Skyrim Unbound
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astrojack1234 Jun 1 @ 10:49am 
thx for the response
N0rdstr0m Jun 1 @ 9:05am 
Hey chinagreenelvis, i solved my problem it was because i was using birthsings and classes mod.
chinagreenelvis  [author] Jun 1 @ 7:30am 
2401 penitent tangent: Your problem is not caused by this mod.
2401 penitent tangent Jun 1 @ 2:31am 
i just started, and chose to spawn in solitude, and when i did, everyoneis trying to kill me. please help.
chinagreenelvis  [author] May 31 @ 9:59pm 
Your load order is wrong. Read the FAQ. See the Troubleshooting section of the mod description.
m185694 May 31 @ 9:56pm 
Help, eveytime I go into the character customization menu my character appears with a helmet over his head and I cant see his face. I tried different clothes and armor options but it still spawns the same helmet.
chinagreenelvis  [author] May 31 @ 1:22pm 
astrojack1234: No, that is not an issue with this mod.

Arnore Sidends: I don't know how to reproduce your problem.
LupusVir May 31 @ 10:10am 
@chinagreenelvis Danke
astrojack1234 May 31 @ 7:18am 
the warden i don't even think that is a feature because i didn't do that
astrojack1234 May 31 @ 2:17am 
hi, i'm not sure if it is this mod. but i cant favorite any of my items and i am just wondering if this is a known issue with this mod.

PS: keep up the good work

chinagreenelvis  [author] May 30 @ 8:09pm 
No, SKSE is not required.
LupusVir May 30 @ 4:51pm 
Does this require SKSE?
chinagreenelvis  [author] May 30 @ 12:48pm 
It's really nothing I can help you with. You'll just have to follow some basic troubleshooting steps to find out what mods or settings are giving you issues.
ash May 30 @ 11:49am 
yes but this is when starting a new game so im thinking its something else or I have too many mods *shrugs* im going through and deactivating some rn, its probably not this mod though you are right. oh oh right yea unrelated, probably, but bug report? when check the box in the unbound menu and go to the racemenu place I get a lighting debug error, it doesnt always happen and im not sure if it just happens on its own so it could be a conflict with another mod but, ill try to get the full message when it comes up again.
chinagreenelvis  [author] May 30 @ 11:40am 
Corrupt saves have been a bane of Skyrim since it came out. Nothing to do with this mod.
ash May 30 @ 11:29am 
is crashing on reload sometimes (on death mostly) a Known issue? mostly I think it happens when the game tries to reload a unbound start saved file, trying to go through and deactivate some mods to see if that helps
chinagreenelvis  [author] May 24 @ 11:29am 
Probably a conflict with another mod that alters the startup quest. Follow the steps in the troubleshooting section of the mod description.
crisp zachary May 24 @ 6:27am 
I cant open Skyrim With this mod enabled, what is the problem???
chinagreenelvis  [author] May 16 @ 11:44am 
You can still travel there, but the Dragonborn quest might start. The FAQ has more information.
cpt_gary May 16 @ 8:14am 
How if im not a dragonborn and only want to visit Solsteim?
chinagreenelvis  [author] May 15 @ 8:04am 
Good luck!
Darkforcefilms May 15 @ 6:26am 
Steam breaks everything... But thanks for the advice :D It's an honor talking to the creator of one of the best mods ever.
chinagreenelvis  [author] May 14 @ 7:19pm 
Okay, I took a look at the mod page. I'm guessing there's a Workshop problem. You might want to try downloading SkyUI from the Nexus instead.
chinagreenelvis  [author] May 14 @ 7:16pm 
SKSE has been at 1.7.2 beta for a while, which I also know works. There's no reason for anything to suddenly be broken...
Darkforcefilms May 14 @ 6:01pm 
I thought it had something to do with SKSE, everyone on the mod page said they had problems. Or maybe im just a noob :P
chinagreenelvis  [author] May 14 @ 5:08pm 
SkyUI hasn't been updated past 4.1 in years. Trust me, it still works. You've screwed up your installation somehow.
Darkforcefilms May 14 @ 2:38pm 
SkyUI no longer works. I will use this, but i do miss the old days of the SkyUI menu :(
Brandybuck May 6 @ 6:58pm 
This is the one mod I cannot live without. If I were stuck on a desert island with only one mod, I would choose it over the unofficial patches.
Vestrivan May 5 @ 5:47pm 
I'm late to the party. Sorry your comments section became contentious! This sounds like an amazing mod. It's not everyday I read up on a mod that adds this much to the replayability of a game as time-consuming as Skyrim. I'm usually completely done with such a game after one playthrough, but this mod is already part of my plan to continue the fun!
Nukem962001 May 3 @ 5:25pm 
Any word on 5.5?
chinagreenelvis  [author] Apr 29 @ 12:58pm 
MaDD: Read the mod description, its troubleshooting section, and the FAQ in the discussions tab.
MaDD Apr 29 @ 9:14am 
Hi, I Have a Huge problem. I start the Game I use MCM TO get my character where i want, also set Absorb dragon souls On and such. However, I just killed a dragon and did not absorb it's soul. This prevents me from starting the main questline.
nuckchorrisrex Apr 28 @ 10:12pm 
if anybody else is sort of annoyed by the "incomplete quest objective" type this in the console

completeallobjectives skyrimunbound
Betrayed Apr 28 @ 12:11am 
This mod is badass. Haven't ran into any problems. :)
chinagreenelvis  [author] Apr 26 @ 5:28pm 
You shouldn't need to use console commands to get it going; using the console to start or advance any major questline is almost bound to cause problems down the road, though not the ones you're describing.
Andy Pipkin Apr 26 @ 4:43pm 
in all, i would say its mainly the constant use of the console that causes issues, especially because I'm starting a full DLC's worth of quests, i think the save could become unstable and break, although i dont care as its been pretty funny and that is only a mod testing save. also i had to spawn in the shouts necessary to complete the quests.
Andy Pipkin Apr 26 @ 4:43pm 
I've started the quest line through the console, i cant start or finish each quest without using it, I haven't done anything to preserve the save like back ups, I'm pretty sure its taking a toll on the save as many wierd things happen like flying horses, (tried to get a screenshot but it was fast, also i was laughing really hard). I've also had some NPC's like the rederan guards and the first time you meet miraak, the dialogue doesn't play, had to turn on the subtitles. although those issues can occur by excesive use of the console, also I'm using around 110 mods so it could be another mod messing up from the console use. I'm not too far in either, just finished the "Clearing the Stones" quest.
chinagreenelvis  [author] Apr 26 @ 3:05pm 
Actually, it would be helpful if you did and were able to let me know. Thanks!
Andy Pipkin Apr 23 @ 7:21pm 
Thanks Chinagreenelvis, just wanted to make sure it wouldn't destroy my good save, I'm now tempted to try the questline on a bad save and see what happens :), thanks for the help!
chinagreenelvis  [author] Apr 23 @ 8:27am 
Andy Pipkin: The dragonborn questline can still be started even if you choose to play as a non-Dragonborn character. The effects of continuing to play as a non-Dragonborn during the quest are unknown; it is recommended that you either switch your character to Dragonborn once the quest begins or use a mod like Timing is Everything [] to postpone it indefinitely.
Andy Pipkin Apr 23 @ 2:41am 
I'm loving this mod, but i have a small question. I started a new game awhile ago and made myself not be the dragonborn, is it still possible to start the dragonborn DLC questline or not??

cybersmack Apr 21 @ 7:25am 
Okay, thanks very much! Great mod!
chinagreenelvis  [author] Apr 20 @ 3:20pm 
Yes. The MCM has descriptions for each option.
cybersmack Apr 20 @ 9:15am 
@Chinagreenelvis - Yeah I downloaded SkyUI and I think I changed it. If I want to enable random dragon spawns should I choose "Walls and spawns" ?
chinagreenelvis  [author] Apr 19 @ 6:23pm 
cybersmack: If you use SkyUI, you can use the MCM to change options in-game. If you do not have SkyUI, there is a options power given to your character. If you have neither, read the FAQ.
cybersmack Apr 19 @ 5:06pm 
Hey, I've played with this mod for quite a while and really enjoy the flexibility it allows within the game.

At the start of this playthrough I chose to disable random dragon spawns, but now wish for them to be re-enabled. How can I do this? Thanks.
Nukem962001 Apr 18 @ 2:19pm 
@Chinagreenelvis: No problem, and thank you for the awesome mod.

chinagreenelvis  [author] Apr 18 @ 1:50pm 
Playshay710: Read the FAQ.

Savick: Read the FAQ.
Savick Apr 18 @ 10:37am 
I've had this mod for quit a while and I love it. But every time I create a character, it has an iron helmet on no matter what type of head covereing I choose. Am I doing something wrong? It's hard to see the hair and nose with the helmet on. I have a hair mod. Could this be the problem?
Playshay710 Apr 18 @ 8:56am 
Hey when I started a new save it did the intro with the charater heading to helgan. Is this suppose to happen and if not hwo do i fix this?