The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Skyrim Unbound
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2,473 opmerkingen
chinagreenelvis  [auteur] 23 mei om 3:44nm 
The best way is to use the profiles option in Mod Organizer, from what I understand.
BellaDovah 23 mei om 5:58vm 
I adore this mod, its my favourite alternate start mod! But what I usually like to do is have a main character with the main start then have some role-play characters using this mod. But, when I play my vanilla start character with this mod loaded for my other saves - it breaks the main questline is there any way I can play the main questline through properly with one character whilst having this mod loaded for other saves?
chinagreenelvis  [auteur] 19 mei om 12:58vm 
Ah, I probably need to fix the menu for non-SkyUI users. Thanks!
Gargusuz 18 mei om 3:26vm 
btw, bestmod ever
Gargusuz 18 mei om 3:26vm 
I would like to report a bug, (I dont use skyrimUI since I dont want script extender), starting locations in the pop up menu is shifted. For instance, If I choose to start in a stringhold I start in jail or i start in a town rather than wilderness
Brain Slug 8 mei om 4:40nm 
I beg of you to make Fallout 4 Unbound when the creation kit comes out in its full version. Please. Also, I just disabled shouts for my character. My problem was "fixed".
chinagreenelvis  [auteur] 24 apr om 4:44nm 
Not sure I can do anything about the letter but I'll look into it.
Brain Slug 24 apr om 1:16nm 
I have a problem where I get "A Letter From A Friend" while playing as Non-Dragonborn. Please Help.
King Aneurnin 23 apr om 10:30nm 
Hello. Great mod, except one issue, When you can choose to be a Werewolf, although the power is avaliable, everything else is missing. The resist disease. The restlessness. Etc. IThe main issue is that the Ring of Hircine is useless as due to all this. Any way to fix this?
MightyMark 19 apr om 10:25vm 
This one great mod, great job.
pigwing 10 apr om 10:16vm 
Does this have any effect on Helgen?
Dornek 10 apr om 6:25vm 
@Lloyd Does Stuff You have to have SkyUI
Monki 1 apr om 8:33vm 
I installed this mod last night, after my game started crashing. I uninstalled, still crashed. So, I re-installed Skyrim, still crashed. Then I deleted all my mods and downloaded them one by on figuring out which one was the problem, I've done that and can now play Skryim again. That was a fun but annoying "adventure" so thanks I guess. :)
Lloyd Does Stuff 29 mrt om 3:44nm 
cool mod, the choice where you want to begin is messed up, all the choices are moved one to the right, so if I click 'stronghold' It takes me to 'jail', or I click 'jail' it takes me to 'camp', please fix
Fish Gaming 14 mrt om 7:50nm 
Ah, alright. I didn't realize the game would count it as complete, I thought it just didn't activate it. Thanks for the info, I've been using this mod for quite a while and that was my only concern with it.
chinagreenelvis  [auteur] 14 mrt om 7:44nm 
Skyrim Unbound bypasses Dragon Rising, and the game counts it as complete.
Fish Gaming 14 mrt om 5:52nm 
Oh, does it work? Alright. I read on the wiki that one of the main story quests, I believe the one where you kill your first dragon, had to be completed in order to start The Whispering Door. Not sure if you ever looked into it or not, but I'm around the level of doing it so I guess I'll see eventually anyways.
chinagreenelvis  [auteur] 14 mrt om 5:08nm 
Fish Gaming: You mean The Whispering Door? Nobody's ever reported problems. What "required quest" are you talking about?
Fish Gaming 14 mrt om 3:43nm 
I don't think you can do mephala's quest if you use this, because you don't complete the required quest when you use this.
The Lonely Stoner 6 mrt om 10:58nm 
Thats fine i didnt know it was still experimental but im loving the mod so far its quite nice i had another alternate start type of thing and it i still became a dragonborn after a few missions in whiterun now this doesent evan mention a dragonborn at all thanks
BlitzKnightRiley 6 mrt om 6:38nm 
I fixed my problem. I just had to get SkyUi then start a new game.
chinagreenelvis  [auteur] 6 mrt om 6:37nm 
The bandit faction option is currently experimental. It's not fully tested. Sorry!
The Lonely Stoner 6 mrt om 11:32vm 
im having trouble with other bandits because i think they wouldnt hurt me right? since were in the same faction?
The Lonely Stoner 6 mrt om 11:27vm 
Im having troubles becoming a BANDIT ive selected me as a bandit faction and selected bandit armor i would suspect i would become a bandit? maybe im doing something wrong? please help
BlitzKnightRiley 6 mrt om 9:56vm 
For some reason, when I start a new game, no matter what I choose as my starting location, it keeps spawning me at a random Imperial camp!!! Does someone have a solution to this?
John Hancock 1 mrt om 6:49vm 
Alright, thanks.
chinagreenelvis  [auteur] 1 mrt om 6:24vm 
The normal way.
John Hancock 1 mrt om 5:45vm 
How do I get the Falkreeth house with this? Yes, I do have hearthfire.
chinagreenelvis  [auteur] 27 feb om 12:04nm 
Delete Skyrim Unbound.bsa and try again with only the loose files installed. (I assume you're using the Nexus version and a mod manager.)
Eye of the Combine 27 feb om 4:10vm 
Hi chinagreenelvis, I just wanted to let you know that neither my creation kit nor notepard++ seems to be able to compile skyrimunboundquest.psc. Could I be missing something?
GamerOffspring 20 feb om 1:15nm 
Alright, that makes sense. Good job with removing the other dialoges though. It makes me feel like a real citizen, rather than a magical dragon being.
chinagreenelvis  [auteur] 20 feb om 12:16nm 
GamerOffspring: Good catch; unfortunately I can't fix that without either making the mod dependent upon DLC or releasing a patch that requires Dawnguard.esm as a master file.
GamerOffspring 20 feb om 11:59vm 
This a fantasic mod, but I found something minor that could be fixed. During the Dawnguard DLC (spoiler ahead) if you choose the vampire and goto the Redwater area, an Imperial solider mentions that he saw you at Helgen. If you want to remove that dialoge for the characters who are choosing non-dragonborn, you know it's there. Thanks for the great mod!
chinagreenelvis  [auteur] 13 feb om 7:59vm 
Delete "Skyrim Unbound.esp" and "Skyrim Unbound.bsa". If you are using the Nexusmods version, you need to delete all of the files that were installed from the .zip (scripts, etc.)
Sassy 13 feb om 6:54vm 
I turned off unbound, deleted it, and then went into my Steam/Steamapps/Common/Skyrim/Data etc. There is no file called Unbound.(Anything) in my data files, or anywhere else on my PC. It is not propperly deleating and will not start another game with the main questline. All dragons are invisible and while I can sometimes hit them with mele weapons if I just spam attack magic goes right through them.

Nice mod though.
~Silver 11 feb om 12:39nm 
I shouldn't think so, no.
chinagreenelvis  [auteur] 10 feb om 2:53nm 
Are you running any other dragon mods? Is there a chance it's spawned by a different system?
~Silver 10 feb om 12:48nm 
Okay, so I did a test and while turning Dragons "Off" removed them from Word Walls, as you said, (I even turned it back on, and one spawned on the wall I was testing this) however the stray dragon still exists, no matter if it is off or on. I suppose I'll just defeat it, and move on.

Thanks!
chinagreenelvis  [auteur] 10 feb om 12:31nm 
~Silver: I'm not sure about randomly spawned dragons, but I know that disabling dragons will remove them from word walls, even if you're in combat with one.

Eye: Interesting. But I have no idea why you would have problems opening the script files. Try redownloading the latest version. You can also edit the PSC source files in a text editor like Notepad ++ and then compile them in the CK.
Eye of the Combine 9 feb om 10:01nm 
I am using nexus loose file version, but the creation kit keeps saying there is an error whenever i try to edit the skyrimunboundscript.
The tweaks I made were new starting locations like starting in college midden or burnt cabin in rift region. In fact, I also made starting locations in new land mods. I also made hardcore difficulty version where my character starts with no cloths, no weapons, no potions, no food, no gold, no lockpicks, etc. Got killed like a thousand times but was still hella fun.
~Silver 9 feb om 1:10nm 
No, I haven't, but before I try, as I'm not too good messing with files, I'll ask this: When I turn the options to disable Dragons on, is it supposed to despawn even those that are currently existing/have spawned??

That, might be my problem.
chinagreenelvis  [auteur] 9 feb om 11:27vm 
~Silver: I repeat, have you followed all of the steps in the troubleshooting section of the mod description?
chinagreenelvis  [auteur] 9 feb om 11:26vm 
Eye of the Combine: I haven't changed anything which would have that effect. Obviously you need to have the files extracted from the .bsa or you have to use the loose files version on the Nexus. Other than that, I don't know why you're not able to modify it.

That being said, what tweaks have you made? Out of curiosity.
~Silver 7 feb om 8:52vm 
...Hmm.
Unbound is at the bottom of my Load Order.

> Character Creation Overhaul - P...
> Character Creation Overhaul - R...
> Unoffical Skyrim Patch
> Skyrim Unbound
Eye of the Combine 6 feb om 11:38nm 
I noticed that I cannot modify the skyrimunboundscript in creation kit anymore: it says there is an error whenever I try. Darn.... I really liked tweaking the mod to my flavor. Is there any way I can access the script in creation kit?
chinagreenelvis  [auteur] 6 feb om 1:37vm 
~Silver: Sounds like your load order is jacked up. Have you followed all of the steps in the troubleshooting section of the mod description?
~Silver 5 feb om 4:54nm 
The reason I asked about the sudden vanish of my Unbound-Power was because when I was traveling between Riverwood and Falkreath a Dragon had suddenly appeared. (And the nearest Word Wall, which was the only possible way Dragons could appear for me, was a good distance away) So I booted up Skyrim, a past save where I WASN'T on my way to Falkreath used the Unbound-Power to restrict Dragons, again, to Word Walls, yet when I go back the Dragon is still there. I even used the Unbound-Power and set it to "No Dragons" while he was within vision, and nothing happened.
chinagreenelvis  [auteur] 5 feb om 1:50nm 
As I said in the mod description: Although Skyrim Unbound is not designed for use with preexisting saves, it should work without any word wall or soul absorption issues. Do so at your own risk, and keep a backup save.
Aviticus Petasius 5 feb om 12:55nm 
Can I use this with a character that I've already made, but to reduce the amount of Dragons?
chinagreenelvis  [auteur] 2 feb om 4:38vm 
I've never seen a "compiled script not saved" error in the game console.

Also, it just occurred to me that the ID of the spell will change depending on where you have Skyrim Unbound in your load order. Instead, type "help skyrim unbound" and find the ID that way.