Wake Island 1944 Beta v5
294 коментара
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Kungfoocheese 17 октомври в 10:19след. 
Terrible map, the planes nearly made me go insane I couldn't even think or communicate with my team members due to the volume of sound along with the ai not moving in to assist capturing the last point. Please for the love of god fix it.
FeNDeR 14 октомври в 2:46сут. 
В баттле не наигрались?А так норм
0V3RKILL 4 октомври в 3:24след. 
i hate that no1 is running this 24/7. all I want to play is this map. this is the best map ever I dont care what game is.
Webbzyjr2 25 септември в 6:33сут. 
thanks man, i miss battlefield 1942's wake island.
SoldatCCCP 10 септември в 5:56сут. 
this maps looks like wiked wake from battlefield heroes ....
Zelousmarineinspace 10 септември в 2:01сут. 
Who needs a 1942 HD Battlefield, when you can get a BETTER version of the same game for FREE?
You, my friend are a shining example of the Good in the gaming industry, & I salute you in your brave endevours.

"GOOD JOB... & Good luck Marine!" _MSGt Kelly, D00M 3
Doktor-Dvornikov 1 септември в 1:04след. 
Yoyo
Pandorum 9 август в 6:03след. 
Why don't servers play maps like these...
ReignOfaNewKing 6 август в 7:46сут. 
i can see machine gunners and snipers lining up and gunning poeple down from the other side of the bay, idk.
=AJSA= Master Chief Snake 5 август в 1:16сут. 
So this game is only for Red Orchestra 2: Rising Storm? If yes, are you going to design the map that inspired by WWII-era and well as modern-era of Battlefield series that took place in Wake Island? I like Battlefield series since Battlefield 1942 and I have a Red Orchestra 2 such as Heroes of Stalingard and Rising Storm, but I only have full version of Heroes of Stalingard. I've played the trial version of Rising Storm, but I need to purchase the full version. After you finish this map you made, I will download this map and this game is better than crappy EA did.
KKTomaatit kasmoi 30 юли в 1:57сут. 
thats because there is no servers for this map
Loki 81 29 юли в 5:46сут. 
awsome map :)
Emton 24 юли в 2:20след. 
Did the textures get fixed yet?
Naytone 16 юли в 12:20след. 
loved battlefield 1942
Rossonero 5 юли в 10:49след. 
good
strawberry_man_1337 2 юли в 12:55сут. 
No bad
temak_fin 1 юли в 11:47сут. 
just love this map :3
Zubru 28 юни в 3:05след. 
this map looks awsome.. well done DJames.
Jarhead 20 юни в 10:31сут. 
Digging in on Wake would be impossible unless they used tons of explosives to blast foxholes out of the ground.
McMurder11 19 юни в 11:26след. 
is kinda i dont know
2nd Lt Bicardi [2-26] 17 юни в 3:42след. 
thats what I was staying, whilst I was never there, I, as previously stated I study the Pacific Theater and there are accounts of the hardships ( removing some language of course I know of digging into coral in the sun. I am hoping some of my details get added. Since you were stationed there Jarhead, could you correct anything in my previous statement.
Jarhead 16 юни в 9:52сут. 
What the hell is with this forest. I've been stationed on wake. You can see the entire island from one end to the other without moving.
Lord BaratheonBr 15 юни в 8:17сут. 
very good
DJames Woods  [автор] 7 юни в 8:50след. 
Thanks for the comments, glad to see you're so interested.
Taking your input into consideration for the next patch.
We'll see what I can come up with :P
2nd Lt Bicardi [2-26] 30 май в 7:56след. 
Hey DJames Woods, I Love the map, and Please take no offense to what I am going to say. I study WWII quite extensively, and more specifically Pacifc Theater. According to several Sources, Wake Island Consisted of an entirely Infantry defense with VMF 211 with 8 F4F Wildcats stationed. Also, There were bare few trees on the main Island and was made mainly of Coral, not grass. Again, I mean no offense and I love the map, but I am just giving my Input. Thank you for reading.
DJames Woods  [автор] 30 май в 10:23сут. 
Too impatient. Can't even wait for newest of updates. Unbelievable garbage.
Kasket007 29 май в 4:43след. 
Too laggy. Can't even play on lowest of graphics. Unbelievable garbage.
DJames Woods  [автор] 25 май в 6:53след. 
Contacted your server host to make sure all is well.
Will keep in contact with them as I want to see this map get some love on your server.
Korpisolttu 25 май в 4:48сут. 
Nice, thanks! Our hoster "Rivimies" has posted the specifics to: http://forums.tripwireinteractive.com/showthread.php?t=96547&page=4
DJames Woods  [автор] 24 май в 6:01след. 
Late reply bud, sorry, been utlra busy.

This has happened before, so I should be able to fix it for you guys.
Catching up on work with other projects, so this has been on the backburner, but not forgotten.
Korpisolttu 15 май в 7:02сут. 
So we tried the map, but it wouldn't load. Several tries, but no response. I don't know about the specifics since I'm not the hoster, but most likely the server files has something wrong? I'll be posting additional info later on if I get some extra info about the map loading failure from our busy server keeper :)
sammyson9 15 май в 1:18сут. 
Where did you get the song?
Korpisolttu 14 май в 6:17след. 
Okay, keep up the good work and thanks for quick responds!
DJames Woods  [автор] 14 май в 5:18след. 
Saw the posts. Will work on updates.
Hopefully I'll fix the black color bug in the next patch.
Also, I will look into FPS hits with bots.
Korpisolttu 14 май в 2:59след. 
Sorry for deleting my message (and writing it again), had to add something.
Korpisolttu 14 май в 2:51след. 
Thank you! I tested it myself and experienced some lagg problems randomly but fps was very good even with ULTRA settings. There are also some bugs, but I'm listing them to your thread at: http://forums.tripwireinteractive.com/showthread.php?s=b9470c338982651b929a4702011bca3b&t=96547
We will put your map in our campaign server anyways. That gives you some online testing data aswell.
DJames Woods  [автор] 14 май в 2:50след. 
Wonderful, I appreciate your dedication and support. As long as people host this and want to see it on a server, I'll keep updating it.
DJames Woods  [автор] 14 май в 1:08сут. 
Brewed Version should be up now.
Took me half a dozen rebuilds and crashes...

This update (5/14) is only a temporary fix for those experiencing the texture problem.
You will note a huge performance hit, and possible errors.
However, I will keep working hard on this.
Korpisolttu 12 май в 7:27след. 
Let me know as soon as the brewed version is out.
Korpisolttu 11 май в 3:12сут. 
roger
DJames Woods  [автор] 11 май в 12:59сут. 
Was informed to hold off on a brew of this until Tripwire sorted out the SDK/texture bugs in-house.
According to the TWI forums the issue has been fixed, and I'll be rebrewing the map in the next few days.
Korpisolttu, feel free to message me directly if you continue to have any problems after the rebrew.
Korpisolttu 11 май в 12:45сут. 
Is the brewed version out yet? We are looking forward to add this map on our campaign server.
GhØst 10 май в 3:55след. 
I really want to play this! What server(s) is it on?
DJames Woods  [автор] 9 май в 5:41след. 
I'm working on it, I assure you.
Next update will be a major one, not just a texture fix.
Emton 9 май в 5:22след. 
I wanna try this map out but the textures don't work. Hope it gets fixed
Pinkman 7 май в 2:41сут. 
nice work
McCocain 30 април в 3:29сут. 
WOW! keep it going
reminds me BF42 :D
[BCF] M8 27 април в 9:02след. 
textures didnt work for me
yo 27 април в 7:26след. 
or just call it wake island....
DJames Woods  [автор] 27 април в 4:25след. 
I'd consider doing that if this map was historically accurate, but it isn't.