This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Last Dream - An Ode to Classic RPGs
382 Comments
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zX HELIOS Xz Feb 15, 2014 @ 9:42pm 
It looks very much like an older Final Fantasy game, and I ove Final Fantsay; so I will be keeping a very close eye on this game
info  [author] Feb 14, 2014 @ 9:35pm 
@Neo NiGHTS ® - Wow, you're awesome - thanks for taking the time to so thoroughly comment on Last Dream. Yes, as soon as we get Steam keys, you will be one of the first to get one (and once you load your save file into Steam, your in-game Achievements will be recorded in the Steam Achievement system, as well as in the Steam Leaderboards). Many of your excellent suggestions have been discussed by our team in the past, and at times we felt stymied by technical hurdles; however, I (the Chief Writer) have just asked the Chief Developer to review each issue and see what improvements we can make in Last Dream 2 (currently in development). I will send you an itemized response on your Discussion topic.
Neo NiGHTS ® Feb 14, 2014 @ 5:58am 
Hey! I've left my opinions here on a topic titled "Suggestions for an eventual Steam release!" (I'd made it at first when just started playing, but I've added another post with all my suggestions and thoughts. Be sure to read there and give me a heads up when you do, please! Thanks!)
Junicus Feb 13, 2014 @ 6:21pm 
When will it be available through steam?
info  [author] Feb 12, 2014 @ 1:58pm 
@Neo NiGHTS ® - Absolutely, we enthusiastically welcome your input, particularly given the time-investment you have made in playing Last Dream. Hundreds of players have generously shared their insights with us on our forum [whitegiantrpg.com], via Kickstarter , or here on Steam. We are applying the vast majority of these recommendations to Last Dream 2. Also, you can always reach us at info@WhiteGiantRPG.com. Thank you!
Neo NiGHTS ® Feb 12, 2014 @ 2:22am 
Hey, guys! I'm just wondering.... are you still open for comments and constructive criticism? I've been playing for 20+ hours so far and although the general feeling is really good, I feel that some thing could be ironed out a little.
Thanks for your attention and success on your Steam release!
info  [author] Feb 8, 2014 @ 3:13pm 
Good question. We have modified Last Dream to work within Steam's coding system, created Steam Achievements and Trading Cards, conducted testing, and completed our Steam storefront. Recently, we notified Steam that Last Dream is ready for final review. We expect that we will hear from them soon, and we will post to this Comments section as soon as we have a release date. Thanks, as always, for your interest.
kromanjon Feb 5, 2014 @ 1:02am 
I don't know if this has been asked or answered already but when do yo think the game can be released on Steam?
info  [author] Jan 15, 2014 @ 9:11pm 
@UltimateFantasy - Thank you for your thoughtful look into our Development Team. We returned the favor and checked out your impressive game, The Meridian Shard. We discovered a game with picturesque graphic art, compelling music, and polished text. Most stunning to us is that you appear to be working largely alone! We are happy to pledge $29 CAN to your Kickstarter campaign: http://kck.st/1itzsC4
Victory Forge Games Jan 15, 2014 @ 5:40pm 
I took the time to check-out all the info and some videos before making my observations in a public post. So here it is: You guys are doing great work and are obviously so damned passionate about making games that it brings a tear to an indie dev's eye. I see that you are also planning to introduce more original art/graphics and assets, which is key to really creating something familiar yet remarkabley original. I think you'll all do well with this and you have top marks for communicating so well with your players/fans and even those with hate in their hearts. Best of luck. I just upvoted this, even though it's already greenlit. Come and say hi when you get a chance at http://ultimatefantasystudio.com
Regards,

Justin Cuff
info  [author] Jan 14, 2014 @ 3:49pm 
@ntall1 - Yes, sir. We will issue Steam keys to anyone who purchased Last Dream via WhiteGiantRPG.com, as well!
ntall1 Jan 13, 2014 @ 11:29pm 
Sorry if this has been asked already, but if I buy the game from your website will I be able to get a steam key after it launches on steam?
info  [author] Jan 12, 2014 @ 4:32pm 
@kromanjon - Yes, we will enthusiastically issue Steam keys to all 302 of our (exceedingly kind and generous!) Kickstarter backers. We wouldn't be here if it wasn't for them. Cheers.
kromanjon Jan 11, 2014 @ 6:24am 
Will your kickstarter baackers get Steam keys?
info  [author] Jan 10, 2014 @ 1:53pm 
@whocares916 - Thank you for your interest in Last Dream. Now that we have been Greenlit and once we launch on Steam, you will be able to use major credit cards to purchase Last Dream. If you want to purchase Last Dream now (and are committed to not using PayPal), feel free to email us at info@whitegiantrpg.com and we will work something out for you.
whocares916 Jan 10, 2014 @ 3:14am 
any chance at adding another payment option for cc on your website
i refuse to use paycrap *paypal*
ricardocasama Jan 10, 2014 @ 12:40am 
Please add spanish language.
Rare Metal Oppaplier Jan 9, 2014 @ 4:59pm 
@taxalot

They had a kickstarter prior to Greenlight where they raised several thousand dollars and numbered well into 50+ supporters. I was one of them. The overall amount was put forth to add content to Last Dream and also to its sequel.

I get there are submissions that seem dubious (and sometimes they really are), but it's not hard to do research and avoid making sweeping generalizations. And unlike a lot of submissions, this game is done and was mostly done with a working demo during their Kickstarter campaign - that is a lot more than others offer outside of concept art and some trailers.
Soul Lemon Jan 8, 2014 @ 12:42pm 
I'm a bit interested in this, though the maps don't seem to strike me well. The doors you guys used are more fitting for Mack styled sprites, and the maps from the screenies seemed big when they didn't have to be. The pic of the town shown in your announcement section was where I started looking more. When this is up here on Steam, I'll look into giving it a shot. For LD2, I'm very interested in seeing your use of Unity - I'll be sure to keep my eyes open for it.
info  [author] Jan 8, 2014 @ 12:28pm 
Taxalot - May we humbly suggest that you try our free 3-hour demo? You might also consider checking out the review GameZone ran on our game or the many Let's Play videos. http://www.gamezone.com/originals/2013/07/07/kickstarter-interview-last-dream-is-a-nostalgic-blast-to-the-early-rpgs-of-yore Our website also has considerable content available: WhiteGiantRPG.com
Call me McGee Jan 8, 2014 @ 5:43am 
@taxalot: And btw the battlesystem isnt deafault like you said, its scripted.
Call me McGee Jan 8, 2014 @ 5:39am 
@taxalot: Well to be honest i dot give a damn if there were 50 people working on it or just one guy, if the game is fun and can entertain me its worth it paying 15$. I dont judge a game for how many people did it, but for the gameplay and story.

And for the money they spent i believe it, have you ever tried getting a custom script for the rpg maker or a simple sprite? People who sell it have extremly high prices and the scripts and sprites you can normally use for free most have special rules for using them on commercial games like paying taxes or buying a licens.

And dont get me wrong if you dont want to pay for such a game its ok, but you dont have to make such comments if you dont know the facts on the details.
taxalot Jan 8, 2014 @ 5:21am 
McGee, the problem is not that it is a RPGMaker game. The problem is the ludicrous price to effort ratio that was put in this game. Also, the figures of "thousands of dollars" invested and 50+ contributors are extremely dubious. This seems incredibly shady to me.
Call me McGee Jan 8, 2014 @ 5:06am 
Its funny how many people hate it because its an RPG Maker Game. Yes it is and everybody can make one himself, but the fact is the Story and Gameplay matter not the used program! And if a game can entertain me for hours its worth it even more than 15$. There are triple A games that are not worth 10$, but people pay 30-50 because of the big names behind it.

Anyone know Vampires Dawn? It was an really easy made game with the RPG Maker 2000, but it was one of the most known games of the maker scene and was praised by game medias aswell. If that game were sold on steam i had payed 50$, because it was so damn good for that time.

I will give any RPG Maker Game a chance at least once and if i dont like it its ok that happens, but i dont need to hate about it.
taxalot Jan 8, 2014 @ 4:26am 
Haha, wow, 50+ participating in this ? Thousands of dollar invested ?
For a standard RPG Maker with the default tiles and battle system ?

This is a ridiculous joke.
My Name Is David Jan 7, 2014 @ 7:32pm 
Good Idea on using Unity.
I'm curious on how you're going to combine the two softwares, as I'm working with both.
Would love to hear about it.
Good job on community feedback.
Good luck!
metalders Jan 7, 2014 @ 5:08pm 
Congrats!
Arale//Zero Jan 7, 2014 @ 3:03pm 
> classic rpgs

> vx ace tileset

not sure what youre trying to accomplish
info  [author] Jan 7, 2014 @ 2:55pm 
In response to comments on Greenlight, we are leveraging Unity3d game development software to enhance Last Dream II. We also have two new team members and have hired talented graphic artists to help us elevate the look of the Last Dream series, while maintaining the core gameplay (to which we have always devoted our greatest attention).
Migs Jan 7, 2014 @ 2:52pm 
Thanks for the info! I plan to play this in Steams Big Picture mode.
info  [author] Jan 7, 2014 @ 2:46pm 
Migs - Absolutely. Our entire team uses controllers to game test Last Dream. Any USB plug-and-play controller for PC should work (e.g. Logitech Precision Gamepad, SteelSeries 3GC USB Controller). Xbox controllers also work.

Plug in your controller prior to launching the game, and hit F1 for any desired remapping. Have fun!
Migs Jan 7, 2014 @ 1:59pm 
Does it have gamepad support, specifically Xbox 360 gamepad support?
My Name Is David Jan 4, 2014 @ 3:48pm 
From what they've shown, this looks like a standard RPGmaker game. Using default graphics, UI, sprites, and animations. There are already thousands of lookalikes out there for free. If you want somebody to pay money for this, put some effort into making it your own game. I've been working in RPGmaker for just a month and I've found hundreds of ways to make a game look decent. Hire an artist, it's sort of a core part of making a game. Be creative and have gameplay that hasen't been seen thousands of times. Just because you only get basic things to work with doesn't mean you need to make a basic game.
FUx Jan 3, 2014 @ 7:19pm 
has potential, hoping for worthwhile story.
™Whacked Out Poo Brain™ Jan 2, 2014 @ 2:35am 
looks pretty cool, i really like the sorry to say it but pokemon feel but i like this. this sort of game requires alot of ideas for items and things to do. good luck
Andrew?Maybe? Jan 1, 2014 @ 1:39pm 
This game looks to be a great RPG and has a wide variety of classes. I think it would be successful. I would love to play this game.
FlamboyantMongoose Dec 31, 2013 @ 9:08am 
it looks as if a good deal of effort was put into extra aspects of the game to maintain interest, but the core gameplay appears uninspired

i think you guys would benefit greatly from adding a technical person who could greatly enhance the engine beyond a generic rpgmaker
M3shyS Dec 17, 2013 @ 2:20pm 
Why has Valve not greenlit this game yet? How many more upvotes do we need? :D
MadSexual Dec 17, 2013 @ 9:15am 
Are any of the enemy designs even original assets?
Nethyn Dec 11, 2013 @ 9:14pm 
why so much hatred based on the publishing equipment? I have favorite fonts, and I prefer hardbacks and trade paper to mass-market paperbacks, but if it's a good story I'll read it regardless of the medium, though I don't expect I would ever pay $15 to do so. good luck with this, though.
CopyCat&Jstuff (primary) Dec 11, 2013 @ 10:25am 
$15 for an obvious RPG Maker game? You've got to be frakking kidding. This is an utter rip-off. I would pay $3 at most for a game like this, but after such shameless overpricing, I wouldn't even pay a cent if this game's price went down. Scammers.
ricardocasama Dec 5, 2013 @ 1:26am 
Please add spanish language.
♥ Shen ♥ Nov 29, 2013 @ 8:58am 
You should really give this game a chance :) Give the demo a spin. This game has much more to it than it looks like.

http://www.youtube.com/watch?v=u3FuqPX75Uc

Theres my video of it if you would like to convince yourself without any hassle.
James Carter Nov 29, 2013 @ 2:54am 
I think this has potential.
Although, it seems weird to just have an rpgmaker game on steam especially one for 15dollars like Hades said.
But i'll give it a chance because of how curious i am about the quests, paths, and the storyline.
HADES2001 Nov 24, 2013 @ 12:47pm 
15 dollar for a RPGmaker game ? HELL NO!!!
SaberRider4 Nov 16, 2013 @ 11:15am 
I wonder if/when they will decide to sell it via steam?
LoneWolfDon Nov 6, 2013 @ 3:54am 
Looks great and I imagine you've put a lot of time, work and resources into making it (I'm developing a RPG too, Blade of Rage :). Anyways, a big YES vote from me. Good luck with it.
|IPE|Well That Happened Oct 25, 2013 @ 4:35am 
One felling of game engine POKEMON ENGINE
Aurinko Oct 20, 2013 @ 2:54pm 
No because the guy in the 2nd video is a prick and makes me GTFO this page before I could evaluate the game.
Fenrir007 Oct 19, 2013 @ 1:43pm 
A lot of promises. I bet 99% will be unfulfilled. Also... art looks bad.