41 
Anybody know what servers I can play this on???
<GM>UnitedAlienVirus 28 nov 2014, ore 12:46 
truecolope 24 nov 2014, ore 21:31 
HH-turtlenax 23 nov 2014, ore 4:52 
thats because there is no servers for this map
Дядя Саша 19 nov 2014, ore 7:43 
Battelfild map,cool
maps177 18 nov 2014, ore 17:23 
so cool and i played war thunder on this map today
jszurpita 17 nov 2014, ore 8:54 
love this map
DaRkMaStErKaOs 9 nov 2014, ore 23:54 
omg i love tha map
Sonovabitch>XI< 8 nov 2014, ore 2:33 
yes please add thisto the campaign game, there are lots of very good maps out there not getting a chance.
MasterionX 25 ott 2014, ore 14:20 
TWI absolutely should add Wake Island map to Rising Storm, like there is Guadalcanal already (some of the few Japanese offensives).
sheepdog 25 ott 2014, ore 13:47 
i dig this map the american troops are tough to fight
Kungfoocheese 17 ott 2014, ore 22:19 
Terrible map, the planes nearly made me go insane I couldn't even think or communicate with my team members due to the volume of sound along with the ai not moving in to assist capturing the last point. Please for the love of god fix it.
Alice 14 ott 2014, ore 2:46 
В баттле не наигрались?А так норм
0V3RKILL 4 ott 2014, ore 15:24 
i hate that no1 is running this 24/7. all I want to play is this map. this is the best map ever I dont care what game is.
Webbzyjr2 25 set 2014, ore 6:33 
thanks man, i miss battlefield 1942's wake island.
IchZockeHierNur 10 set 2014, ore 5:56 
this maps looks like wiked wake from battlefield heroes ....
Zelousmarineinspace 10 set 2014, ore 2:01 
Who needs a 1942 HD Battlefield, when you can get a BETTER version of the same game for FREE?
You, my friend are a shining example of the Good in the gaming industry, & I salute you in your brave endevours.

"GOOD JOB... & Good luck Marine!" _MSGt Kelly, D00M 3
Lord-Aldhanor 1 set 2014, ore 13:04 
Pandorum 9 ago 2014, ore 18:03 
Why don't servers play maps like these...
ReignOfaNewKing 6 ago 2014, ore 7:46 
i can see machine gunners and snipers lining up and gunning poeple down from the other side of the bay, idk.
Master Chief Snake 5 ago 2014, ore 1:16 
So this game is only for Red Orchestra 2: Rising Storm? If yes, are you going to design the map that inspired by WWII-era and well as modern-era of Battlefield series that took place in Wake Island? I like Battlefield series since Battlefield 1942 and I have a Red Orchestra 2 such as Heroes of Stalingard and Rising Storm, but I only have full version of Heroes of Stalingard. I've played the trial version of Rising Storm, but I need to purchase the full version. After you finish this map you made, I will download this map and this game is better than crappy EA did.
(FIN) kasmoi 30 lug 2014, ore 1:57 
thats because there is no servers for this map
M@m@y 29 lug 2014, ore 5:46 
awsome map :)
Emton 24 lug 2014, ore 14:20 
Did the textures get fixed yet?
Naytone 16 lug 2014, ore 12:20 
loved battlefield 1942
Rossonero 5 lug 2014, ore 22:49 
Funny Broccoli 2 lug 2014, ore 0:55 
No bad
kasamaistuvaakarkkia_FIN 1 lug 2014, ore 11:47 
just love this map :3
Zubru 28 giu 2014, ore 15:05 
this map looks awsome.. well done DJames.
Jarhead 20 giu 2014, ore 10:31 
Digging in on Wake would be impossible unless they used tons of explosives to blast foxholes out of the ground.
Mcmurder11 19 giu 2014, ore 23:26 
is kinda i dont know
2nd Lt Bicardi [2-26] 17 giu 2014, ore 15:42 
thats what I was staying, whilst I was never there, I, as previously stated I study the Pacific Theater and there are accounts of the hardships ( removing some language of course I know of digging into coral in the sun. I am hoping some of my details get added. Since you were stationed there Jarhead, could you correct anything in my previous statement.
Jarhead 16 giu 2014, ore 9:52 
What the hell is with this forest. I've been stationed on wake. You can see the entire island from one end to the other without moving.
Lord BaratheonBr 15 giu 2014, ore 8:17 
very good
John SteemOS  [autore] 7 giu 2014, ore 20:50 
Thanks for the comments, glad to see you're so interested.
Taking your input into consideration for the next patch.
We'll see what I can come up with :P
2nd Lt Bicardi [2-26] 30 mag 2014, ore 19:56 
Hey DJames Woods, I Love the map, and Please take no offense to what I am going to say. I study WWII quite extensively, and more specifically Pacifc Theater. According to several Sources, Wake Island Consisted of an entirely Infantry defense with VMF 211 with 8 F4F Wildcats stationed. Also, There were bare few trees on the main Island and was made mainly of Coral, not grass. Again, I mean no offense and I love the map, but I am just giving my Input. Thank you for reading.
John SteemOS  [autore] 30 mag 2014, ore 10:23 
Too impatient. Can't even wait for newest of updates. Unbelievable garbage.
Kasket007 29 mag 2014, ore 16:43 
Too laggy. Can't even play on lowest of graphics. Unbelievable garbage.
John SteemOS  [autore] 25 mag 2014, ore 18:53 
Contacted your server host to make sure all is well.
Will keep in contact with them as I want to see this map get some love on your server.
Korpisolttu 25 mag 2014, ore 4:48 
Nice, thanks! Our hoster "Rivimies" has posted the specifics to: http://forums.tripwireinteractive.com/showthread.php?t=96547&page=4
John SteemOS  [autore] 24 mag 2014, ore 18:01 
Late reply bud, sorry, been utlra busy.

This has happened before, so I should be able to fix it for you guys.
Catching up on work with other projects, so this has been on the backburner, but not forgotten.