BM Experience 2
16 opmerkingen
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stormsend 8 nov 2014 om 11:12vm 
Short and sweet.
SuperFluffyShmoopy  [auteur] 13 aug 2013 om 12:31nm 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8 aug 2013 om 3:08nm 
I think you mean "huge".
SuperFluffyShmoopy  [auteur] 8 aug 2013 om 2:59nm 
giant maps then
Ciirulean 8 aug 2013 om 12:03nm 
I am 99% certain that "hugh" is not a word.
SuperFluffyShmoopy  [auteur] 8 aug 2013 om 5:45vm 
Motanum has some hugh well detailed maps
Ciirulean 7 aug 2013 om 11:47nm 
Hugh?
SuperFluffyShmoopy  [auteur] 7 aug 2013 om 9:15nm 
your maps are hugh
SuperFluffyShmoopy  [auteur] 7 aug 2013 om 9:14nm 
and right now the gun is set to erase till it touches a paintable surface
SuperFluffyShmoopy  [auteur] 7 aug 2013 om 9:13nm 
you can use glass for areas that you dont want paint on
Motanum 7 aug 2013 om 9:04nm 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
SuperFluffyShmoopy  [auteur] 7 aug 2013 om 8:58nm 
like what kind of issues
Motanum 7 aug 2013 om 8:54nm 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
SuperFluffyShmoopy  [auteur] 6 aug 2013 om 2:06nm 
yeah sorry my pc was very glitchy when I built it part three will be way way better
raidrusher 6 aug 2013 om 1:51nm 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.