Portal 2
BM Experience 2
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Komentarzy: 16
stormsend 8 Lis, 2014 - 11:12 
Short and sweet.
SuperFluffyShmoopy  [autor] 13 Sie, 2013 - 12:31 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8 Sie, 2013 - 15:08 
I think you mean "huge".
SuperFluffyShmoopy  [autor] 8 Sie, 2013 - 14:59 
giant maps then
Ciirulean 8 Sie, 2013 - 12:03 
I am 99% certain that "hugh" is not a word.
SuperFluffyShmoopy  [autor] 8 Sie, 2013 - 5:45 
Motanum has some hugh well detailed maps
Ciirulean 7 Sie, 2013 - 23:47 
SuperFluffyShmoopy  [autor] 7 Sie, 2013 - 21:15 
your maps are hugh
SuperFluffyShmoopy  [autor] 7 Sie, 2013 - 21:14 
and right now the gun is set to erase till it touches a paintable surface
SuperFluffyShmoopy  [autor] 7 Sie, 2013 - 21:13 
you can use glass for areas that you dont want paint on
[EcG] Motanum 7 Sie, 2013 - 21:04 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
SuperFluffyShmoopy  [autor] 7 Sie, 2013 - 20:58 
like what kind of issues
[EcG] Motanum 7 Sie, 2013 - 20:54 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
SuperFluffyShmoopy  [autor] 6 Sie, 2013 - 14:06 
yeah sorry my pc was very glitchy when I built it part three will be way way better
raidrusher 6 Sie, 2013 - 13:51 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.