Skyrim Unbound
2,164 件のコメント
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chinagreenelvis  [作成者] 50 分前 
Actually, it would be helpful if you did and were able to let me know. Thanks!
Andy Pipkin 4月23日 19時21分 
Thanks Chinagreenelvis, just wanted to make sure it wouldn't destroy my good save, I'm now tempted to try the questline on a bad save and see what happens :), thanks for the help!
chinagreenelvis  [作成者] 4月23日 8時27分 
Andy Pipkin: The dragonborn questline can still be started even if you choose to play as a non-Dragonborn character. The effects of continuing to play as a non-Dragonborn during the quest are unknown; it is recommended that you either switch your character to Dragonborn once the quest begins or use a mod like Timing is Everything [www.nexusmods.com] to postpone it indefinitely.
Andy Pipkin 4月23日 2時41分 
I'm loving this mod, but i have a small question. I started a new game awhile ago and made myself not be the dragonborn, is it still possible to start the dragonborn DLC questline or not??
Thanks,

Andy
cybersmack 4月21日 7時25分 
Okay, thanks very much! Great mod!
chinagreenelvis  [作成者] 4月20日 15時20分 
Yes. The MCM has descriptions for each option.
cybersmack 4月20日 9時15分 
@Chinagreenelvis - Yeah I downloaded SkyUI and I think I changed it. If I want to enable random dragon spawns should I choose "Walls and spawns" ?
chinagreenelvis  [作成者] 4月19日 18時23分 
cybersmack: If you use SkyUI, you can use the MCM to change options in-game. If you do not have SkyUI, there is a options power given to your character. If you have neither, read the FAQ.
cybersmack 4月19日 17時06分 
Hey, I've played with this mod for quite a while and really enjoy the flexibility it allows within the game.

At the start of this playthrough I chose to disable random dragon spawns, but now wish for them to be re-enabled. How can I do this? Thanks.
Nukem962001 4月18日 14時19分 
@Chinagreenelvis: No problem, and thank you for the awesome mod.

chinagreenelvis  [作成者] 4月18日 13時50分 
Playshay710: Read the FAQ.

Savick: Read the FAQ.
Savick 4月18日 10時37分 
I've had this mod for quit a while and I love it. But every time I create a character, it has an iron helmet on no matter what type of head covereing I choose. Am I doing something wrong? It's hard to see the hair and nose with the helmet on. I have a hair mod. Could this be the problem?
Playshay710 4月18日 8時56分 
Hey when I started a new save it did the intro with the charater heading to helgan. Is this suppose to happen and if not hwo do i fix this?
chinagreenelvis  [作成者] 4月17日 22時55分 
Nukem962001: That actually is a possibility, and a good idea. Thanks for the suggestion!
Nukem962001 4月17日 20時15分 
Would it be possible to add an option for time of day to start my game at? If so would you be willing to add that feature to the mod?
macadamstreet 4月16日 22時27分 
oh sweet . my bad didnt have see it before :/ sorry
chinagreenelvis  [作成者] 4月16日 21時48分 
Read the mod description.
macadamstreet 4月16日 21時12分 
omg, i need help..
steam have messed up all my mod subscribe, so everything is down :/, i cant subscribe to any workshop mod now and they are no other way to have this mod ..
can i have a link to another place for download this mod ? ( i see bad news about the nexus)
(yeah i use steam skyrim, but workshop is stuck/bugged now and deleted all my subscribes mods as same i cant update my own workshop mods)
chinagreenelvis  [作成者] 4月15日 15時16分 
The only thing killing a dragon will do is start the main quest when you absorb the soul. The best way to test out changes to the mod is to start a new game, obviously, but most problems are the result of a wrong load order.

Any changes you make to dragons in the Skyrim Unbound MCM should have immediate effect, meaning that if you turn on walls and spawns and then switch back to staggered, it will remove dragons and re-initiate the delay system I scripted. As for non-Dragonborn shouts, you generally have to fast-travel away from a word wall and back again for it to kick in.

But yes, a lot of information is in the change notes and discussions tabs.
YamiMarik1994 4月15日 14時36分 
Once again, I'm an idiot. Deleted my last comment because I went to Falkreath and screwed around, then a dragon spawned. Don't know what changed this time, had to be because I killed the dragon at Bonestrewn Crest.
YamiMarik1994 4月15日 14時15分 
Nevermind, I'm an idiot, I should be reading the change notes and discussion tabs. Sorry for all the trouble, I'm not at all used to using the Steam Workshop.
YamiMarik1994 4月15日 13時45分 
Okay, after some testing, I've run into another issue. I still have Words and Spawns set, and I have the spawn time for dragons set to 1 day in between with Timing is Everything, set my timescale to what you did, and nothing is happening; no dragons or anything are spawning. Because I had Staggered Delay on for so long, do I have to kill a dragon at a Word Wall first to get the random spawns to trigger? The game is a lot more boring without the dragons around.
YamiMarik1994 4月15日 5時59分 
Okay, thank you, I figured that's how it worked. Thank you for putting so much hard work into this mod.
chinagreenelvis  [作成者] 4月14日 23時25分 
The staggered delay works in accordance with the parameters set in the extra options menu. I tested it by hanging out at a word wall and then setting the timescale to something like 50000. It first turns on word wall dragons, then eventually random dragon spawns.

The "walls and spawns" setting turns on both automatically. You'll get dragons at word walls and random dragon attacks. Nothing in the mod directly affects the way the random dragon attacks work so it's fully compatible with others that do, like Deadly Dragons or Timing is Everything.

In order for a non-Dragonborn player to learn shouts, you simply check the "non-Dragonborn shouts" option in the main MCM menu.
YamiMarik1994 4月14日 22時13分 
That was it. Fixed when updated. Now I do have one other question related to the recent version of this mod and how it handles the dragons. I assumed the new Delay features you added worked the same way as the previous versions and as such, having it set to "Walls and Spawns" would have the Word Walls active so you could get the power words; I can see this wasn't the case, although the MCM description is sparse on the details (The description here hasn't been updated to reflect these changes as far as I can see), so I had it set to Staggered Delay and just went with it.

Well, after having gone almost a month in-game without seeing one dragon, I did some testing and went to Bonestrewn Crest where a dragon always spawns; it wasn't there. When I turned Walls and Spawns on, the dragon appeared. So...since I turned Walls and Spawns on, will dragons start spawning at Word Walls and randomly in the world, or is my save screwed and I won't see any dragons at all for the duration of my game?
chinagreenelvis  [作成者] 4月14日 11時57分 
The Dragonborn quest has not been edited by Skyrim Unbound, so it will begin as normal. I suggest you use a mod like Timing is Everything to set additional requirements.
macadamstreet 4月14日 10時27分 
this look interresting for me ( i not want restart again and again the same way to kill the dragon , save people, and still be a shit guy in middle of uncapacited people ask for small shit).
gonna try it and start as a classic mercenary ^^

i just have 1 question. how it affect the dragonborn quest ? specially the dragonborn main quest. do the guys come speak to me when i reach level 10-15 or do i need to travel to solstheim ? (boat/travel already unlocked and directly talk to solstheim peoples for "activate" the dragonborn dlc main quest)
i know this situation probably look weird as non dragonborn character, but whatever, i can beat this ^^
spiket31 4月9日 18時26分 
thanks for the quick response!
chinagreenelvis  [作成者] 4月9日 15時00分 
spiket31: No, there should be no conflicts.
spiket31 4月9日 14時16分 
searched around and the dicussions and a some of the comments and didnt see the answer so ill just ask, does this conflict with mods that add more playable races?
chinagreenelvis  [作成者] 4月2日 9時29分 
Nothing to do with this mod.
WePlayGames115 4月2日 0時07分 
um i cant create a new game why?
Tyr Skovgaard 3月31日 7時38分 
Thanks, I found out what was wrong and fixed it. Thanks for you help chinagreenelvis.
chinagreenelvis  [作成者] 3月31日 3時07分 
Since changes to the DLC would make them required, there are currently no edits to those quests or any DLC dialogue. If I had the time, I would make a separate version of the mod that does exactly that; unfortunately, I've spent more of my life on Skyrim Unbound than I ever intended to in the first place.
zergvsgenin 3月30日 19時33分 
Is there anything that affects the official DLCs? Hearthfire is easy enough to handle, since there are few to no references to the Dragonborn, but for non-Dragonborns, how does Dawnguard and the DB DLC work? Both require some progress in the main questline to start up or finish certain quests.
chinagreenelvis  [作成者] 3月30日 16時11分 
Tyr: Run SkyrimLauncher.exe.
Tyr Skovgaard 3月30日 15時42分 
I need some help, I can't figure out how to download the mod after subscribbing.
DragonSlayer673 3月29日 10時17分 
ok, that's it, im subscribing to this mod.
The Wat King 3月29日 8時30分 
But this is wtill really good! I never even noticed the reset thing. This mod is so simple, yet so perfect! You honestly shoud consider expanding it to other websites so others can enjoy this too :D
chinagreenelvis  [作成者] 3月28日 23時01分 
Well, to be fair, if you use the race menu option in the middle of your game, it will reset certain things. But that's just part of how the game's hard-coding handles that and there's no way around it. If there was, I'd implement it.
The Wat King 3月28日 18時42分 
This, by far, is my favorite alternet start mod I have ever used, yes, even better then "Alternet Start - Live another life". That thing is rubbish compaired to the immense freedom this mod gives you! It even allows you to edit your character during the game, allowing you to emmulate your character's growing up cycle, or if your unhappy with how s/he looks! If you put this on Nexus, I would bet it would be #1 in a year or two. :D
DragonSlayer673 3月25日 12時27分 
chinagreenelvis: well I did not know that! thanks for the heads up.
chinagreenelvis  [作成者] 3月24日 18時11分 
Kidmanfive: The mod configuration menu is a feature of SkyUI. SKSE is required for SkyUI to function.

Swanbadboy: Read the troubleshooting section of the mod description and the FAQ.
swanbadboy 3月24日 12時52分 
is thre a way to use the mcm for the mod wen ure in middle of a save game
swanbadboy 3月24日 12時50分 
well i installed the mod and i uninstalled it via mod organiser and them acedent ly reinstalledit via mod organiser and now tghe mod reset and on ma svave game i am not the dragon born and cant learn new shouts
DragonSlayer673 3月24日 12時27分 
uh, you mean SKSE? SkyUI doesnt add the mod configuration thing.
Nurse Redheart 3月23日 8時45分 
Yes, I did see that. I used it right away and it's working fine now. Thank goodness you included that. x3
chinagreenelvis  [作成者] 3月22日 14時22分 
There's nobody here who can help you, really. Your problem is with the Steam Workshop, and that's not something I have any control over. If you read the mod description page, you 'll see that there is a manual download link if you want to install the mod yourself.
Nurse Redheart 3月22日 13時34分 
I hope someone sees this.. I'm having a very serious and very strange issue that I have no idea what caused it or how to fix it. I'm subscribed to this mod, and three more actually. But when I launch Skyrim, it only detects Unbound and it doesn't download it. It just 'syncs' and then when I launch the game, it isn't working.
Mordy 3月21日 15時31分 
Well that's odd then, as it's not getting recognised, at least not by my BOSS but it's not a huge deal, since the mod now works fine again as will use BOSS to sort the mods seeing as LOOT is having some obvious issues with things.

And seeing as i didn't say it previously, good job on the mod, i've tried several alternate start ones but yours is hand down the best of the bunch and i will continue using till the day i stop playing Skyrim for good!