Skyrim Unbound
1,822 Yorum
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Zoongidee 1 saat önce 
I don't know if it is this mod, but whenever I make my character, I end up having the steal horned helmet on him and it's hindering my ability to fully customize my face since I don't know what he looks like behind the mask of the helmet.
Deity of Nothing 2 saat önce 
The link to Download outside of Steam is broken D:

This has been my favorite mod since it was released. Please help!
Nukem962001 28 Eyl @ 4:45pm 
Been using this mod for as long as I can remember. It is a must have in my load order. Thanks for all the hard work on it. It is in my opinion the best alternate start mod out there.
chinagreenelvis  [yaratıcı] 28 Eyl @ 4:17pm 
I'm sure you'll get it figured out eventually. Personally, I have no idea what the conflict is.
ibuildpixels 28 Eyl @ 12:10pm 
actually, i've already tried that before asking.
chinagreenelvis  [yaratıcı] 28 Eyl @ 11:47am 
You guys seriously need to read the FAQ and learn how to troubleshoot mods.

ibuildpixels: Make sure you fast travel away from and back to the word wall you're trying to learn words from after enabling them. If you're still having problems, it's a mod conflict and you need to read the troubleshooting section.
ibuildpixels 28 Eyl @ 11:13am 
skyrim unbound won't allow me to learn words from walls after i enable it in debug mode, for some reason.
katrinasieber 28 Eyl @ 9:33am 
@nlfabi I have read it, thats the problem, it's saying for me to do a save or somthing before I "begin my adventure" and I can't save or anything.
nlfabi 28 Eyl @ 8:45am 
@katrin did u read the discription? u have to go to modconfiguration and then u have to go to the unbound mod and choose the settings and start it
katrinasieber 28 Eyl @ 8:43am 
I figured out how to start it but I can't begin my adventure, and I don't understand what its telling me to do.
katrinasieber 28 Eyl @ 8:04am 
I seem to keep starting up in the default intro, please help!
chinagreenelvis  [yaratıcı] 27 Eyl @ 5:52pm 
Semos: Sounds like you might have played with the mod disabled for a while. Make sure it's enabled and see the FAQ for the console code you're looking for.
Semos 27 Eyl @ 3:22pm 
Somehow I've lost the 'Skyrim unbound options' power. My dragons stopped absorbing souls and my walls stopped giving me words but I cant seem to change this without the setting. Any way to give myself the power back via console? or enable dragon soul absorb via console?
chinagreenelvis  [yaratıcı] 27 Eyl @ 1:01am 
Good deal!
Tai 26 Eyl @ 10:33pm 
With this making me not the dragonborn and using timing is everything to make random dragons a month at a time and most of all, alduin not reviving the dragon near winterhold I have found myself quite fond of everything. I'm able to quite frankly, install the harshest dragon mods there are and finally not be annoyed. This is the center of my mod setup currently, not being the dragonborn and not touching the main quest at all, while still having the civil war going on full.
chinagreenelvis  [yaratıcı] 26 Eyl @ 10:32pm 
All I can say is that the error is on your end somewhere, but without being at your computer, there's no way I'd be able to help. Back up your Skyrim folder, reinstall, and try with only Skyrim Unbound installed. Then start adding your other mods until you figure out where the problem is.
Nanozec 26 Eyl @ 10:20pm 
chinagreenelvis: Yes i tried that too
chinagreenelvis  [yaratıcı] 26 Eyl @ 12:42pm 
Nanozec: I don't know what you're doing wrong. Have you tried installing the loose scripts version and moving Skyrim Unbound to the bottom of your load order? Have you made sure that it's active in your load list?
Nanozec 26 Eyl @ 12:31pm 
This isn't working for me. I tried everything and i read the troubleshooting over and over again. I tried to use BOSS But it just shut downs on startup with no error message and when i make a new game it just starts out like it would normaly. I have SkyUI and it's working 100% and SKSE is working but i just can't make this work. Any advice? or will this just be flagged as spam..
GoldenDragon 23 Eyl @ 10:32am 
i´ve used this mod for a long, long time, and i gotta say i´s good, super good!
Yrgsoth 22 Eyl @ 2:16am 
Brilliant, thanks very much! I'm off to Tamriel for the forseeable ;)
chinagreenelvis  [yaratıcı] 21 Eyl @ 9:31pm 
Turn dragons on; turn random dragon spawning off. When you want to start the main quest, either turn random dragon spawning back on (using the debug mode until I fix the menu problem) or go seek out one of the word wall dragons.
Yrgsoth 21 Eyl @ 4:35pm 
Loving this mod - I'm creating a blacksmith's apprentice type character but I would like to pick up the main quest at some point in the future. So I've enabled all the dragon-related options in the MCM and started the game, created the character and appeared in Falkreath, So far so good. However, I'm exploring the town and trying to find some work when a random dragon attacks the town, the guards kill it and I absorb the soul and start the main quest. Is there any way to prevent the random dragon attacks that doesn't close off the main quest forever?
chinagreenelvis  [yaratıcı] 14 Eyl @ 7:16pm 
BOSS placed Skyrim Unbound in the right place, but I haven't taken a close enough look at LOOT to be sure.
ibuildpixels 14 Eyl @ 6:01pm 
I'm not sure. I used LOOT to sort my mods.
chinagreenelvis  [yaratıcı] 14 Eyl @ 10:08am 
Did you try it with Skyrim Unbound lower than them in the load order? Or with the loose scripts version? That should take care of any conflicts.
ibuildpixels 14 Eyl @ 1:10am 
turns out uninstalling unofficial patches and guard dialogue overhaul fixed the problem. i didn't realize they were incompatible. thanks!
chinagreenelvis  [yaratıcı] 12 Eyl @ 2:17pm 
ibuildpixels: I don't think I can reproduce that problem. Have you tried going through the steps in the troubleshooting section of the FAQ first?
Recovery 12 Eyl @ 1:51pm 
ibuildpixels 12 Eyl @ 1:11am 
If I pick any other location to spawn at besides solitude it causes no solitude guards to spawn at the entrance. For example: Start new game in solitude, walk out, there are solitude guards at the gate entrance. However, starting a new game at whiterun and going to solitude causes no guards to spawn. please note it ONLY happens at the gate and not in the actual city.
chinagreenelvis  [yaratıcı] 11 Eyl @ 8:40pm 
In the FAQ, I recommend against loading old saves with Skyrim Unbound installed. However, several users have reported that it doesn't cause any problems. Backup a copy of your save game from before Skyrim Unbound was installed just in case.
Recovery 11 Eyl @ 5:41pm 
Can you have more than one game at once in Skyrim? For example, I want to make a new game using this, but I don't want to lose the game I have spent 150 hours playing.
chinagreenelvis  [yaratıcı] 9 Eyl @ 8:06pm 
I don't know what you're talking about. Seeds?

Start a new game. Open the mod configuration menu. Change your mod settings the way you like them. Save the game.

Then open Skyrim Unbound's menu, and start your game. Any time you want to create a new character, go back to that save game. Unless, of course, you've uninstalled any mods or updated them, in which case it's always best to start an entirely new game.

Either way, I'll add a quick start option in the next version.
Fizαя 9 Eyl @ 7:08pm 
@chinagreenelvis the problem witht hat is then my other mods load the same seeds over and over, and I need them to reload also
Grandmaster Shododo 9 Eyl @ 12:51pm 
Ok thanks I'll see if I can fix it :D
chinagreenelvis  [yaratıcı] 9 Eyl @ 12:58am 
You know that you can create a save game before you create a character? I made it possible to do that while you're in the woods so that you can set up other mod settings and use that save as a new starting point.
Fizαя 8 Eyl @ 11:57pm 
would be really nice... I like the mod for alternate starts but sometimes i go through a spree of creating chars for whatever reason and it's really slow with this alt start mod.
chinagreenelvis  [yaratıcı] 8 Eyl @ 6:49pm 
I used to have a quicker starting option for testing purposes but I don't think it still exists in the code. I could probably write that back in.
Fizαя 8 Eyl @ 6:04pm 
is ther a way to skip the small 10-15 second intro before you can open the MCM?
chinagreenelvis  [yaratıcı] 8 Eyl @ 5:54pm 
"It keeps making join stormcloaks". You're doing something wrong; this has nothing to do with whether or not you have SkyUI. Read the FAQ and follow the steps in the troubleshooting section.
Grandmaster Shododo 8 Eyl @ 4:29pm 
If I get SkyUI will I be able to choose what side of the war i start on it keeps making join stormcloaks I hate stormcloaks
chinagreenelvis  [yaratıcı] 8 Eyl @ 12:04pm 
Eye of the Combine: I'll look and see if I can't find some good starting points there. I believe I centered all of the wilderness locations around campfires, so if you know of any in particular, let me know.
Eye of the Combine 8 Eyl @ 7:14am 
I kinda find it strange that the 'wilderness' starting locations are available on every hold except the Rift.... I personally think Rift wilderness is an excellent place to start an adventure, it is teeming with wild games like bears and deers.
chinagreenelvis  [yaratıcı] 7 Eyl @ 8:40am 
That was your problem right there.
Emton 6 Eyl @ 11:46pm 
Well before I had guard dialogue overhaul with Unbound loading before it
chinagreenelvis  [yaratıcı] 6 Eyl @ 11:18pm 
Of course, if you have any other mods that make changes to guard dialogue, they would have been a problem as well.
chinagreenelvis  [yaratıcı] 6 Eyl @ 11:16pm 
I'm pretty sure the dialogue is handled in the .esp, so putting it lower than the patches should already have prevented that problem. Unless the game is deciding to load it first because of the name, which I've recently found out is the problem with the .bsa file.
Emton 6 Eyl @ 9:32pm 
Yea I've always had it after USKP. I used to run it high in the load order but after I installed this loose scripts version I put it at the bottom. I didn't get any save game content warning when I installed and I haven't noticed any references to Dragonborn yet so maybe it's working.
chinagreenelvis  [yaratıcı] 6 Eyl @ 6:44pm 
Did you make sure that Skyrim Unbound's .esp is lower than the Unofficial Skyrim Patch in your load order?
Emton 6 Eyl @ 5:04pm 
Ah crap I'm using a delevel mod and it takes me forever, I really like my current character I finally got to level 11 eheheh. Well I overwrote all the scripts with the Unbound scripts, so a new game with the dragon and word options off should prevent NPCs from referencing the dragonborn guaranteed right?