The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim Unbound - The Ultimate Alternate Start
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2,313 kommentarer
Elvis Martini  [skapare] 2 okt @ 1:35pm 
Echo: There are many starting location options. The specific one you want may or may not be one of them.

Tobaku: Your question is answered in the third paragraph of the mod description.
TobakuNoOppai 2 okt @ 9:15am 
I have a question, I understand that this mod is intended for new saves, but will it break current saves?
Echo Stratrap 1 okt @ 3:26pm 
*Live another life
Echo Stratrap 1 okt @ 3:24pm 
Is there a way to configure places you spawn with this mod? I would like to set a spawn in the abandoned prison from Live .
Elvis Martini  [skapare] 30 sep @ 7:50pm 
I don't know, but those are the only two things that can cause that, unless you're also using a mod organizer like NMM or Wrye Bash.
xXxRockman4MIxXx | 30 sep @ 5:39pm 
how so?
Elvis Martini  [skapare] 30 sep @ 4:01pm 
Your problem is with the Steam Workshop and your mod load list.
xXxRockman4MIxXx | 30 sep @ 11:53am 
it wont stay checked in my subscribed files, im subbed but it says im not
Elvis Martini  [skapare] 29 sep @ 11:17pm 
The manual download is compatible with NMM, you just have to move the .zip file to your mods folder.

The Workshop may have automatically disabled it during the update.
muy_thaiguy 29 sep @ 9:15pm 
Okay, I found my issue. Somehow, on my Nexus Mod Manager menu, this mod had been clicked to be unactive. Don't know how, as I never did, but it does explain the issue. And now that I activated it there, and did the usual load, it now works again! Sorry about any inconvenience.
muy_thaiguy 29 sep @ 8:56pm 
@Robocopabot, I've tried that. No go.
@ Elivs, manual downloads and I don't get along. Hence why I use steam and the NMM. Don't worry, I don't have anything against this mod or you. I really enjoyed it and definitly recommend it to anyone who wants a good alternate start mod. My game just refuses to recognize it sadly.
Boasteri 29 sep @ 11:05am 
Great mod, been using the loose files version from your site in few short playthroughs now without any troubles. Much thanks.
Elvis Martini  [skapare] 28 sep @ 1:33pm 
Try the manual download in the mod description. Use Wrye Bash and make sure it's checked.
Robocopabot 28 sep @ 6:51am 
@ muy-thaiguy i think i just solved the problem you were having. unsub, resub, start up skyrim, close launcher, reopen, click play, start new game. that did it for me. if that doesnt work, then iunno. take it with a pinch of i guess
muy_thaiguy 27 sep @ 9:29pm 
I even unsubbed and re-subbed it. Still went through the vanilla opening. So I don't know what to do there. Thanks anyways. It was a good mod while it worked for me. Hopefully no one else gets this issue.
Elvis Martini  [skapare] 27 sep @ 9:19pm 
muy_thaiguy: I just recently updated the mod a few times, so you might want to try making sure you have the latest version. Apparently the Skyrim loader no longer updates mods; apparently Steam is supposed to handle it automatically.

I've never liked the workshops automated system, and I imagine that somehow it is the source of your problems. Hope you can get it fixed.

mastershot64: Thanks.
{[Tw1st3d]} mastershot64 27 sep @ 7:30pm 
this is hands down one of the best mods out there i have a lot of play time useing this mod + i hate geting the dragonstone so IN HIS FACE that is all
muy_thaiguy 27 sep @ 5:58pm 
Just tried it with the steam play button, and this mod, despite showing up on my active mods and never having trouble with it before, is not even showing up on my skyui menu. Any tips?
muy_thaiguy 27 sep @ 5:55pm 
Okay, been using this mod for awhile and had 0 problems. Today, tried starting a new game with SKSE (like I have so many other times) and it starts with the vanilla opening. The only recent mods I have added are stand alone armor and weapons mods.
Elvis Martini  [skapare] 24 sep @ 11:13am 
Ah, forgot to put the manual download version up. On it now.
Nukem962001 24 sep @ 6:55am 
Will test out once it is uploaded to your file sharing site, again thanks.
Nukem962001 24 sep @ 6:53am 
@elvis Martini: I think you have everything you could want covered in this mod. Thanks,
Elvis Martini  [skapare] 23 sep @ 6:54pm 
Alright, I seem to have got it figured out. Works for both vanilla and with Better Vampires. See the Change Notes tab for update details.

Version 5.5 is up! Apart from bugfixes, this will probably be the last update for some time. There aren't really any other features I'm considering adding at this point; most would be too difficult to implement.
Elvis Martini  [skapare] 22 sep @ 10:29pm 
So, a problem I'm running into with starting the player off as a vampire is that some survival mods cure the player of all diseases when they fire up, including early-stage vampirism. I'm not sure how to move the player into advanced vampirism at this point.
Elvis Martini  [skapare] 22 sep @ 4:24pm 
Still planning to add those features. Taking a look at it now.
Nukem962001 22 sep @ 10:27am 
DId you ever figure out the Vamp/Werewolf part? Time of day to start? Will there be a Ver 5.5 or have you moved on to bigger/better things?
Macho Man Sandy Cabbage 21 sep @ 4:17pm 
Oh man, too bad I don't know anything about patching! But thank you so much for responding, Elvis. The world needs more mod creators like you!
Elvis Martini  [skapare] 20 sep @ 2:05pm 
ScOrch: Yes. That would be hard to make.

Macho Man: Check the FAQ.
Macho Man Sandy Cabbage 20 sep @ 6:37am 
I'm having troubles. Whenever I spawn into the game after making my setting and etcetera. I spawn with the stuff I wanted but additionally with a full set of iron armor, all of the iron weapons, a bunch of potions, and etcetera. I don't know why it is doing this, none of my other mods should be conflicting. I would give you a list but it would be a pretty long list. Hopefully you can help me because I really want to enjoy this mod to it's fullest. :)
Sc0rch 20 sep @ 2:28am 
This is a very interesting mod in my opinion but i would have loved it if you could run a non Dragonborn character while a Dragonborn NPC is doing the main storyline. Would that be hard to make in your experience?
Elvis Martini  [skapare] 8 sep @ 1:49pm 
Gyro Gun: What you want is Live Another Life.
Gyro Gun 7 sep @ 9:52am 
This mod is great but could do with some extras for it is a shame you cannot start at the borders of Skyrim with or without a document in inventory that allows you a one time pass or have one quest line or quest already active/started with initiation skipped and being mention in said document or a seperate item. :(
XBoom 6 sep @ 10:47am 
Only one problem, the gear given sometimes is op: scaled armor and steel plate.
]CIA[ Dra247gon 1 sep @ 6:19pm 
and thanks again for the mod :D
]CIA[ Dra247gon 1 sep @ 6:19pm 
that's too bad, oh well. :/ let me know if you update the mod :)
Elvis Martini  [skapare] 1 sep @ 1:07pm 
I can't do anything on the Nexus. If they find out I've created a new account, they'll ban it. They run on an archaic, asinine zero-tolerance policy.
]CIA[ Dra247gon 1 sep @ 12:50pm 
Simply adding the associated disease's would be great! I think you should add the option. No, I insist that you do simply because it adds a next level to the mod.

As for the Nexus, can't you make a page about the mod on the forums? [Skyrim Mod Talk] if I get around to it, I may just do it myself.
Elvis Martini  [skapare] 1 sep @ 10:54am 
Is making the player a vamp/werewolf as simple as adding the associated disease? If so, then it wouldn't be hard to add that option; I've just never considered it because I felt there were mods better suited to handle that kind of thing.

As for the Nexus, you're right, but Skyrim Unbound isn't allowed there. It's a long story, but the short version is that the site is run by people with deaf ears and short tempers.

If you guys want to see this mod on the Nexus, I suggest you tell *them* you want it there. It's not my choice.
]CIA[ Dra247gon 31 aug @ 6:22pm 
yes, I'm very well awear of both. (manual download section) I'm just saying that this mod would be nice to see it on the nexus website. [The popularity would doom.] and a feature / option, simple touch such as that would be awesome. Better Vampires/Moonlight Tales are way too complicated for what I had in mind. it was simply a idea. thanks for the mod!!!!
Elvis Martini  [skapare] 31 aug @ 12:34pm 
There is a manual download section in the mod description for people who use mod managers. The FAQ explains that this mod will never be on the Nexus again.

Vampire and Werewolf starts are available by using other mods. Better Vampires/Moonlight Tales/etc.
]CIA[ Dra247gon 31 aug @ 11:58am 
I had this mod for the longest time now and I must say, it's my Favorite mod. ( just saying I mostly use the Nexus now like most people. ) [author] you should think about adding it to the Nexus. and If I may add, I'd think about maybe adding the option to start the game as a vampire, vampire lord and or werewolf.
Horagen81 30 aug @ 9:08am 
Thank you for making this mod :) having a blast with it and it helps me determind how I want to play :)
Elvis Martini  [skapare] 24 aug @ 12:04am 
Read the mod description. Read the FAQ. You become thane when you purchase Breezehome.
BellaDovah 23 aug @ 4:16pm 
Does this mean you can't become the thane of Whiterun then?
Elvis Martini  [skapare] 20 aug @ 6:55pm 
Vincent_Valeintine: Read the mod description. Read the FAQ. Try it for yourself.

PierreDespereaux: Read the mod description. Read the troubleshooting secdion.

Nukem: It's on my to-do list. It'll be easy to implement, once I can finally get around to it.
Nukem962001 20 aug @ 6:43pm 
@Elvis Martini: Were you ever able to get the time of day option to work?
PierreDespereaux 20 aug @ 5:46pm 
I'm having a strange problem where when I start a new game I'll immediately learn Fus and be summoned by the Greybeards.

Is anyone else having this problem or is it isolated to me?
Valentine 20 aug @ 3:25pm 
message me as soon as your able. thanks.
Valentine 20 aug @ 3:23pm 
is this mod compatiable with Alternate Start - Live another life? (the russian NON-DLC version)
Sern 19 aug @ 9:55am 
I can't rate this because I've not subscribed to it. I'm using the manual download and Mod Organizer.

So instead I just wanted to say, "thanks for this!" in the comments. I love all the options you have. This is how it should be IMO. Giving the player the tools and possibilities to create their own starting point, story, etc.