BM Experience 2
Počet komentářů: 15
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ƦɅƉ∑LIƬE(Gone for a week)  [autor] 13. srp. 2013 v 12.31 odp. 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8. srp. 2013 v 3.08 odp. 
I think you mean "huge".
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 8. srp. 2013 v 2.59 odp. 
giant maps then
Ciirulean 8. srp. 2013 v 12.03 odp. 
I am 99% certain that "hugh" is not a word.
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 8. srp. 2013 v 5.45 dop. 
Motanum has some hugh well detailed maps
Ciirulean 7. srp. 2013 v 11.47 odp. 
Hugh?
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 7. srp. 2013 v 9.15 odp. 
your maps are hugh
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 7. srp. 2013 v 9.14 odp. 
and right now the gun is set to erase till it touches a paintable surface
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 7. srp. 2013 v 9.13 odp. 
you can use glass for areas that you dont want paint on
Motanum 7. srp. 2013 v 9.04 odp. 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 7. srp. 2013 v 8.58 odp. 
like what kind of issues
Motanum 7. srp. 2013 v 8.54 odp. 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
ƦɅƉ∑LIƬE(Gone for a week)  [autor] 6. srp. 2013 v 2.06 odp. 
yeah sorry my pc was very glitchy when I built it part three will be way way better
raidrusher 6. srp. 2013 v 1.51 odp. 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.