Portal 2
BM Experience 2
< >
16 comentarii
stormsend 8 nov., 2014 @ 11:12am 
Short and sweet.
🍜SuperFluffyShmoopy  [autor] 13 aug., 2013 @ 12:31pm 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8 aug., 2013 @ 3:08pm 
I think you mean "huge".
🍜SuperFluffyShmoopy  [autor] 8 aug., 2013 @ 2:59pm 
giant maps then
Ciirulean 8 aug., 2013 @ 12:03pm 
I am 99% certain that "hugh" is not a word.
🍜SuperFluffyShmoopy  [autor] 8 aug., 2013 @ 5:45am 
Motanum has some hugh well detailed maps
Ciirulean 7 aug., 2013 @ 11:47pm 
🍜SuperFluffyShmoopy  [autor] 7 aug., 2013 @ 9:15pm 
your maps are hugh
🍜SuperFluffyShmoopy  [autor] 7 aug., 2013 @ 9:14pm 
and right now the gun is set to erase till it touches a paintable surface
🍜SuperFluffyShmoopy  [autor] 7 aug., 2013 @ 9:13pm 
you can use glass for areas that you dont want paint on
Motanum 7 aug., 2013 @ 9:04pm 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
🍜SuperFluffyShmoopy  [autor] 7 aug., 2013 @ 8:58pm 
like what kind of issues
Motanum 7 aug., 2013 @ 8:54pm 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
🍜SuperFluffyShmoopy  [autor] 6 aug., 2013 @ 2:06pm 
yeah sorry my pc was very glitchy when I built it part three will be way way better
Gunny 6 aug., 2013 @ 1:51pm 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.