Portal 2
When Physics Phailes ...
Комментариев: 31
milli 25 янв. 2020 г. в 13:59 
Nice non-euclidean worlds
Fuku Yamama 20 апр. 2018 г. в 17:41 
Simple but effective
Petutski 10 фев. 2015 г. в 21:42 
Ok map. A bit confusing, but interesting.
•‹†ρđ› ĐūšР2ķ• 23 окт. 2013 г. в 8:41 
You can just put a portal below the exit and jump into the hole next room to finish.
pepperoni 18 авг. 2013 г. в 13:23 
I cheated by jumping on a button then from button to reversed part and into portals :D
♜ SAmAS ♜ 13 авг. 2013 г. в 19:00 
The gravity shift is pretty neat and such, but in terms of puzzle this chamber is kind of flawed man =| I only used the conversion gel. I got a sphere that I did not use, nor its holder, nor the funnel. You should revise that, since the rest is already good []

Feel free to play my map Se7en Sins and tell me what you think about it man

See ya []
gotredonyou 11 авг. 2013 г. в 15:52 
I feel like I cheated by finishing without the gel. Some potential for some fun stuff here. Can't wait to see something like it on a bigger scale.
Boosted Goat 11 авг. 2013 г. в 14:36 
good chamber, i managed to skip a bit though involving the gel.
Clearly Mad 11 авг. 2013 г. в 10:04 
"OH GOD WHAT SORCERY IS THIS" - my first thought
Loved it from start to finish. Valve should use this in Portal 3.
So thumbs up all day every day.
Wanna check out one of my chambers:
http://steamcommunity.com/sharedfiles/filedetails/?id=168639525
musse771 11 авг. 2013 г. в 9:46 
very Cool
MonoChaos 11 авг. 2013 г. в 9:05 
You might wanna fix the exit door. I finished the puzzle without even doing the puzzle.
Actually Jesus Christ 11 авг. 2013 г. в 5:38 
To expoitable, but brilliant otherwise.
Josbird 10 авг. 2013 г. в 18:09 
hold on what
i
what
oh god
Twenty Four 10 авг. 2013 г. в 17:06 
AAaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhhhh!
I AM THE LIQUOR 10 авг. 2013 г. в 12:45 
Exellent concept. Can;t wait for more chambers like this
Species5009 10 авг. 2013 г. в 11:37 
Great concept! You have advanced the central construct of Portal and have been sucessful in mantaining the ethos of the franchise. I do pheel rather nauseated after playing though! Overall, great job!
Pickles 10 авг. 2013 г. в 10:14 
Nice concept, but the world-portals kept breaking. And having 'portal view' on only helped to break the illusion.
Nube52 10 авг. 2013 г. в 8:46 
Gave Thumbs up for cool non-Euclidean design but Whao I'm glad I got out of there that place was freaky. Try one of mine http://steamcommunity.com/profiles/76561198082574081/myworkshopfiles/
Marbared 10 авг. 2013 г. в 5:29 
mwahhaheh
Excedrinpm 9 авг. 2013 г. в 4:39 
I used the gravity swap to fling myself to the exit within a minute of entering the map. I had to play through the map twice to see what you actually intended and I honestly would have prefered it if the way I originally did it was the entire map.
SnailyLuke 8 авг. 2013 г. в 22:04 
I just use the pit to fly to the door, easier than it should have been
ZneX 8 авг. 2013 г. в 18:50 
Very good - loved the inverse universe ;-)
Editor_of_Future 8 авг. 2013 г. в 13:37 
Very good. :)
Bayram 8 авг. 2013 г. в 5:58 
Interesting, so thumbs up, but very easy. I did not use the conversion gel, angled panel or fling pit as you can just portal up to the raised platform to get the sphere.
raycelbelmond 8 авг. 2013 г. в 4:12 
Different. Interesting but i had some bugs in my display. Try one of mine Maybe ''Denis'' or ''Katie'' Raycelbelmond
stormsend 7 авг. 2013 г. в 9:29 
Enjoyed playing. Nice job. Try mine please. Conversation 2
Diuks Bay 6 авг. 2013 г. в 14:29 
Good job!
BWal 6 авг. 2013 г. в 14:00 
Yeah, I exploited the test in the same way guardians 38 did:p2orange: :p2chell: :p2blue:
Andi 6 авг. 2013 г. в 10:33 
F'ed up gravity and alternate realities... Nice. I gave it a thumbs up.

Would you mind trying my newest one?
http://steamcommunity.com/sharedfiles/filedetails/?id=165798133
Danielle 6 авг. 2013 г. в 9:34 
I bypassed the entire test by placing two portals on the ceiling (floor) of the main room. I fell into the first and the second got me to the exit.
Anachronistic ALLOS 2 авг. 2013 г. в 0:24 
Haah, nice test. But I don't need to use the sideways pit to gain momentum, because I can shoot conversion gel out of the angled panel after I paint it and portal straight onto the ledge. Still, a nice, easy test.