Portal 2
Se7en Sins
55 Yorum
76561198051046610 11 May 2018 @ 15:29 
I searched up my own Steam username, and I found this chamber as a search result.
Asgate 24 Oca 2015 @ 10:02 
I complete this map 2 times. 1st run was quite difficult, needed to watch guide video for hints. For second run i made video, there are few places were my solution was very different from Author walktrough video. Like second room i ignored buttons all together and still made it trough. And area with lasers, that laser cone near ceiling, it seemed to be irrelevent That is i made it trough with out it.
♜ SAmAS ♜  [yaratıcı] 19 Ağu 2013 @ 5:49 
Hey there YparaH(rus), if you found this map too hard, you can try my other map The 3 Rooms which difficult is more accessible. Thanks for the honest feedback tho []
Job-Squid 18 Ağu 2013 @ 22:27 
dUDE i played u map,sorry but its room is so hard, and longer . I dont wont play after second room (with gel), create more easyly map
astrozombie 18 Ağu 2013 @ 10:02 
Hey SAmAS it is me creator of "Easy" i can't play your map but i am watch video and your map is awesome please Check out my new map "What I Did (Portal3)"
♜ SAmAS ♜  [yaratıcı] 18 Ağu 2013 @ 8:44 
Ahah, oh my god, that last room, have to change it! Nice x)
♜ SAmAS ♜  [yaratıcı] 18 Ağu 2013 @ 8:07 
Hey there toncica, really glad that you played and enjoyed the maps. I'm seeing your blind run at the moment, I can't believe you re-entered Lust room (aka sperm room) again x) maybe trying to fetch some convertion gel or something, it was really funny x) Even if it is different of what I intendend, I liked your tecnique to get through this room, well done man! ahah. Gonna watch the rest of it now. These blnd runs videos are really useful to see what people try to do, really like them [] Thanks for the awesome feedback. Your White Room was so hardcore, good to know that i got some minor payback on that.
toncica 18 Ağu 2013 @ 7:14 
I'm amazed how ambitious your first maps are, it stumped me a few times. After watching your walkthrough there were more differences than I would have expected. It sure was fun and I'm looking forward to more maps from you.
Here is my blind run: http://youtu.be/cRYc6dJ9vEg
[Tom K] 15 Ağu 2013 @ 11:19 
Yeah what I did didn't feel intended there... But I saw nothing else and I anyway needed some practice with tricky jumps, so I gave it 5 6 tries and it worked suddenly ;)
♜ SAmAS ♜  [yaratıcı] 15 Ağu 2013 @ 11:14 
Just a final note, just saw that i have to change the final room too x) man, u destroyed my mechaninsms, ahahha! Gonna try that whit room today, like challenging maps.
[Tom K] 15 Ağu 2013 @ 11:12 
Hehe, but note that I actually mention the intended solution at 1:27:21 :P Anyway thanks for watching the vid, glad it helped. Just a warning on white room: Difficulty 10/10 :)
♜ SAmAS ♜  [yaratıcı] 15 Ağu 2013 @ 11:03 
I'm going to try it out! I experienced that technique before too, but it was a much more complicated map that involved more things. It's a map by MagmaMcfry, credits to him, but I tried to simplify things and reduce space and other elements, even so it isn't that linear no. Finishing the video now, I have to change Envy room because of you man. In my intended solution the player should use the light bridge with the orange gel, but you did that jump ahah x) Once again hanks for the comment man []
[Tom K] 15 Ağu 2013 @ 10:56 
Some things just do not come into my mind. One of them is "moving" cubes by destroying them . :P As I say this is the second map that catched me with that :)
1:11:00 it makes "bling". 30min stuck :P Here is the map I'm referring to btw: http://forums.thinkingwithportals.com/community-releases/white-room-remix-by-josepezdj-t8520.html
♜ SAmAS ♜  [yaratıcı] 15 Ağu 2013 @ 10:30 
You're also right about texturizing the various rooms more accordingly with the sin. Some of them are not that identifiable also because the sin is represented by the solution, that's why I provide the list in the description, in some cases knowing which room is which sin helps (like for example the Envy or Wrath room). I'm still watching your video x) the Wrath room also gave you a lot of dificulties man [] maybe you should add some clues there also, no?
♜ SAmAS ♜  [yaratıcı] 15 Ağu 2013 @ 10:07 
Hi Tom K, I'm watching your video right now! It's amazing what people try to do, I think you found a lot of techniques that could be used in other puzzles man, so awesome x) I think I could place more hints in some of the rooms, specially Lust room, you are the second person that I know of that used the jump technique to reach the buttons. If you see my walkthrough in this page you will see what I intended the players to do. You're right about the Greed room. I wanted to build a player friendly chamber with no death possibility, but working with lasers that turns impossible. It's the only room where the player can actually die. I'll look into the autosave possibility, tho I don't know how to do that yet =p gonna do some research on that. THanks for the comment and video, I gave it a lot of work while designing this chamber trying to focus on it concept and making it work the best way possible without making dull puzlles, always trying to be innovative in some way. Best regards man!
[Tom K] 15 Ağu 2013 @ 9:19 
Amazing all the way through. The versatility is amazing. One could think that 7 rooms of the same creator seem like 7 equal rooms. But each one is a thing for itself. Absoultely great.
It would be awesome if the map had custom textures which are in each room different, making it more clear what room represents what sin. That'd be superawesome and the reason why I remove one rating point :)
But if someone says "puzzlemaker maps are never as good as hammer maps", you can show yours as a counterexample.
You may also try to add an autosave at the laser puzzle, cause it was likely to die for me.

Difficulty: 9/10
Time: 100min
Rating: 9/10

http://youtu.be/r0xkJrbjGwg
Magister Nemo 13 Ağu 2013 @ 11:54 
yah probibly
♜ SAmAS ♜  [yaratıcı] 13 Ağu 2013 @ 11:53 
ahhah well gunmaster02, it happens. But for future people, I don't usually use triggers to make the puzzle a time attack challenge, I use them for some other reason and to force you to search for the real intended solution. If you see yourself lacking in seconds you're probably missing some step. []
Magister Nemo 13 Ağu 2013 @ 11:49 
i watched it and did a face palm

♜ SAmAS ♜  [yaratıcı] 13 Ağu 2013 @ 11:48 
gunmaster02, check my walkthrough to verify if you are doing it the right way, if you are talk to me, maybe I add some seconds to the triggers, tho I can complete the first room with many seconds to spare []
Magister Nemo 13 Ağu 2013 @ 11:42 
very hard im not fast enough
Magister Nemo 13 Ağu 2013 @ 11:35 
thanks for the advise i have fixed my chamber
♜ SAmAS ♜  [yaratıcı] 13 Ağu 2013 @ 6:10 
That's fine Zarbomba! No problem. You can also check the video walkthrough to confirm that you are doing it the right way. See ya man []
ZARROS 13 Ağu 2013 @ 1:01 
Hi, thanks for your extremly detailed feedback about my map! I wish i could play your map now to comment, but i have a bug, i have no crosshair so i cannot be fast enough for the first puzzle. When i have time i reinstall and play and comment your map!
♜ SAmAS ♜  [yaratıcı] 12 Ağu 2013 @ 11:44 
Thanks for comment Roger_That. Sucker's Luck, I'll try to give you cake next time! []
<Zip Zap Cartel> Dr Zeuss 11 Ağu 2013 @ 18:45 
very cool puzzles!
Sucker's Luck 11 Ağu 2013 @ 9:08 
Rushing was my first idea, but very soon I saw the solution =). I just remembered my Portal Prelude experience. That kind of puzzles really made me crazy and I was very glad when understood how to do things right.
So, I definetly want to do more test like this :p2turret:
♜ SAmAS ♜  [yaratıcı] 11 Ağu 2013 @ 8:11 
Hey Sucker's Luck, thanks for your honest and awesome comment, reading that kind of things makes my day and gives true worth to the work I had, thinking the chamber while designing it []

That part where you say "rushing from one part of the chamber to another pressing lots of buttons with time attack" tho, must be refering to the first room? I guess my intention to that room didn't pass to the players =p I wanted you to stay in one spot x) Maybe the timers are still with too much seconds and give the impression that going around in that room is part of the solution! (By the way it's sloth room)

Thanks again for the comment man []
Sucker's Luck 11 Ağu 2013 @ 7:36 
Well, I do not like rather difficult levels. I prefer to sit down, relax and do a couple of easy or medium puzzles. I don't like rushing from one part of the chanber to another pressing lots of buttons with time attack. I don't like puzzels that make me think for a really long time. Maybe I'm too lazy =). But this chamber is more than "just another annoying complicated puzzle". This made me think in ways I've never done before. I got stuck for several times and completely didn't understand "how it works". I felt, maybe, like I played Portal for the first time. Maybe I didn't completely understand connection between all sins and rooms, but I definetly felt greed and wrath trying to pass those parts =). And the 'Lust' room is rather truthful =D
Freyrinn 10 Ağu 2013 @ 12:24 
@♜ SAmAS ♜ Yes, multiple times
Hegus 10 Ağu 2013 @ 9:35 
@♜ SAmAS ♜ Yes i tried...
♜ SAmAS ♜  [yaratıcı] 10 Ağu 2013 @ 9:30 
Hey @ [OWD] Hegus and @ AlexKnows, have you tried restarting Portal 2?
Hegus 10 Ağu 2013 @ 8:47 
@ AlexKnows me too...
Hegus 10 Ağu 2013 @ 6:38 
@ ♜ SAmAS ♜ Thank you for your feedback :p2aperture:
Freyrinn 9 Ağu 2013 @ 15:35 
I'm having trouble downloading the map but I will play as soon as I can :)
♜ SAmAS ♜  [yaratıcı] 9 Ağu 2013 @ 11:41 
Hey there, thanks for the feedback, glad you liked it. Jade BGE, that's intended to work too in the companion cube room x) the ramp is mainly used for placing the funnel to fizzle the cube but i wanted it to also be reachable by the player to help reach the second button (this way he won't think "hum, i did not use that ramp, what's the purpose of it?"), although he can just do as you did. When I have the time I will try your other maps, cause i really liked the first one i played []
✪ Tivisor 9 Ağu 2013 @ 10:18 
hey dude could you add me on steam cauze if your a nice person to play with me coop campaining no workshop and we talk on chat oK?
headnut 9 Ağu 2013 @ 9:31 
Sup sup! Awesome map! I like the style of the rooms and how you describe each room in the discription. Thumbs up and keep it up man ! :D
Betelgeuse 8 Ağu 2013 @ 18:31 
What a hell of a map! Loved the theme, pretty original and smart. Super hard, tho. The Lust Room aka sperm room was the hardest [no pun intended] for me, and the easiest the Envy one. Congratz on another great creation. Will wait for more^^
[GTG] balthor 8 Ağu 2013 @ 10:20 
just awesome
Drebin 7 Ağu 2013 @ 15:56 
nice chamber, very tricky
MaRV 7 Ağu 2013 @ 14:24 
It has cleared at last!
Although difficulty is high, its appearance is also smart, and having collected into the form of 7 is wonderful!
Since I also made new work, please play, if good.
http://steamcommunity.com/profiles/76561198094091322/myworkshopfiles/?appid=620
♜ SAmAS ♜  [yaratıcı] 7 Ağu 2013 @ 13:42 
Hey guys, added a walkthrough video of this chamber. It's available up there next to the images (the first item). See ya []
♜ SAmAS ♜  [yaratıcı] 7 Ağu 2013 @ 7:06 
Hey guys, Thank you for the feedback! I maked a video walkthrough of the chamber, I'll post it soon enough. If you are getting some difficulties feel free to watch some part of it for help. []
Oli 6 Ağu 2013 @ 23:15 
brilliant test :) still trying to complete it!
Mega Munchy 6 Ağu 2013 @ 20:24 
Very challenging test, try out any of my other test if you want :)
CrozB 6 Ağu 2013 @ 16:32 
yeah. can't get past the first room. not fast enough
♜ SAmAS ♜  [yaratıcı] 6 Ağu 2013 @ 10:30 
Cool! The second to last I think it turns easy if you know what Sin it represents. but yeah, the last one is semi-"out of the box".
Andi 6 Ağu 2013 @ 10:28 
Easiest room for me was the second one. I'm a master at placing conversion gel in every part of a room no matter how it's desgned. Just a talent I have. The hardest... that's tougher to pick. I'd say the second to last room... with the light bridge... perhaps even the last one.
♜ SAmAS ♜  [yaratıcı] 6 Ağu 2013 @ 10:00 
Thanks for feedback Andi! Could you tell me which was, in your opinion, the hardest room? And easiest?