Skyrim Unbound
1,924 kommentarer
< >
spartan6490 4 timmar sedan 
k thank you
chinagreenelvis  [skapare] 7 timmar sedan 
Read the FAQ in the Discussions tab.
spartan6490 19 timmar sedan 
i started a game a while back and now i ant to start the main questline but it dosnt work is there a way to get it to work or do i have to restart my game. thank you btw this modis amazing
chinagreenelvis  [skapare] 11 dec @ 4:50pm 
I'm not sure what you mean by "it doesn't work", but I suggest you read the FAQ and follow all of the steps in the troubleshooting section. You've got something set up wrong, and you'll have to figure out what.
J. 11 dec @ 4:16pm 
When I run it SKSE and load up a new game it doesn't work. When I run Skyrim without SKSE it works.
chinagreenelvis  [skapare] 11 dec @ 3:56pm 
Yes it does.
J. 11 dec @ 3:23pm 
Doesn't work with SKSE
Cesaltionius 8 dec @ 1:41am 
Nice picture, lol
chinagreenelvis  [skapare] 6 dec @ 5:39pm 
DanRow: Yes.
DanRow 6 dec @ 7:25am 
if you choose not to be dragonborn can you still do the dawngaurd qeustline?
P.S. sry for my bad english
Baconman117 5 dec @ 12:15pm 
giving the option to not be dragonborn was a stroke of genius
chinagreenelvis  [skapare] 4 dec @ 12:24pm 
Either don't use your old saves, or toggle them back on using the MCM or the options power. Read the FAQ for the console code.
Chumac_Shakal 4 dec @ 8:07am 
i installed this mod, and then in my old saves i couldn't absorb dragon souls, what can i do?
Revonlieke 1 dec @ 2:15am 
Seems to have worked fine, disabling the mod afterwards. Ofcourse it's not ideal to disable mods on a save game. :)
chinagreenelvis  [skapare] 30 nov @ 11:40am 
Revonlieke: I honestly don't know. You'd just have to try it and find out.
blittleton 30 nov @ 7:05am 
nice mod. it really helps take out the boring tutuorial at the beginning
Revonlieke 30 nov @ 3:14am 
Just a heads up to people that if you use any other mod that changes the "MQKillDragonScript" this mod will be incompatible. For example my issue was Dragon Soul Absorb More Glorious mod.

Author, is it possible to deactivate this mod after you've killed your first dragon and got the main quest-line active? Or would that break something?
chinagreenelvis  [skapare] 27 nov @ 7:34pm 
As for the cultists, even though the quest technically gets started, you can basically brush them off as if they've mistaken you for someone.
chinagreenelvis  [skapare] 27 nov @ 7:32pm 
Star-X: I think there are references to the Dragonborn at the end of either Civil War quest that I'll have to figure out how to make a switch for. I still have not been able to complete either line yet so I've tried to avoid spoiling the end of it.

Nukem: He's talking about the option to play as a non-Dragonborn character, which Skyrim Unbound does have.
Nukem962001 27 nov @ 8:55am 
Star-X This does not get rid of you being the Dragonborn, just gets rid of you ever being at Helgen during the Dragon attack. As far as I know the Cultist (Miraak's Cultist) never mention you being at Helgen. They mention you being the dragonborn. Timing is Everything might change that if your making Dragonborn DLC quests available earlier than usual, but otherwise the cultist do not show up until after you have spoken with the Grey Beards.
Star-X 26 nov @ 4:15pm 
Don't get me wrong though, I recently got back into Skyrim, and the first mod I updated was this one. It's a much better Alternate Start mod than Arthhmoor's, tbh, since it doesn't force a prison start on you initially, instead bypassing that using SkyUI and a panoramic view of the Skyrim landscape.

Other than hose issues it's been flawless. Thanks a lot :)
Star-X 26 nov @ 4:15pm 
.The latest version has indeed gotten rid of 99% of Dragonborn references, but you may have missed two of them. First one you may have missed is Unfric asking for you to be the one who kills him; I had Civil War Overhaul on though so that might have forced it back in. Second one was the Dragonborn questline starting, in which cultists attack you; I'm assuming that this is deliberate due to the nature of that storyline, and that it's my fault for not setting Timing is Everything's Dragonborn settings to not begin the quest at all (it was set to begin after Way of the Voice, which may or may not have been completed by this mod's scripts), but I thought I'd mention it anyway.
chinagreenelvis  [skapare] 26 nov @ 12:18pm 
I think I could make it so it leaves them open for tweaking but arranges them as a preset. Adding it to the to-do list.
Nukem962001 26 nov @ 12:05pm 
Oh yeah I remember that. You could add that back in and if you choose the class type ot greys out the other options, and vice versa.
chinagreenelvis  [skapare] 25 nov @ 12:35pm 
I think Zelexthelegend might be referring to the class system I had in place before opening up the starting gear options to specific menus. I've considered adding in a top-level option to randomize them according to archetypes as an alternative for those who preferred that version.
Nukem962001 25 nov @ 11:41am 
What do you mean @Zelexthelegend?
Zelexthelegend 25 nov @ 11:25am 
Anyone else wish the old way of "choosing a path" was still there instead of just random loot?
chinagreenelvis  [skapare] 23 nov @ 7:49am 
Anything that has Dragon Rising as a prerequisite is possible whenever all of the others are met, so yes. (DR is bypassed in Skyrim Unbound and counts as completed.) That being said, let me know if you have any trouble starting that quest - I haven't had any complaints so far, but I personally haven't done it.
j__87 23 nov @ 12:48am 
Nobody has asked this yet, but can you still start The Whispering Door at lvl 20 with this mod if dragon souls are turned off. The wiki says that Dragon Rising is a prerequisite for this quest.
Nukem962001 20 nov @ 7:48am 
Glad to see this still gets attention from the Mod Author. Thanks for Ver. 4.0
chinagreenelvis  [skapare] 18 nov @ 10:56am 
Click the "discussions" tab at the top of this page.
I have read the description, and I could not find the FAQ or how to open the mod configuration menu. Please help!
chinagreenelvis  [skapare] 13 nov @ 10:29pm 
Concept: Read the FAQ.
Concept 13 nov @ 7:07pm 
Hey I'm about to reroll and this seems like the perfect starting mod for me.
One thing I need to know before I use it. What effects will it have on my saved files?
I have 3 characters and a lot of time in. I'd hate to lose or mess up those files.
Darkslayer_87 13 nov @ 10:01am 
I like starting off and playing through the game as an average joe.
chinagreenelvis  [skapare] 11 nov @ 1:56pm 
al.carlson: The "rags are poor" option works just fine on my end, whether rags is selected manually or at random.

Double-check your installation. Follow the steps in the troubleshooting section of the mod description.
al.carlson 11 nov @ 10:12am 
Best mod ever. Favorite beginning selects "rags", but now character inventory has weapons, apparel, potions, etc on startup. Last successfully worked before the welcome sequence screenshot changed to Helgen. Your mod has made Skyrim my most enjoyed, most replayed game. Thx
Whilemaner32 6 nov @ 10:38am 
Thank you this one is working perfectly for me :) I am very frequent restarter so this is just what I need and after have ben using almost all my skyrim time with "Live another Life" this is more suited for my needs :)
Paladin Dick Tickler 5 nov @ 11:00am 
fixed it before you responded i just uninstalled it and reinstalled it also thanks for the response regardless.
chinagreenelvis  [skapare] 5 nov @ 8:59am 
For some reason you didn't install the mod properly or you have it in the wrong part of your load list or you didn't read the mod description where it says to read the FAQ where the first question says to follow the steps in the troubleshooting section instead of posting here.
Paladin Dick Tickler 5 nov @ 8:28am 
for some reason my character always is wearing full iron aromor when i try to create a character making it impossible and im trying to start in robes.
chinagreenelvis  [skapare] 3 nov @ 11:22pm 
Well, I'll just have to test it out myself, then. In the meantime, you might want to ask the author of iNeed why his mod would be affected by mine.
Ok, i have alternate start, and it worked with iNeed.
The iNeed mod does show up on the MCM.
And this started right when i installed unbound, but thats really damn weird how unbound would affect iNeed.
chinagreenelvis  [skapare] 3 nov @ 8:29pm 
Also, have you tried running it with *only* Skryim Unbound and iNeed? This may require you to temporarily rename your scripts folder to ensure other mod scripts aren't conflicting, but you would also need to make sure you're only using .bsa files for Skyrim Unbound and iNeed.
chinagreenelvis  [skapare] 3 nov @ 8:27pm 
Does the iNeed MCM show up, at least?

Try the other alternate start mods - Random Alternate Start and/or Live Another Life. Let me know if it works with them.
I Uninstalled it and it all went back to normal.
ok, i changed my load order and everything, turns out. It was unbound that made iNeed not work. Thats really weird because unbound doesnt change the hud at all.
chinagreenelvis  [skapare] 3 nov @ 6:08pm 
Usually it's the Unofficial Skyrim Patch being loaded after Skyrim Unbound that causes major problems. Your friend should learn how to use TES5Edit to see where conflicts are if he's going to be running that many mods.
xXx_M1$ta_N0$c0p3_xXx 3 nov @ 5:46pm 
That's what was wierd. Of course you're probably right it was another mod. He has like 134 mods from steam and some from nexus. He uninstalled a TON of those mods and only until he uninstalled Skyrim Unbound did it work again. He doesn't have anything that alters dragons either. Again, he still has a lot of mods. If you get any idea of what might conflict with it tell me. There's a lot of mods though so I'm not expecting a miracle xD