BM Experience 2
15 коментара
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ƦɅƉ∑LIƬE  [автор] 13 август 2013 в 12:31след. 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Ciirulean 8 август 2013 в 3:08след. 
I think you mean "huge".
ƦɅƉ∑LIƬE  [автор] 8 август 2013 в 2:59след. 
giant maps then
Ciirulean 8 август 2013 в 12:03след. 
I am 99% certain that "hugh" is not a word.
ƦɅƉ∑LIƬE  [автор] 8 август 2013 в 5:45сут. 
Motanum has some hugh well detailed maps
Ciirulean 7 август 2013 в 11:47след. 
Hugh?
ƦɅƉ∑LIƬE  [автор] 7 август 2013 в 9:15след. 
your maps are hugh
ƦɅƉ∑LIƬE  [автор] 7 август 2013 в 9:14след. 
and right now the gun is set to erase till it touches a paintable surface
ƦɅƉ∑LIƬE  [автор] 7 август 2013 в 9:13след. 
you can use glass for areas that you dont want paint on
Motanum 7 август 2013 в 9:04след. 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
ƦɅƉ∑LIƬE  [автор] 7 август 2013 в 8:58след. 
like what kind of issues
Motanum 7 август 2013 в 8:54след. 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
ƦɅƉ∑LIƬE  [автор] 6 август 2013 в 2:06след. 
yeah sorry my pc was very glitchy when I built it part three will be way way better
raidrusher 6 август 2013 в 1:51след. 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.