Arma 3
Ground Attack II
< >
195 Comments
Trenton (Rookie) Feb 5 @ 6:49pm 
@JD The reason its so easy is because you have masted flying (To be honest idk) and were all A+ pilots, -.- and we all can fly well. -.- . No the reason the missions simple is its to hone your skill against ground cars and trucks.
TheMiG Oct 24, 2015 @ 5:01am 
A simple and excellent mission. The AA was quite challenging, and required careful planning and technique in order to avoid getting destoyed. A scenario like this but with multiple missions would be great to see. Good work.
In your face. Jul 27, 2015 @ 7:29am 
Nice short mission ++ many thanks for create
JD Jul 17, 2015 @ 1:34pm 
This is pointless, I don't understand why it is rated so highly. All you do is take off at a base, and fly to a convoy of trucks about a mile away and that's it. I can make this in the editor for myself and it would only take 5 minutes, and I have no experience of using the editor. One click to add the chopper and pilot, and one click to add a group of enemies. This isn't really a mission. I want to download missions that I couldn't make myself in 5 minutes, that feature things I can't make, such as a way to land and re-arm.

Also these 'missions' are far too easy. You take off and the targets all pop up instantly on the radar. You click shoot, change target, shoot, change target, shoot, and do that 6 times and the convoy is dead. They don't shoot back and they don't have any escorts. All they have are machine guns which do nothing unless you try to literally land on one of the trucks. Wish there was more to this.
GenieBruenette9 May 23, 2015 @ 3:21am 
Thanks for the Mission, and exspectually for Shoot To Thrill! For the next ground attack i wish you are puting Hells Bells in!
Red May 17, 2015 @ 11:02pm 
Just as good as the first, maybe a bit too easy, with that convoy so close... For the next one, add some random, like another convoy on route or something, this was too easy
Elkkukissa Mar 30, 2015 @ 11:57am 
Ahh, Good old flashbacks from Operation flashpoint Cold war crisis. *the voices when you are attacking the convoy and the similarity*
freefall Feb 9, 2015 @ 4:43pm 
If you are having trouble finishing the mission-

When you land remember to turn off your engine!
Apocalypse Jan 17, 2015 @ 11:43am 
@ Big Boss

Same for me. I destroyed everything, including the two ZSU's. Landed on the pad and sat there.
Ordo Skirata Jan 8, 2015 @ 7:44am 
Well I completed the missions objectives, however when I landed it did not complete. I tried landing in every position.
immerfestedruv Dec 19, 2014 @ 1:13am 
Mission completed !!! :-)
immerfestedruv Dec 11, 2014 @ 5:01pm 
I got the Kajman, you have to fly as high as you can and then attack the Kajman from above, there he cant aim you. Till(during you rise into the sky) the kajman spawns you can attack the light vehicles with the gun. But then i dont know further how to attack the tanks.
Lee Hughes2k Oct 26, 2014 @ 7:51am 
To easy
Fahren Sep 29, 2014 @ 8:54pm 
I.M.P.O.S.S.I.B.L.E
tomquinn11 Aug 14, 2014 @ 9:53pm 
Once i got used to the targeting and locking of my AA missiles to get the Kajman it was a piece of cake. I would kill a few of the convoy until the Kajman took off, then I locked on to it while it was still over the ridge and shoot 2, maybe 3 until it went through its counter flares. But really, an Iranian convoy on a little Greek island? Many of the weapons in this game are Israeli influenced, but really, this is bordering on propaganda.
Valtros Jul 8, 2014 @ 9:15pm 
Ok, I usually give very professional reviews but this time... Just Fuck You. First you surrounded the area with AA that I could dodge the first 3 missiles from before at least the 4th got me, but I could live with that, I stayed away from the enemy hardpoints and used flares and maneuvers, no problem. I'm an experienced chopper pilot in ARMA 2 and 3, and I just get pissed off by the fact that you added a Kajman that can spot and nail me with cannon fire from farther away than my missles can even lock on, that will always completely destroy me ruthlessly without fail. This mission just straight up pissed me off because of that.

I don't know if the Kajman just is that good, but it's totally bullshit since my gunner doesn't have the sense to shoot at an enemy chopper or any enemy for that matter unless it's within 200m. Seriously, fix this, I reverted about 8 times for good measure, the AA got me once, the Kajman got me all the other times.
Shields May 11, 2014 @ 5:49am 
That was pretty neat, the convoy was too close to the base tho. I could blow 'em all up from there.
Nipple Foliage Apr 28, 2014 @ 1:39pm 
Damn that Kajman! It's always the same scenario with me over and over; I manage to get behind it, lock on and unload all 4 of my AA rockets and then the bloody Kajman shoots me to pieces as it's going down :p
Jay-Nic Apr 9, 2014 @ 7:29pm 
must have played 6 or 7 times... Got decimated by the Kajman every time... Tried to hid ebehind mountains, get behind him, and ambush him on the other side of the crest but my stupid targeting system just takes too long and the 30mm is too OP. Just got frustrated - so I gave up
Nemo aka Henning [GER] Apr 6, 2014 @ 7:07am 
This gets really funny, you see the Kajman on the radar and PLOP you go down xD
Wibble199 『GB』 Mar 24, 2014 @ 10:50am 
This was another good mission :) Thank you for this. Took me a few tries against the Kajman, but I got it in the end.
Amfreightdog Mar 8, 2014 @ 1:44pm 
That was a great upgrade from the first one. Took a couple of tries with the Kajman coming in to change things up. Still a lot of fun, keep it up. I'll be back for another one.
Neptune Feb 17, 2014 @ 6:02am 
Nice port of the original Ground attack. I would have chosen for a base slightly further away. I can pickoff the targets and the gunship while hovering over the base.
«♫» Sakura - nirgilis Feb 14, 2014 @ 12:06am 
why we cant rearm in base?
SKEPT3K Feb 13, 2014 @ 11:36am 
Is there anyway to save the color scheme on this mission to be the default for ARMA 3? I like the warm saturation that is going on, makes it look a lot better on my setup. Please let me know how you managed to do that. Shorty but fun mission, good work.
Bedlam Feb 11, 2014 @ 3:46am 
Норм миссия, только вот, её можно выполнить не отлетая от базы!)
Наводка достает до конвоя. Кайман сам прилетает.До танков пришлось чуть чуть подлететь. Нужно или верт попроще, либо как нибудь войска перераспределить по другому.
{Marsh}Bounty Feb 11, 2014 @ 2:07am 
Enjoyed this one
Canadalism Jan 24, 2014 @ 2:25pm 
Terrible! Danmit i cant react in time to shoot down the damn gunship! And my gunner does not have fucking range to kill it! 3/10
kirtanloorii Jan 24, 2014 @ 5:31am 
Hmm... Seems like one of those things that works sometimes and sometimes not. Great mission though.
Orange Sherbet  [author] Jan 24, 2014 @ 5:02am 
Tested it now. Everything alright on my PC. Restart mission/ArmA/PC. Turn off all addons. There is no any script command in mission that causes your troubles.
kirtanloorii Jan 24, 2014 @ 4:36am 
Co-pilot will not fire at the enemy helicopter. And I cannot target in manual fire.
RustyCrab Jan 8, 2014 @ 10:41am 
Great scenario
Stockton Jan 1, 2014 @ 3:21pm 
how did you make the colors of everything change? I love it and want to know :D
Larry G Nov 19, 2013 @ 10:35am 
very fun mission, AO was on the small side but still a challange to me. Keep them comming
VojtCZech Nov 15, 2013 @ 1:50am 
Oh, memories... good recreation, but wouldn't be Altis more suitable for this type of mission?
denizcar Nov 12, 2013 @ 11:49am 
You could take out the convoy from the base. Isn't that the point of having a helicopter? going places? Still nice to finally see that Kaiman eat dust.
greyskull Nov 10, 2013 @ 9:44pm 
Man, that Mi-48 was a pain! The thing was sniping me from the airfield.
Comrade Roe Nov 5, 2013 @ 5:51pm 
I gotta admit, I had a lot of difficulty as I expected it to be like the first one, only to discover a Tigris and an Mi-48 protecting it, which lead to me dying many times.
Brother Speculum Nov 5, 2013 @ 4:38am 
...very short but very cool - thanks a lot ^^
Mist3rFourtyS3v3n Nov 3, 2013 @ 11:33am 
Thank you for the part II, I really enjoyed it. Keep it up!
I also made a video of this :P https://www.youtube.com/watch?v=q-O9vRZnOrw
Muddyfox Nov 3, 2013 @ 9:16am 
Petite mission rapide d'attaque de convoy, rapide efficace.
Jordy Nov 2, 2013 @ 6:31am 
thanks DICS :)
Orange Sherbet  [author] Nov 2, 2013 @ 6:13am 
I used this command:
http://community.bistudio.com/wiki/switchMove
and played this animation:
"InBaseMoves_repairVehicleKnl"
Jordy Nov 2, 2013 @ 6:05am 
How did you add animation to the ai (at the base)? I Cant find you you do it :3

Good mission! keep up the good job!
dunadan Nov 1, 2013 @ 4:18pm 
Nice mission although the MI48 can be a real pain in the ass as it is much better armored and has a bigger caliber cannon than the Comanche.

Only bug I found is that if you lock a target or fire while the dialogs are playing they just keep starting allover every time.
Brother Speculum Nov 1, 2013 @ 1:25am 
I like it, reminds me on Comanche Maximum Overkill, back in the 90th :)
John Doe Oct 27, 2013 @ 12:07pm 
Needs more AA! Amp up the difficulty for Ground Attack III!
proton decay Oct 27, 2013 @ 12:45am 
Every bit as simple and fun as Ground Attack I, but with the added complexities that a gunship would face.
Lavernius Regalis Oct 25, 2013 @ 6:15pm 
I found it to be fairly easy, but the atmosphere was nice and I liked the effects you added to the environment. Mind sharing what you did with us?
Ecliptikzz Oct 22, 2013 @ 2:50pm 
would be nice if your AI can fly the helo and you can gun