Portal 2
BM Experience 2
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16 commentaires
stormsend 8 nov. 2014 à 11h12 
Short and sweet.
🍜SuperFluffyShmoopy  [créateur] 13 août 2013 à 12h31 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8 août 2013 à 15h08 
I think you mean "huge".
🍜SuperFluffyShmoopy  [créateur] 8 août 2013 à 14h59 
giant maps then
Ciirulean 8 août 2013 à 12h03 
I am 99% certain that "hugh" is not a word.
🍜SuperFluffyShmoopy  [créateur] 8 août 2013 à 5h45 
Motanum has some hugh well detailed maps
Ciirulean 7 août 2013 à 23h47 
🍜SuperFluffyShmoopy  [créateur] 7 août 2013 à 21h15 
your maps are hugh
🍜SuperFluffyShmoopy  [créateur] 7 août 2013 à 21h14 
and right now the gun is set to erase till it touches a paintable surface
🍜SuperFluffyShmoopy  [créateur] 7 août 2013 à 21h13 
you can use glass for areas that you dont want paint on
Motanum 7 août 2013 à 21h04 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
🍜SuperFluffyShmoopy  [créateur] 7 août 2013 à 20h58 
like what kind of issues
Motanum 7 août 2013 à 20h54 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
🍜SuperFluffyShmoopy  [créateur] 6 août 2013 à 14h06 
yeah sorry my pc was very glitchy when I built it part three will be way way better
Gunny 6 août 2013 à 13h51 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.