The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Real Daedric Artifacts (Weapons)
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60 条留言
The Outsider 6月5日下午11:11 
wait..what? LOL either my game is bugged or I'm through the shit...
Ghostrunner24  [作者] 6月5日下午8:26 
@The Outsider, I would but according to the game files it already has an infinite charge as it is. I will try to see what I can do though if there is a way to make it better. Thank you for the appreciation though :D
The Outsider 6月2日上午7:15 
hi uhm...wanted to ask if you can add that mephala katana artifact in here? please and if you do thank you xD really nice mod
boieshuzu 2014年11月18日下午2:20 
but awesome mod anyway
boieshuzu 2014年11月18日下午2:20 
the rueful axe is an artifact but not a true daedric artifact the real on is the masque of clavicus vile
EmoUnicorn 2013年11月11日下午2:50 
cool mod thx
Scoot 2013年8月31日上午9:45 
ok mace of molag bal is working so i dont suspect your mod i didnt suspect it would be your mod cuz even after unsub it still didnt work so back to finding it i guess :(
Scoot 2013年8月31日上午9:40 
hi i just got this mod and when i use wabbajack nothing happens im not sure if this has happend before and i deleted it and it was still not working so im not sure if its your mod or what but i just got your aedric version of this mod and staff of magnus is not seeming to do anything im gonna get mace of molag bal to see if it works but this has been really sadening
cause wabbajack is baddass
Ghostrunner24  [作者] 2013年8月30日下午6:48 
No dlc is required for this mod
-CML- Mr. Ledge 2013年8月30日下午5:46 
do you need to have any dlc content for this mod? its not stated but as those are vanilla skyrim artifacts then i would assume no, but i just wanted to check
Ghostrunner24  [作者] 2013年8月30日下午3:56 
Yes, the 6th picture is of the Wabbajack
zgogery 2013年8月30日下午12:41 
What is the 6th picture of? Is it Wabbajack?
ringsella 2013年8月28日下午11:44 
Sanguine Rose is supossed to run out according to the tes lore
Cherubaal 2013年8月26日下午11:50 
@blood rush each weapon has their own quest related to them and following it will let you keep them. look up daedric artifacts on skyrim wiki
JOHn CENNNNNNNNNNNNA 2013年8月26日下午11:34 
where do you find them?
Codex 2013年8月26日下午9:46 
read the page?
Dralone ~ (͡° ͜ʖ ͡°) 2013年8月26日下午3:27 
does this conflict with daedric artifacts improved?
OmegaKiryu827 2013年8月26日下午12:01 
WABBAJACK WABBAJACK WABBAJACK!
Nagisa Kaworu 2013年8月26日上午4:04 
Get Bobs saggy ass out of here. Bob sucks.
shadohart 2013年8月25日下午6:38 
What about the mods titled Infinate Charges for Deadric Artifacts? that doesn't change stats, as far as I know.
Ghostrunner24  [作者] 2013年8月25日下午2:19 
The Ebony Blade already does not need to be charged as far as I know. It is very much like Mehrunes Dagger.
ScottThePorkChop 2013年8月25日下午1:35 
Does this work for the Ebony Blade???
Ghostrunner24  [作者] 2013年8月25日下午12:55 
I think that this mod should work with reskin Daedric Artifacts, as long as it only changes the model and nothing else.
JaeCryo 2013年8月25日下午12:24 
Does this mod work with mods that reskin Daedric Artifacts (Unique Uniques)
Moosekin 2013年8月25日下午12:14 
There are mods that either make unique items level with you. There are also mods that unlevel unique items in the first place, to make it more like Fallout where no matter what level you get it it will always be the same power.

IIRC, SkyRe unlevels unique weapons. That's a big overhaul mod, though.
Shrieking Eel 2013年8月25日上午9:59 
Great idea! Now I actually want to get the deadric weapons! Simple mod, but awesome idea!!
Koromac 2013年8月25日上午9:46 
Is the mod free of dirty edits? I hope that I don't need to use TES5Edit tool.
bhawks 2013年8月25日上午6:28 
do one for the other unique items, chillrend, nightingale blade/bow, etc great mod
RedLeaderToBase 2013年8月25日上午6:04 
@onyxjew what i do is when the artifact becomes obselite i will go to the qasmoke room and get a higher level one of the exact same weapon
Frou Frou Wiggly Good Times 2013年8月25日上午5:47 
Daedric artifacts always seemed a bit sad to me. If you get them early they are utterly useless within ten levels, but if you wait until level thirty you can probably enchant/smith/alchemy your way to something far better.
Sadboys Luffy 2013年8月25日上午5:10 
WABBAJACK!!!!!!!!!!!
DerelictJustice 2013年8月25日上午1:39 
I'd love to see a mod like this but it also includes something that improves the weapon as you level up. I hate that if I get a daedric weapon early game, it's useless just a few hours later. And if I wait until late game, I don't have anything left to do with the weapon I just got.. lol.
Ghostrunner24  [作者] 2013年8月24日下午6:41 
I already posted a mod that changes the charge for the staff of magnus and auriels bow if you are interested.
Regular ol' Aidan 2013年8月24日下午4:58 
Could you make a Dragonborn and Dawnguard edition?
kscookster 2013年8月24日下午4:07 
i dont no were it is
Sir Eggmond 2013年8月24日上午12:38 
(ノಠ益ಠ)ノ []---> who let Zoidberg out?
Llamita Blanca ♥ 2013年8月23日下午11:51 
Yes, let's give a round of applause to Zoidberg!
Medical Krieg Mann™ 2013年8月23日下午7:32 
HOORAY FOR ZOIDBERG!
tcam010 2013年8月23日上午6:57 
Finally!
lycanthropy_buff 2013年8月22日下午9:25 
yayasssss :) xD
trippy machete 2013年8月22日下午7:17 
thank you!
Tiamat Blaze 2013年8月22日下午5:01 
Thank you, finally someone fixes the problem without changing the items! And yes to making Staff of Magnus and such like this!! I love the staff of magnus but it drains out so much in a single fight and takes a ton to recharge.
Ghostrunner24  [作者] 2013年8月22日下午4:53 
I was thinking about possibly doing another mod like this one, but for other items. I have already received some suggestions for; The Staff of Magnus, Auriel's Bow, Blade of Woe, and the Nightengale Blade, along with several others. Now, I now there are other mods like this out there, but would you guys want me to make one as well? I would like to hear your thoughts on the matter.
Ghostrunner24  [作者] 2013年8月22日下午3:25 
I have not actually tested if this mod works with other ones that increase soul gem energy, but I think that it should be compatible.
]|[mmortal 2013年8月22日下午2:58 
Add more weapons and buff the stats of all of them please.
Taleonas 2013年8月22日下午1:11 
Also could you do this for the blade of woe and the nightingale blade?
Taleonas 2013年8月22日下午1:10 
Would this work with a mod that increses the soul gem energy in a the weapons? Would it giltch the weapon out?
[KhLe]Witchhunter 2013年8月22日上午11:05 
This mod is actually more lore-friendly than the in-game counterpart artifacts, because the artifacts draw their power directly from Oblivion.
Iredesc 2013年8月22日上午12:31 
THE WABBAJACK that weapon is scary and it's good to see that I can be my own nightmare free of charge from now on :D
You 2013年8月21日下午9:41 
it is very easy not charge your deadriatic artifacts, simply enchant your armor by reducing the destruction cost fo the spells. so this mod sucks and give it a big -10