BM Experience 2
15 comentário(s)
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ƦɅƉ∑LIƬE  [autor(a)] 13/ago/2013 às 12:31 
☻/ This is Blueman. Copy and paste him
/▌ all over the workshop
/ \ so he can take over
Collosal 8/ago/2013 às 15:08 
I think you mean "huge".
ƦɅƉ∑LIƬE  [autor(a)] 8/ago/2013 às 14:59 
giant maps then
Collosal 8/ago/2013 às 12:03 
I am 99% certain that "hugh" is not a word.
ƦɅƉ∑LIƬE  [autor(a)] 8/ago/2013 às 5:45 
Motanum has some hugh well detailed maps
Collosal 7/ago/2013 às 23:47 
ƦɅƉ∑LIƬE  [autor(a)] 7/ago/2013 às 21:15 
your maps are hugh
ƦɅƉ∑LIƬE  [autor(a)] 7/ago/2013 às 21:14 
and right now the gun is set to erase till it touches a paintable surface
ƦɅƉ∑LIƬE  [autor(a)] 7/ago/2013 às 21:13 
you can use glass for areas that you dont want paint on
Motanum 7/ago/2013 às 21:04 
I won't go into the details. As my mod (Aperture Tag) is about a paint gun which is really, really similar. But some of the issues are being able to paint every single surface can create a mess later on plus a bunch of alternative solutions (Which might make the puzzle easier). Another issue is being able to paint all the time in all areas. Something I find to be silly. And lastly that the paint you shoot does not match visualy. Ie, it looks see-through, but its blue/orange.
ƦɅƉ∑LIƬE  [autor(a)] 7/ago/2013 às 20:58 
like what kind of issues
Motanum 7/ago/2013 às 20:54 
Quite fun I must say. But there are some issues that paintgun brings to aperture in level design. Which without hammer would be pretty hard to fix.
ƦɅƉ∑LIƬE  [autor(a)] 6/ago/2013 às 14:06 
yeah sorry my pc was very glitchy when I built it part three will be way way better
raidrusher 6/ago/2013 às 13:51 
Painted the whole room. Test was pretty easy but its such a waste for a rare and cool weapon for that easy Puzzle.