Portal 2
BM Experience 2
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16 opmerkingen
stormsend 8 nov 2014 om 11:12 
Short and sweet.
🍜SuperFluffyShmoopy  [auteur] 13 aug 2013 om 12:31 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Box Proletariat 8 aug 2013 om 15:08 
I think you mean "huge".
🍜SuperFluffyShmoopy  [auteur] 8 aug 2013 om 14:59 
giant maps then
Box Proletariat 8 aug 2013 om 12:03 
I am 99% certain that "hugh" is not a word.
🍜SuperFluffyShmoopy  [auteur] 8 aug 2013 om 5:45 
Motanum has some hugh well detailed maps
Box Proletariat 7 aug 2013 om 23:47 
🍜SuperFluffyShmoopy  [auteur] 7 aug 2013 om 21:15 
your maps are hugh
🍜SuperFluffyShmoopy  [auteur] 7 aug 2013 om 21:14 
and right now the gun is set to erase till it touches a paintable surface
🍜SuperFluffyShmoopy  [auteur] 7 aug 2013 om 21:13 
you can use glass for areas that you dont want paint on
Motanum 7 aug 2013 om 21:04 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
🍜SuperFluffyShmoopy  [auteur] 7 aug 2013 om 20:58 
like what kind of issues
Motanum 7 aug 2013 om 20:54 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
🍜SuperFluffyShmoopy  [auteur] 6 aug 2013 om 14:06 
yeah sorry my pc was very glitchy when I built it part three will be way way better
Gunny 6 aug 2013 om 13:51 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.